Where are BC Turks in FF7Remakes?
So, FF7R trilogy is a remake of the original game, but it’s also bringing in details from the compilation, right? Square Enix remastered Crisis Core and recommends it for playing, and we already met Cissnei in the Re2, so that games canon for the Remake-verse, and they said the remakes will all go into the world of Advent Children, and they’re bringing in elements from Dirge of Cerberus (I could have done without that one, but we’ll see what they’re doing with it), and then they brought in Glenn from Ever Crisis and you actually have to play it (or watch it) to figure out what’s going on with him and Rufus in Re2, so that story is also canon.
But there’s been no mention of details from BC (except for the parts that are the same as CC).
And a lot of details from Re1 and Re2 and the new story from Ever Crisis actually contradict BC.
So did the events of BC not happen in the Remake-verse?
Re1 introduces the main Avalanche, and Integrade elaborates on it, explaining that Barret’s cell is too violent for the main one, which means that Remake-main-Avalanche has no connection to the Fuhito’s Avalanche1.0 which was waaaay more violent than Barret’s Avalanche (why are they all called that, it’s so confusing ><; )
Ever Crisis tells about Glenn and his Shinra Resistance committee, which is sponsored and directed by Rufus, which ends up with Rufus basically becoming the leader of Wutai under the name of ‘Viceroy Sarruf’, and that goes completely against the BC storyline, as the timeline completely overlaps with the original story and both can’t be happening at the same time. So the existence of Viceroy Sarruf and Shinra Resistance Committee means that Fuhito’s Avalanche does not exist, and Rufus never gets caught and he does not spend 4 years under arrest in Turks headquarters.
But if Fuhito’s Avalanche does not exist, then where are the other Turks? No Avalanche1.0 means no conflict between the Turks and Shinra, and the Turk team is not leaving en masse right before the start of the game. Then why are there only 3 of them at the start of the Remake?
Well, Re3 is still ahead, so we might know more. Since something definitely has happened in Kalm before, the bombing of Kalm might still be canon, and Elfe might still exist, just be unrelated to Fuhito and Avalanche, and Veld’s desertion might still have the same reason, and the rest of the Turks might have followed him. But I don’t think we got any mentions of any of that, and I don’t remember any mentions of prequel Turks in Re1/2 other than Cissnei.
(The Gongaga Protorelic quest was such a great moment to include BC Turks, especially if they couldn’t use Reno for real-world reasons, but they went with the weirdest idea of including Elena in that training video, which makes absolutely no sense. You don’t go and rerecord all training videos with your newest employee the second you hired them, especially when you’re extra busy with a million projects at once. Yeah, we can explain it with the training being a VR script, which is the fixed script of the dialogue but which pulls in data of any random current Turk for visual representation. But it would have been so much better to see a recording with Cissnei or other pre-game Turks, which would make it feel like stumbling on an old facility)
I don’t really have any answers. I’m just wondering if Veld and BC Turks even exist in Remake-verse, and will we ever see them? I just really wanna see them XD