I built this lot so that I can use some of the store content that nobody uses anymore. In this case, it is the Le Cirque Celebration and The World of Wonder Carousel Collection. So, because I'm a huge Sims 1 Makin' Magic fan, I built this lot to pay tribute to the expansion pack. This lot is also the home of my Fairy King Poker table, which I made. This lot is meant to go on Moonlight Falls, but you can place it anywhere you like. It is a 64x64 lot size. The lot has a story attached in its description; it's subtle and simple, but it was fun to come up with the story.
You will need the Le Cirque Celebration and The World of Wonder Carousel Collection, as stated above. I provided them for you; if you don't have them…you're welcome. If you have them already, just install the Magic Town Experience lot via the launcher. You will also need the following Expansion packs: Late Night, Supernatural, Seasons, and Showtime.
I really wanted to use The World of Wonder Carousel Collection's circus tent pieces, but then I realized that they were not Seasons-compatible; in other words, the Sims will get rained on if it rains, even if they are under the tent's roof pieces. So I built a normal structure simulating the circus tent. By the way, the lot is a hangout.
Download
Note: Install the store content first, and make sure you have my Fairy King Poker Table installed, or else it will not show up or might get replaced.
Note: I have provided the store content you need for this lot. The expansion packs you need are Late Night, Showtime, Supernatural, and Seasons.
Note: It's not a seasonal festival lot; it stays the same year-round. This makes sense for its story and the Magic Town aesthetic.
I prefer to handle recolors myself to keep the style consistent. If you’d like to create your own, please join my Discord first Do not reupload or claim my work as your own
Requirements: All EPs & probably all SPs, No CC, A lot of Store Items
Populated. In Russian
After more than four months, Mursilka (The Molina) is back with a new world! This world has a similar aesthetic to Lucky Lakes released earlier this year, yet it's much larger with far more diverse districts, spanning from high-rise apartments and slummy areas to an Asian town and coastal marinas. In addition, it features multiple dive lots (all imported from Isla Paradiso) & hidden islands. Mursilka (The Molina) also personally wrote an incredibly thorough world overview detailing the world's headcanon (like the town's name, Sonny's, actually comes from a corrupt local businessman named Sonny), the building process of each district, and known bugs. It's written in extreme detail. Though it's in Russian, that's not a big deal these days, just copy it into any translator. While I'm not into the terrain paint colors, this is undeniably a highly detailed custom world perfect for long-term gameplay.
Fully updated GraphicsCards.sgr & GraphicsRules.sgr for 2026. Includes 20 years of hardware: from HD 7000 to RTX 50-series, AMD RDNA 5, and
I just wanted to make this aware to those like me who were having issues getting their newer graphics cards to be recognized for The Sims 3, that this mod from NexusMods WORKED FOR ME! And no, I am not affiliated with them or endorsed by them.
I have been playing TS3 on my gaming pc since I built it back in 2022 and never once has it recognized my GPU, but now it does! So try this mod cause it works! <3
Hey! I'm going to walk you through creating your own pattern using the Pattern Tool in TSRW. This tutorial works for both Sims 3 and Sims Medieval - the tools are the same for both games.
🎨 WE'LL NEED:
TSRW
A graphics editor — Photoshop, Paint.net, or any other
Sims3Pack Multi Installer - Converts files from .sims3pack to .package format
1. Creating the image
Start by making a 256x256 image using only Red, Green, and Blue. If you want a fourth color, you can use the Alpha channel (I'll show you how to create such an image in the notes at the end of this guide).
Save your image as PNG, DDS, or BMP.
❗ Do not use images that contain colors other than pure Red, Green, or Blue. Otherwise, they will become distorted when recolored in-game.
2. LAUNCH AND CREATE A NEW PATTERN
Open TSRW. In the top menu, go to Tools and select Pattern Tool - the pattern creation window will open.
3. IMPORT YOUR IMAGE
Click the Browse button and select your file.
4. CONFIGURE THE CHANNELS
On the right side of the window, you'll see checkboxes for each color channel: Red (1), Green (2), Blue (3), and Alpha (4).
Check the channels that are present in your image. Usually, these are the first three, but if your image has transparency, you can also use the fourth one.
Each checked channel can be recolored in-game with its own color. For each checkbox, you can set a default color by clicking the color swatch or entering a HEX code.
5. SAVE YOUR PATTERN
Fill in the Title and Description fields. Choose which in-game Category your pattern will appear under, and pick a Surface Type it will imitate (for example, fabric or wood).
If you imported your image in a format other than DDS, check the Use DXT compression box.
Click Export to create a .Sims3Pack file.
6. CONVERT FOR SIMS MEDIEVAL
For the pattern to work in TSM, you'll need to convert it to .package format using Sims3Pack Multi Installer or any other equivalent tool.
7. Place the file in your Mods folder and test it in game.
Cool!
✨ HOW TO USE THE ALPHA CHANNEL?
Every color you see on screen is created by mixing Red, Green, and Blue - these are the three RGB channels. The Alpha channel is a fourth channel that doesn't store color information; instead, it stores transparency levels for each pixel.
White (255) means fully opaque - the pixel is completely visible
Black (0) means fully transparent - the pixel is invisible
1. Open your image in a graphics editor that supports DDS files.
2. Go to the "Channels" tab and create a new channel by clicking the icon at the bottom.
3. Select the area you want and fill it with white.
a collection of 18 random poses i've made recently for my edits, i've cleaned them up the best i could there may be some clipping with the 5th pose and the resized car one. i'd recommend also using Lyralei's pose addon if you want to blend poses in game.
What you'll need:
Poseplayer, OMSP and OMSP resizer 50%
Surfboard (pose 1-2)
2009 Volkswagen (poses 11-14, omsp resizer 50%)
2019 Mercedes Benz G (poses 15-18)
Download (always free): simfileshare | mediafire
poselist + nonposelist: a_simminginstars_randomp01 1-18 (included in file w/ thumbnails)
TOU: don’t claim as your own or reupload behind a paywall, you can edit the poses just give credit
Galleria II, No. 01 — Highland Cow by Carline Pinney
A work by Carline Pinney (United States), adapted for The Sims 3 as part of the Studio Atelier Galleria Archive.
Highland Cow
Carline Pinney, 2023.
Acrylic, oil stick, ink, coffee and graphite on paper, 30 × 41 inches. Source.
Wall Art, Single Preset, §2174. From Galleria, Collection II — Gatherings.
Download
Mesh: Baufive.
This download contains the artwork only. To acquire the frame, please download it from the Magick 2.0 Collection on Baufive's website.
All artistic rights remain with Carline Pinney. This adaptation is shared in appreciation of the artist's work and is intended solely for use within The Sims 3.
A work by Elana Bowsher (Australia), adapted for The Sims 3 as part of the Studio Atelier Galleria Archive.
Untitled
Elana Bowsher, 2023–2024.
Source.
Wall Art, Single Preset, §2174. From Galleria, Collection II — Gatherings.
Download
Mesh: Baufive.
This download contains the artwork only. To acquire the frame, please download it from the Magick 2.0 Collection on Baufive's website.
All artistic rights remain with Elana Bowsher. This adaptation is shared in appreciation of the artist's work and is intended solely for use within The Sims 3.
Wall Art, Single Preset, §2174. From Galleria, Collection II — Gatherings.
Download
Mesh: Baufive.
This download contains the artwork only. To acquire the frame, please download it from the Magick 2.0 Collection on Baufive's website.
All artistic rights remain with Elana Bowsher. This adaptation is shared in appreciation of the artist's work and is intended solely for use within The Sims 3.
A work by Adam Sultan, adapted for The Sims 3 as part of the Studio Atelier Galleria Archive.
Palmetto
Adam Sultan. Date unknown.
Source.
Wall Art, Single Preset, §2174. From Galleria, Collection II — Gatherings.
Download
Mesh: Baufive.
This download contains the artwork only. To acquire the frame, please download it from the Magick 2.0 Collection on Baufive's website.
All artistic rights remain with Adam Sultan. This adaptation is shared in appreciation of the artist's work and is intended solely for use within The Sims 3.
A work by Maja Ruznic, adapted for The Sims 3 as part of the Studio Atelier Galleria Archive.
A Gathering
Maja Ruznic, 2017.
Oil on canvas, 30 × 24 inches. San Francisco. Source.
Wall Art, Single Preset, §2174. From Galleria, Collection II — Gatherings.
Download
Mesh: Baufive.
This download contains the artwork only. To acquire the frame, please download it from the Magick 2.0 Collection on Baufive's website.
All artistic rights remain with Maja Ruznic. This adaptation is shared in appreciation of the artist's work and is intended solely for use within The Sims 3.
Galleria II, No. 04 — Boy with the Blues II by Carline Pinney
A work by Carline Pinney (United States), adapted for The Sims 3 as part of the Studio Atelier Galleria Archive.
Boy with the Blues II
Carline Pinney, 2023.
Acrylic, oil stick, ink, coffee and graphite on paper, 22.5 × 15 inches. From the series Games of Regeneration. Source.
Wall Art, Single Preset, §2174. From Galleria, Collection II — Gatherings.
Download
Mesh: Baufive.
This download contains the artwork only. To acquire the frame, please download it from the Magick 2.0 Collection on Baufive's website.
All artistic rights remain with Carline Pinney. This adaptation is shared in appreciation of the artist's work and is intended solely for use within The Sims 3.