Concept art/ doodles of enemies living in Bee colony. It’s a rare location, but includes useful gear for you. Be aware, guardians are very tough enemies!
Show & Tell
No title available
Xuebing Du
$LAYYYTER
Keni
Alisa U Zemlji Chuda

ellievsbear
Lint Roller? I Barely Know Her
Cosmic Funnies
Jules of Nature
No title available
No title available
Cosimo Galluzzi

shark vs the universe

Love Begins
Monterey Bay Aquarium

tannertan36
RMH
Claire Keane
we're not kids anymore.
seen from United States

seen from Sweden

seen from United States
seen from United States

seen from Türkiye

seen from United States

seen from United Kingdom
seen from Israel
seen from United States

seen from United States

seen from Canada
seen from Sweden
seen from United Kingdom

seen from Brazil
seen from United States

seen from T1

seen from South Korea

seen from United States

seen from United Kingdom

seen from United States
Concept art/ doodles of enemies living in Bee colony. It’s a rare location, but includes useful gear for you. Be aware, guardians are very tough enemies!
Some of my art work for enemies. Sand spirit and regular snake, which is very common in The Skelepod.
Races and variants of the creatures in The Skelepod.
Hello there, readers! Only a few may read these, but I want to tell you something! We’re working with Santtu on game which is aimed to game competition. There is aprox 2 months time to finish it, so let’s see what we can come up with! :) As for now, you can watch gifs from the game, how it has developed in these few weeks. Enjoy!
His name is Syr Bon. Feared skeleton of seas.
He used to be a human captain, but got himself killed by a rough storm. Nobody really knows, how he came back as what he is now. This mysterious stone in his belly seems to be power of him. Without it, Bon will not stay alive. So is his soul trapped there, or is Syr Bon one son of a bad ass who won’t just die without a fight?
He honours his opponents, who can defeat Syr Bon in battles.
SPOILERS: He’ll be an optional boss, defeating him and also not killing him will give you a option to take him with you.
[Fast Concept Art] ≈ Not Final
These fellas are the first enemies you’ll meet in Piggie. They’re called Snake Bros.
They’re known from thievery, pretty much.
What makes them unique, is that you can choose to fight them OR join them, then you must fight against the helping creature from the start. (I am trying here, no spoilers I promise!)
What would you do? Help the friendly creature being attacked by Snake Bros, or perhaps join them and share the treasures of friendly creature between Snakes?
It’s up to you!
If the crows wont fly away after seeing this, I am done.
Fast doodles of piggie. The game won't look like this, though. It is still fun to play around with doodling.
And now, ladies and gentlemen. Even tough you wouldn't expect or love it, here is my first game being announced! Sansa The Cat -game for the android! It will be released during this month (april 2016), but will need some minor edits before that! Well... What is this game? Where is the game about pigs? The Pig project will be my first PC release and I wanted to start with something simple to learn about the industry. Sansa The Cat is 2D platformer-like game, where you must jump over certain hazards and blocks to gain points. I indeed will say, it is like Flappy Bird! But, for myself, I always want to expand the idea of something simple! So after release, I'll be updating the game! Anyway, enjoy the screenshots and hope you'll test the game on release. 😊 Have a good day, and please, do tell your opinions and comments about the game!
Love this!
MMORPG-mockup. I wish I’d make a succesful mmo one day. I loved Maple Story as young, Endless online aswell. Anyway, the right one is where I started and left one is finished piece! Have a good wednesday!
Unrelated to main game! This is my drafts for today! Maybe I’ll make more later, I really enjoy the simplistic style. Happy monday to everyone!
Hello there, everyone! For now, I’ll be releasing more information about the game (but I won’t spoil the story for you guys! Don’t worry. ) The game world will have these 5 kind of creatures as inhabitants. They may come in different shapes and colours, but they all share the common goal: They’re living and they have brains which is.. A good thing, I guess. Anyway, in order from left to right: Pig, well you’re playing as one. Neutral creatures. Muffus, neutral like you. They share the common feature with pigs: They have no hands. Woody, Creature which helps others in building. They mainly build all houses and buildings for pigs and muffus, in trade they get to live with them. How nice! Bird, More violent creature. But it has sided with pigs, muffus and woodies, because they want to take down Mercenaries. Member of Mercenary, they come in any shape but the main Members are their own kind of creatures. Mercenaries are thieves and work only for one goal: Hire them and they get the job done. Everyone on this Island (spoiler!) disagrees their motivies, so it might get ugly later. And that’s all for today! Which one is for you? Which one you want to be? Let us know! Well... Let ME know, atleast.
The game I am currently working and have been infact over 3 months been making, is about a pig. Yeah, you’ll play as a pig! How crazy is that? You’ll find yourself on a weird island, being a part of a human cargo the ship hits the storm and everything is lost. Well almost everything, you (a pig!) will wake up on this mystical island. It’s filled with creatures and dangers, your biggest mystery is... Who are you? Why are you here? And hey... Hey you! Stop that! I’m coming for you! The gameplay will be mixed with dialog which makes you choose, are you a nice guy or perhaps total dick to others. Your adventure needs friends. Well, you don’t need them but it makes it easier for you. The more you have with you, the easier are the puzzles! This game will be platformer with small rpg-elements, but not that many or great ones so I’ll drop it from the genre tags. It will include adventure and choices, but the main gimmick in this game is... Well, maybe you’ve seen the picture I included with this: Evolution. Max level in this game is 30 and every 10 level you’ll get chance to evolve. You can refuse the evolution, when you don’t gain the bonuses from evolving. Every level you can choose one stat to raise or in rare situations, abilities to learn. From your choices, the game will automaticly check what you’ve chosen and evolve you into one of the main “stat-trees.” (Yeah, I know my english is bad. Pardon me! I’ll let the pictures talk later!) The stat-tree means, if you focus on attack-build you will evolve into unique pig. Every stat and even mixature of stats will have unique paths that will make you look different if you choose different stats. Cool, huh? You will have different partners that you can pick, even challenge to follow you and use their abilities in certain situations. As example, there is a partner which knows roll. Roll ability is used to move faster, knock enemies and break cracked walls to find secrets and treasures. If YOU learn the roll, this partner turns into useless. Right? Well, I want to focus that no partner would ever turn useless. If you have a roll and your partner also has this ability, it will “Fuse” into stroner one. What this means is, well, you keep the roll-ability, but the partners roll will upgrade and will have more features, perhaps this same partner can learn a fresh, different, ability. With my team (well it is made of me and my musician friend, Santtu) we discussed that the game could be turn-based rpg with platforming overworld. But I think it would be too irritating to players to pause from the action almost every step, so it will have real-time combat. Jumping over enemies, knocking them and kicking some snake-butt! Well, I hope you understood most of that gibberish, what I’d call english with my finnish tongue. Which build you would go first? Which one of the pigs is more like you? Oh and also, the stats stands for: ATK = how much damage you deal with your attacks. DEF = how much damage you can cut from incoming attacks. JUMPS = how many jumps you can do in the air. (Helps you in puzzles a lot!) HP = How many Health Points you have, if it drops to zero it’s game over!
Remade my over 5 year old works. What do you think?
If this was a card game, the summoned units would look like this! Lets fight!
Sometimes you’ll need friends to face your fears.