Isekai —> adventurers guild, etc, normal story trappings Except —> our protag gets your typical ‘kill 5 goblins’ or whatever mission and when they get there, they realize that. Tools? Complicated tools? Clothing? A settlement and clear job distinctions? A language/communication?
so. that’s horrifying. They try to decide whether to go back to the adventurer’s guild and decide yea, cuz they don’t need their death to be blamed on these poor mf’ers
Goblins
ghosts, zombies (stable corpse poisoning flavor?), ogres, orcs, wolf, sea serpant, kraken, skeleton(?), slime, newt/acid newt, bandit, assassin, pirate, soldier, centaur, succubus, troll, giant, devil, dwarves, elves, unicorns, treant, Big Snake, vampire, will o wisps (ghosts?), Big Cat, harpy, Big Plant, dragon frog??, elephant sloth, fenrir, Big Bug, Big Tadpole, mimic



















