New SH Figuarts release incoming
*heavy breathing
trying on a metaphor
Aqua Utopia|海の底で記憶を紡ぐ

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Jar Jar Binks Fan Club
PUT YOUR BEARD IN MY MOUTH
Jules of Nature
d e v o n

izzy's playlists!
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$LAYYYTER
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2025 on Tumblr: Trends That Defined the Year
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@ladytygrycomics
New SH Figuarts release incoming
*heavy breathing
SOON
In less than 24 hours, I will know the piercing, deep timbre of Patrick Page purring through the glorious surround sound of IMAX to rattle my ovaries with those three words:
"Iiiiiiii missed ya!" EDIT: LESS THAN 12 HOURS NOW. This will be a gynecological EVENT. MY BODY IS READY!
@tokagemadeart It was AMAZING!! I've seen it live a few times but never with all of the original principal cast at the same time. The release is limited so I'm going to try and go again tonight. :)
SOON
In less than 24 hours, I will know the piercing, deep timbre of Patrick Page purring through the glorious surround sound of IMAX to rattle my ovaries with those three words:
"Iiiiiiii missed ya!" EDIT: LESS THAN 12 HOURS NOW. This will be a gynecological EVENT. MY BODY IS READY!
Chucks have been a staple for me since high school. We wore them for indoor drumline. Hell, I switched to pair under my wedding dress after the main ceremony so I could dance comfortably. I think I'ma need a pair of Freeza Converse. 👀 On sale 23 July.
OKAY. Dragonball Unguarded fans I call to you all! Its tine we decide on something important....
What should be the (unofficial) ship name for Frieza and Tsukiryuu?
Fryuu
Tsukiza
Ryuuza
Friuza
Other (Type your idea in the comments :>)
@ladytygrycomics
One of my readers put together a poll for anyone who wants to weigh in :)
Careful Ryuu, your Zarbon's showing.
"Oooh Muyyyyyy~!"
Nah fr shes gotta be messing with him 💀
Whether she's doing it on purpose or is just completely oblivious remains. . . suspiciously unclear.
This still doesn't quite top Tuco snorting the Infinity Stones for me, but it's damn close.
Why the only source of ✨whimsey✨ in his life of course!
"The agreement is classified. The warm-up routine, however, is available upon request."
Nightmare Contagion: Video 00
This was not actually supposed to be the first video.
I’ve had several of these projects in mind for a long time and when I finally committed to making one for Unguarded’s tenth anniversary, I started with a different song. That video was meant to be the beginning.
Then I ran into a problem that tends to accompany any creative project where I am responsible for nearly everything: time.
As the anniversary got closer, it became increasingly obvious that I was not going to finish the original video without compromising on either the quality or meeting the deadline I had put in place. While I was, and still am, learning multiple skillsets at once in relation to this, I didn't want to publish something that does not really represent what I can do. Not with the song I had prepared anyway. Still, I didn't feel that NOT doing a video was an option.
So I switched.
I call this Video 00 because while it was technically one of the first two I had in mind, I had just as quickly decided I wouldn't make this one at all. It is very specifically rooted in Tsukiryuu’s perspective and it touches on parts of her internal conflict that the comic itself has not fully reached yet. The events here take place at a part in the story where the attention is, I think, better focused elsewhere.
But it was also something I could simplify into a sort of proof of concept.
Could I take one of the videos that had existed in my head for years and actually build it? Could I storyboard it, create the artwork, time it to music, produce enough animation to make it work, and somehow drag the entire thing through a production pipeline I was learning while using it?
Apparently, yes.
Not without spending an unreasonable amount of time fighting with software. But we did get there!
I started working on the first video in September. I even borrowed a couple of the assets I created for it to be used in this one. I didn't switch to working on this one until May. I set what I thought was a reasonable goal: four cuts of limited animation, MAX of six. So I wouldn't get burnt out. So anyway, this ended up being around 23 cuts, six of which could be considered fully animated only in the most generous definition of the phrase. Next time, I’ll talk a little more about why I wanted to work on this kind of project in the first place!
From the 10th anniversary video, here are a couple desktop wallpapers (size 1920 x 1080) for anyone who might want them. Next week, I'll start sharing a series of follow-up posts about the creative process behind the anniversary video and what's still to come!
It's finally here.
I don't think I've pushed this hard on a creative project since preparing for KamehaCon. For the past couple of months (and especially these last few weeks), it's pretty much been nothing but the comic, this video, and sleep. 😅
So for now, I hope you enjoy it.
I'm going to take a couple of days to catch my breath, and then I'll be back with a behind-the-scenes post about the making of the video, the creative process behind it, and a few things I wasn't able to fit in before release. I'll also talk a little about where I'd like to take these videos from here.
Thank you all for your patience and I hope you enjoy watching it as much as I enjoyed bringing it to life!
Sorry if I phrase this weird but I'm kind of curious about timeline dates and character ages. I dunno, I guess I'm just very wiki-brained and like noting stuff down... I know we have Freeza and Cooler's birth years noted in-comic and I also recall seeing an old post with a few things written down but I know you said to take older stuff on the blog with a grain of salt. So, I'm curious about the birth years for other characters like Nova, Ryuu, maybe even Cold.
Obviously you don't need to share the whole date timeline if any of it would be spoilers
Not weird at all! It's cool to find out someone is keeping track of this. :D
I stopped sharing exact dates within the comic because I wanted to leave myself a little more flexibility. As the story gets closer to Age 737 (the destruction of Planet Vegeta), I don't want to accidentally lock myself into a timeline that I might later wish I had adjusted. There are also a few dates I'd probably tweak if I were starting from scratch so I tend to be a little more careful about publishing them now.
That said, a few are pretty well established:
Nova: born in Age 680 (she dies in Age 720).
Cooler: born in Age 694.
Freeza: born in Age 708.
Tsukiryuu: born in Age 714.
For a bit of perspective, when the children first meet in Age 720, Tsukiryuu is 6 and Freeza is 12. The comic is currently around Age 732–733, so she is around 18–19, Freeza is around 24–25, and Cooler is around 38–39.
Cold is one whom I haven't actually assigned an exact birth year. I have a general sense of where he falls age-wise. I'd rather leave that open than invent one and later decide it doesn't fit. :D
One funny behind-the-scenes thing: Cooler looks much older than his stated age in some of the flashbacks and that's because he was originally intended to be significantly older than he is now. I eventually decided a smaller age gap worked better for the story but I didn't want to further confuse readers. So I left his appearance the same.
A little poster preview while I finish up the anniversary project for Unguarded.
Still aiming for Tuesday. 🙂
she's everything
Five Surprising Series That Influenced Unguarded
Before talking about what inspired Unguarded, it's worth mentioning that many of the influences behind it aren't specific to this comic at all. They're the same influences that shaped how I approach storytelling in general.
In fact, a few things about me as a creator might surprise readers:
I read quite a bit but rarely do I read comics or manga. That is probably a substantial reason why I am still actively working to improve my storytelling presentation in this format.
While I've watched plenty of anime over the years, it isn't where I typically draw inspiration.
I prefer creating original content. Unguarded is the only fan project I've ever seriously committed to and it will probably remain that way. If you'd told me years ago that most of my webcomic career would be spent working on a Dragon Ball Z story, I wouldn't have believed you.
Because of that, the biggest influences on Unguarded probably aren't what most readers would expect. Links are on pictures~
Breaking Bad
This is likely the single biggest influence. When Vince Gilligan, whom I already followed due to being a massive fan of The X-Files, pitched the series, he talked about its premise being an arc of turning Mr. Chips into Scarface. Writing negative character arcs can be challenging and while my plans for a clear-cut arc for Freeza isn’t as straightforward as I initially planned, Breaking Bad still remains one of the key reasons I became interested in writing the fan comic. In Breaking Bad, Walt’s downfall is hubris-driven and the spiraling consequences of his actions remain one of my favorite parts of his story. I rewatch the series at least once a year as it remains one of my favorite examples of storytelling. I consider it to be my favorite show, finally edging out what was my favorite for years prior.
2. Frasier
While I did eventually watch Friends in university, Frasier was the show I was always excited to watch from grade school onward. I absolutely love this series; it remains my favorite sitcom. The dialogue is probably the biggest influence, though I still aspire to write anything near as clever as its creative team! I picked up a few tricks for balancing likability with a snobbish, vain protagonist. I also feel its influence in how I like to handle characterization, pacing, conflict setup, cultural references, and on rare occasions, farce. I include a fair amount of references to the series though I try not to be too heavy-handed with them.
3. Third Rock From the Sun
I ended up dialing back a lot of the comedy I planned for Unguarded because it felt too disparate from the overall tone I ended up writing. Still, admiring a sitcom about aliens inhabiting human bodies remains a key reason why I like to explore cultural misunderstandings and communication breakdowns. Generating conflict between two characters operating with different pieces of information makes for great comedy but it works for drama and suspense too.
4. Are You Being Served?
If Frasier influenced dialogue and Third Rock influenced communication breakdowns, Are You Being Served? helped me to really find the balance in writing cheeky double entendres. Single-layered dialogue is a style that can make me lose interest in a story quickly and Are You Being Served? regularly relies on implications and ambiguity. The constant innuendo creates just enough plausible deniability to avoid slipping into crudeness and it’s right in that sweet spot of where I like my comedy.
5. Game of Thrones
To be clear, I love A Song of Ice and Fire and have made my peace with the likelihood of never getting the last books from that series. I cannot even begin to overstate how much I learned about handling complex characters, exposition, and plot from the book series. But I want to talk about the TV adaptation.
Game of Thrones is probably the influence that taught me the most while simultaneously teaching me what I wanted to avoid.
What I admire most about the early seasons is the sense that every character had their own goals, motivations, and priorities. The world didn't revolve around a single protagonist. While certain characters received more focus than others, everyone was pursuing their own agenda and making decisions that affected the larger story. That's something I've tried to bring into Unguarded. Freeza may be the central character but the story is also shaped by Cold's ulterior motives, Cooler's ambition, Ginyu's loyalty, and countless other characters pursuing goals of their own. The world continues moving even when Freeza isn't present to witness it.
At the same time, the second half of Game of Thrones became a lesson in what can happen when a story begins prioritizing destination over journey. As other viewers did, I felt the frustration of broken character decisions, unearned and unfulfilling payoffs; and showrunners showing their hand when they started shoving characters around because they as the writers needed to arrive at certain checkpoints and didn’t want to let those situations develop more organically.
As a result, a lot of my constant revision process has been a sort of self-checklist: Has this relationship earned this moment? Would this character actually make this choice or is this more of an authorial convenience/indulgence? Has enough groundwork been established for this development to feel believable?
In that sense, Game of Thrones influenced Unguarded not only through what it did well, but also through the mistakes I hope to avoid repeating.
For no reason in particular, if anyone can recommend some good tut channels for using Da Vinci Resolve—with a focus on importing large sequences of frames—, please share. :)
*Gets slimed*
He has enough paperwork ahead of him!