I was old enough to know the dog was suffering and that it was wrong. I may as well have tied the noose myself. ❂ DRAGON AGE: INQUISITION (2014)
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@lithosaurus
I was old enough to know the dog was suffering and that it was wrong. I may as well have tied the noose myself. ❂ DRAGON AGE: INQUISITION (2014)
The 2026 Dragon Age Census Survey
It's time!
The goal of this survey is to collect data on the demographics of and choices made by the Tumblr-based Dragon Age fandom. Everything is 100% anonymous, and all questions on the form are skippable - just keep in mind that the more questions you answer, the more accurate and thorough the data will be!
The form is split into the following sections:
Voter demographics and series-wide preferences - this asks things like your age range, gender, favourite game in the series, and which mainline and side-content installments you've played
Choices specific to and your preferences within Dragon Age: Origins
Choices specific to and your preferences within Draon Age II
Choices specific to and your preferences within Dragon Age: Inquisition
Choices specific to and your preferences within Dragon Age: The Veilguard
And a very optional bonus section where you're invited to share your more specific opinion on each individual main game and companion, along with a place to share any feedback on the blog and suggestions for future tournaments!
This form will remain open for a month - submissions will be accepted until July 7th, and results will be shared shortly after.
>> SURVEY LINK <<
girl help i can't stop doodling the vigils keep grey wardens.
The Haircut
Remember the reading short comic? Fenris receiving the letter? He sure didn't take that one well and he's on a mission now...
One of the major faults of Veilguard's dialogue is how often it's shaped by generic platitudes and sound bites instead of actual specific things happening or being talked about in the narrative. "Sometimes people let you down", "Family makes things complicated", "Bullies are always drawn to power", "It's just people trying to live their lives", "You have to take care of yourself every once in a while", "When your heart and your gut are both telling you, 'Do what you can'--"
My biggest issue with this is not a quibble over whether or not these things are true (like all platitudes they are trivially true, whether or not they're appropriate or correct things to say in the context the characters say them), but that they are a style of placeholder dialogue that exists to avoid having to give specific details or actual development. They could only be interesting if they were argued against, demonstrated, or interrogated for meaning in some way. Instead, the characters often take these things as read, and so nothing comes of it.
Like the line "How many exceptions 'til tyranny?"--a one-off sentiment expressed by a Lich at the end of Emmrich's questline. It doesn't exist to provide meaning or create a conversation. It exists to provide a cheap explanation as to why Emmrich is not allowed to both become a lich and to revive Manfred. There is no impassioned argument on behalf of a grieving Emmrich, torn between the protege that he loved and the life's work that he is about to give up, spurred on by the phobia that defines his motives. Nobody thinks to argue that as a wisp Manfred wasn't a "mortal" who is "supposed" to die to begin with (but then, it's either canon-breaking that they can resurrect Manfred at all, or it's no big deal and they don't need lich approval to do it, and there is no in-between on this one I'm afraid). There is no exploration of what it looks like when a Lich has "exceptions", whether in the past or during the course of the story (since Johanna was obviously not trying to resurrect people in terms of what made her a bad lich). And are there circumstances where "no exceptions" can also be a form of tyranny? How would that work? Could Rook argue that on Emmrich's behalf?
Of course not, this is cheap glue holding the scene together, we can't interrogate it or it'll fall apart.
All of Veilguard's platitudes are like that. Neve says "The gods were people, and people can let you down"--no one wants to challenge her on this? No one wants to argue that "let you down" is a MILD phrase to use for "the people you selected to protect you decided to enslave and torture you instead"? No one wants to argue that they SHOULD have been better, they were practically gods! No one wants to push their basic faith that sometimes people DON'T let you down? If someone were to push back on this line, then it might have told us something about Neve or the character arguing with her. It might have given us actual specifics in terms of what is going on--in what way were the gods "people" and what made them tyrants? Could someone else have done better? Is there no other way this could have gone? But this is filler dialogue. You're not supposed to think about it. It is supposed to paper over the scene in your head so the writers don't have to tell you any more than that. You are expected to nod your head at this aphorism and keep going.
This is, incidentally, why so much of the dialogue comes across as blandly lecturing the player.
And it's not a SURPRISE that the game with the amateur writer as narrative head where they spent the majority of the development time with no idea what the hell they were doing with the story is chock full of filler dialogue, but it is, you know, irritating when it's the sequel that was supposed to explain shit to us. What is Tevinter like? Oh, you know. Like any place with people living in it. What were the ancient elves like? They were people trying to live their lives, of course.
I don't need the game to be having arguments with itself all the time to be clear, but platitudes are something you write when you don't have anything to actually say. When you know that Bellara's problem is that her brother has become suckered in by a charismatic cult leader and is about to do a ritual that will kill/torture people, then your advice to her should be about that and not that she needs to “do what [she] can but take time for [her]self too”. "Family is hard" CAN describe this situation, but it can also describe a million other situations and so if I was Bellara I think I'd get kind of pissed that it feels like no one's actually paying attention to my specific problem.
Some more of those travelling Keeper headcanons, because seriously, you wouldn’t believe how many problems these guys solve:
The reason we’ve never heard of them in-game is quite simply that a bunch of mages, travelling alone or in tiny groups, who act as the backbone of Dalish society are really vulnerable to Templars. The Dalish would rather let humans continue believing that exile nonsense than risk the Chantry completely crippling their communications network in a single generation - which it could do, if it tried. Lavellan’s ‘We gave them to other clans, or…’ line is them nearly breaking silence, catching themself, and stopping just in time.
They carry news between clans - everything from ‘So-and-so has had a baby’ to ‘The Grey Wardens request our help to fight the Blight; the army meets at Redcliffe in four months’. They also ferry clan members between clans, if a swap is taking place, and valuable artefacts between clans, if somebody wants to borrow somebody else’s arulin’holm.
They act as independent judges during times when a clan’s Keeper is too involved to be neutral, or when there is a dispute between two clans who can’t reach an amicable settlement on their own.
Some of the braver (or perhaps stupider) ones will venture into alienages periodically to perform marriage, birth and death rites. Needless to say, they’ve been avoiding Kirkwall in recent years.
Also, you know, sometimes Dalish kids elope and need a priest.
They take on apprentices, when there are children in need of training. Some of the really brave/stupid ones will even smuggle mage kids out of alienages before the Templars come down on their heads. (These kids, in turn, often grow up to be the ones who’ll wander back into alienages…)
They also take on clans in the case of a Keeper, First and Second all dying, or if the only clan mage left standing is too young to take on full responsibilities…
…on which note, yes, they can do vallaslin too.
There are Dalish myths about them - both the normal kind of myths, in which they are usually total badasses, and the urban legend kind, the ‘I hear they have somewhere secret to go to commune with the gods’ kind. They actually don’t, but hey, a little mystique is good for the image.
Don’t ever raise your blade to a travelling Keeper. They bear a vast, sacred burden, and the least we can do is treat them with utmost respect. If you really think one’s possessed, then you’d better have some damn solid proof.
Okay, but I really love this idea, because not only does this solve so many of the stupid, lore breaking problems that popped up when they introduced the “three mage limit” thing, but it’s also explains a lot of the more handwavy aspects of Dalish culture:
Wandering Keepers organizing Arlathvhens, passing word between clans like “Hey, so the big meeting’s gonna take place in the Brecilian forest exactly in five months, you in?”, and then acting as mediators and repositories of knowledge for the those who can’t make it. Cause you know that a Keeper up in the Anderfels isn’t gonna drag their clan on some three month journey to the Kokari Wilds, just to spend two weeks arguing over whether or this chamberpot was dedicated to June, or Syliase. They’ll still want to know what went down, of course, which is where these guys come in.
Wandering Keepers who act as walking libraries, who transcribe books and scrolls and maps that have weathered the ages to the point of near illegibility, and make sure every clan has written copies of their legends and histories - because they know better than anyone else that oral tradition alone isn’t going to keep after one hundred, two hundred, five hundred years.
They’re also census takers for the clans. No one really knows for sure how many Dalish elves are wandering around Thedas, but these guys will be able to give you a damn good estimate. And if it looks like a clan has shrunk past the point sustainability, they’ll step in and negotiate with other clans who’ve got too many mouths to feed, or too many orphans after their run-in with that asshole Lord So-and-So’s hunting party.
Maybe some even act as rudimentary genealogists, who can tell you which family line is most likely to produce a mage child, or whether there’s any risk of inbreeding in inter-clan marriages, because this guy’s grandmother’s half-brother is actually her father’s father, who ran away and married into the clan two generations ago.
“Some of the really brave/stupid ones will even smuggle mage kids out of alienages before the Templars come down on their heads.” I am willing to bet cold, hard cash that this is what started the whole “the Dalish will steal/eat your babies” legend. (Besides, ya’know, good old fashioned racism superstition). Some stranger shows up one day in the alienage, looking and smelling like they haven’t left the woods in years, drops mystical knowledge in your lap, and then vanishes a couple days later with several young children in tow? The elves will know what went down, but to any humans who might be watching, it’ll look like someone straight up absconded with a bunch of their kids, and everyone was too terrified of this mysterious wanderer and their secretive order to even consider standing up to them.
Holy shit I love this idea, and I especially love it for Merrill. This is so much better an ending for her post-game than being stuck in Kirkwall. If you don’t mind I’m totally going to steal this for my post-Kirkwall setting for Merrill.
The only problem is what to do with the Eluvian while she’s travelling. Hmm.
Well, in some of the endings she gives up on the Eluvian, right? I don’t particularly like that for her, but it could open up this possibility at least.
Is there an Elvhen word for ‘traveling Keeper?’
Dalish in the Chargers makes a whole lot more sense now. What a great cover! She would have protection and travel around a lot. Just stopping by the other clans on the side.
What the hell did you three do????
big tshirt that says YOUR INTERPRETATIONS MUST HAVE A STRONG BASIS IN THE SOURCE MATERIAL on the front and I HATE FUN on the back
the fact that cassandra can burn the lyrium in someone's blood to torture them and we don't even get to see it?? bioware why load the gun if you're not gonna let it go off
that being said i think cassandra is the only person who could physically stop solas at the ritual site and that's why she wasn't in veilguard
there's an Alistair line that I think about All The Time that no one else ever mentions and I totally get why it's not talked about because 99.9% of players will literally never hear it because you have to follow a specific romance-locked dialogue path in a kinda specific way and then act like a complete shit head for absolutely no reason at the end of it.
But anyways. If you ask him to join you in your tent when your affinity is too low for him to say yes and then call him a pussy for wanting to wait he says (lightly paraphrased) "what is it you want from me? Do you want me to just paw at you like some sort of-" and then he cuts himself off. And thinking about it makes me feel slightly insane because it just seems SO revealing to me but I can't explain why.
okay so first @ashcreepcluster ‘s tags because I’m so excited that someone else completely organically had almost exactly the same thought process that I did:
#this is A Lot #is it corruption? that sex will make him a bad person? #OH its because he thinks his father manipulated his mother #or that his father had this insane power dynamic imbalance w his mother #which is alluded in game by goldanna as being predatory at the very least #bet THAT conversation stuck with him #so he’s scared of becoming that? am i reading too much into this? is alistair afraid of becoming his father? #is alistair afraid of himself?
And now here’s the actual interaction:
Warden: I was expecting you to be more of a man Alistair: [audibly angry] More of a man? Meaning what? Someone who paws and drools all over you? Is that what you want? Alistair: I care about you. I do. I just... I can't take something like this lightly. I wasn't raised that way, I'm sorry.
....which is somehow both more & less insane than what I was misremembering. Like so.... Being A Man During Sex = being gross? Violating maybe? Definitely aggressive? Certainly the exact opposite of this chivalrous chaste gentleman bit that he’s doing when he flirts? Jeez.
And yeah I fully believe that the fact that the version of The Story Of Him that he’s working with is basically “my mother was a victim of a man much more powerful than her, and then she died giving birth to me” has a lot to do with that. As does the religious guilt (corruption! such a good word!) and whatever the hell he internalized from the implied Boys Locker Room culture in the Templars.
CHAT IS THIS ANYTHING!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Think we should settle this once and for all
Who is the best dressed mage in the Inquisition?
Dorian
Vivienne
Solas
Gamers who chalk studios being shut down and teams being fired to game performance and quality in 2026 want the problem to be anything but cooperate greed and callousness so bad.
The person who made the decision to fire those people is pulling at least 30 mil per year by the way.
Some people get it.
This works to varying degrees with some of the other origins, but playing Tabris, I always wonder when Jory starts having the first inklings of regret.
Joy and whimsy detected! This post is joyful and whimsical!
finding out how many of the homies have read tamora pierce is. actually gratifying. what's the tamora pierce to dragon age pipeline look like? 👀
Not a pipeline exactly but my love of fantasy writing started with Tortal and made the leap to video games with DA.
Actually I think that is a pipeline hahaha. Or maybe that domino meme. For me it looks something like--