If you have a program you want to run on older hardware, by all means use this post as a quick little tool to determine your minimum operating environment. If your system is newer than 2009, you've got a head start.
I am not reinstalling windows unless I absolutely have to, and even then it will be Windows 7.
The following programs are working on GPU that barely manages OpenGL 2.1, an Intel T4400 pre-iCore Series CPU at 2.2 Ghz max, with 4GB of RAM (256MB of which is taken by the Intel GMA); this laptop is from 2009 and is Running Fedora 35:
Krita 5.0.6 (I don't do anything overly complex, at most 30 layers for sketch, pre-lines, solid lines, color; capping drawing fps to 30 helps keep CPU usage low.) Takes about 13 seconds to start, largest image I have takes 21 seconds to load because it has to fill up 1.4GiB of RAM. @,,@
Blender 2.79b (Roughly 3 seconds for 130k faces through classic rendered, 1m2s for a cycles render). Has quirks because of the GMA.
Unreal Gold under Proton 3.10 (800x600, typically 60fps but drops as low as 22 with fog effects. Occasionally polygons may fidget like the PSX, not often, confirmed again as a quirk of the GMA.)
Axiom Verge, native Linux, only slows down below 60fps when getting near/in the glitch areas, and confirms that Axiom Verge uses frameskip if it needs to.
If anyone wants to ask about another program, reblog or comment and I'll look into it. I am of the sheer force of will type: games, old OSes, old hardware. I can even back that up by saying: EAX 4.0 is the minimum EAX supported by Portal 2 under Windows XP. EAX 2.0 being pushed through a Soundblaster PCI512 will get you a BSOD. And my Audigy 1 didn't ever initialize with it's EAX 3.0 <,,<;
And yes, I will admit there are things I will not be able to test. For Example, latest Battlefield. I only have a 250GB SSD. ^,,^;

















