[~] CYBER_SHELL: A Sandbox Framework for Twine
Hi everyone! I’m Minkmin. I’ve been obsessing over creating a clean, immersive sci-fi interface for Twine, and I’ve finally released it!
Most Twine games feel very "text-heavy," so I wanted to build something that feels like a real terminal/OS. CYBER_SHELL handles all the hard technical stuff so you can focus on the story.
Features included:
Time & Economy: Integrated widgets for time passage and currency.
Inventory: Fully functional system for items & World Upgrades.
Responsive UI: A mobile-friendly cyberpunk-themed CSS.
User Guide: Documentation on how to implement every widget.
I'm a new dev, and I'd love it if you'd try out the demo and share your thoughts on the UI!
Check the Demo: [LINK]













