WIP on a sort of renovation, reimagining of this lot, Old Ravenwood Estate. No CC, and I'm trying to limit the amount of packs I'm using.

JVL
Keni

ellievsbear
almost home
sheepfilms

if i look back, i am lost
Three Goblin Art
Stranger Things

祝日 / Permanent Vacation
styofa doing anything
i don't do bad sauce passes
Mike Driver

No title available

blake kathryn
2025 on Tumblr: Trends That Defined the Year

tannertan36
Peter Solarz
Cosmic Funnies
NASA
todays bird

seen from United States

seen from Australia

seen from United States

seen from Türkiye

seen from Singapore
seen from United States

seen from Netherlands

seen from United States
seen from Australia

seen from Canada

seen from Germany

seen from United States

seen from Argentina

seen from United States
seen from United States
seen from Greece

seen from South Korea

seen from Singapore
seen from United States
seen from United States
@minnasae
WIP on a sort of renovation, reimagining of this lot, Old Ravenwood Estate. No CC, and I'm trying to limit the amount of packs I'm using.
Two very different possible heirs.
"Have I secured your vote?" Victor asks without preamble. "I don't know, the ballot measure is awfully long." Kit replies cheekily.
MBTI Legacy Challenge 16 Generations Inspired by the 16 Myers-Briggs Types
A TS4 Legacy Challenge by @windslar
The MBTI Legacy Challenge is inspired by the Myers-Briggs Type Indicator – a pseudoscientific self-report questionnaire that measures one’s preferences on four dimensions of personality type. The test attempts to assign a value to each of four categories: introversion or extraversion, sensing or intuition, thinking or feeling, and judging or perceiving. One’s four-letter test result represents 1 of 16 possible types. The underlying assumption of MBTI is that each type has specific preferences in the way they interpret their experiences.
This legacy challenge is about diving deeper into the personalities of your sims beyond the limitations of the game. Each type’s preferences underpin their interests, needs, values, and motivation. And in exploring each generation, decisions are made with that particular personality in mind. There are no backstories; rather, there are detailed descriptions and curated lists of aspirations, traits, and careers that are deliberately left open-ended so you can create unique stories. There are also scenarios and prompts specific to each type that affect the lives of your sims in relation to their career, love life, and relationship with their children. No two MBTI Legacy Challenges will ever be the same. This challenge is for players who love structure but also love the freedom to be creative in their gameplay and storytelling.
The official tag for this challenge is #MBTILC
For challenge rules, generation descriptions, and more: GOOGLE DRIVE (this link will save a copy to your drive so you can check off your choices, tasks, etc. so you can have it for personal use) GOOGLE DRIVE (this link will open a view-only copy)
Installing Scriptorium for Legacy Users
So you're a Sims 2 Legacy player who wanted to install some modular stairs? Maybe a lighting mod? You installed Scriptorium and you enter your game and suddenly your foundation is missing or crashes your game whenever you try to place it. Or maybe your pools and rooves have fences in them?
(images sourced from Lazy Duchess Discord server)
WTF did I do?
You've broken your script files!
Currently they look like this:
When they should look like this:
What do the script files do?
They give the game instructions and settings for certain build items that are generated by the game engine such as walls, foundations, pools, modular stairs, fireplaces, rooves, awnings and more. Lighting also uses scripts for some things. Some of these items require the scripts to display in catalog or at all.
How did this happen??
So i've seen two different ways, firstly, the auto installer installs in the wrong location. So what does the player do? They moves the files into the correct location.
The issue with this is the script files that Scriptorium creates when it can't find your game files are missing ALL of the original script lines. Then when you replace your existing script files with these, you basically are replacing your script files with a blank one (minus the Scriptorium lines).
Second way, when manually installing, the player deletes the contents of the original script files and replaces it with the Scriptorium lines.
This results in the same outcome shown in the example script.
Why does this affect only Legacy players?
Legacy uses different file paths. Scriptorium was last updated after M&G came out. The auto installer was made to work with the discs in both their original and compilation file paths. For example, Double Deluxe\Base or Sims 2, or Fun with Pets\SP9 etc. All other versions up until this point have used these paths so they never experienced this issue. EA decided to do something different this time and go by EP/SP numbers. So the installer gets confused and places them in the wrong place.
How do I fix this??
A few options, reinstall or repair your game, or replace the broken script files with the ones below. Place them in your C:\Program Files\EA Games\The Sims 2 Legacy\Base\TSData\Res\Catalog\Scripts folder. You may need to delete the files first that you are replacing and cut and paste the new ones in.
Download Original Scripts
But I still want to use Scriptorium?
Once you have replaced your broken scripts, follow these manual instructions that I have modified from the original Scriptorium post for Legacy users.
Go to C:\Program Files\EA Games\The Sims 2 Legacy\Base\TSData\Res\Catalog\Scripts
And open the fireplaces.txt and copy and paste the line below at the bottom of this file without deleting the existing text.
wildInclude "Scriptorium_Fireplaces*.*"
Then save.
If you have issues with saving due to permissions, cut and paste the files to desktop while you are editing them and move them back after
Next open modularstairs.txt and add the text below
wildInclude "Scriptorium_ModularStairs*.*"
Then open walls.txt and add the text below
wildInclude "Scriptorium_Walls-Fences-Arches*.*"
While remaining in your Scripts folder, Create 3 new folders and call them
Scriptorium_Fireplaces Scriptorium_ModularStairs Scriptorium_Walls-Fences-Arches
Select these 3 folders and right click and choose copy.
Now go to Documents\EA Games\Sims 2 Legacy\Downloads (if you do not have a Downloads folder, create one)
Then right click and press paste shortcut
If you want to use custom lights as well, follow these steps
If your lighting.txt is also empty, this is a copy of the original version
Download Lighting Script
Go to C:\Program Files\EA Games\The Sims 2 Legacy\Base\TSData\Res\Lights
Open lighting.txt and add
wildInclude "Scriptorium_CustomLights*.nlo"
While still in the Lights folder Create a folder called Scriptorium_CustomLights If you already have a folder called CEP3_CustomLights, rename it to Scriptorium_CustomLights
Right click on this folder and copy it
Then go to Documents\EA Games\Sims 2 Legacy\Downloads and paste shortcut
And you are all done :D
If you have any issues, feel free to leave a comment or send a message!
Just some screenshots from my Uberhood. I used the Pleasantown base from colorless_world on MTS. Hair defaults are by @platinumaspiration. I have been working on updating the lots to reflect my style while retaining their "essence". I also made a cemetery for Strangetown, which I based on the Pit from Parks and Recreation. But "nicer". Ophelia, Johnny, and Ripp needed their own house because they couldn't live with any of their relatives anymore. Florence and Nyon (renamed Nervous Subject when he escaped from the Beakers) moved in with Olive Specter and took her last name from her last late husband.
happy weekend besties xox
:3
http://chng.it/rMRZ9QdCkh
Happy Bi Visibility Day everyone 💗💜💙
Playing TS3 again. This is Renae Wolf in Roaring Heights. Normally she’s not wearing a torn up raglan. She just got done with her little time of the month.
Over two years, forever lasting, cc project of mine has come to an end. About a time! Gosh, never again. So now I present you several pairs of ears for your fantasy / sci-fi / supernatural sims.
Download and info below the cut because this is way too long post
Keep reading
attn: lgbt+ simblrs
sup guys so a lovely person asked me if i knew of any lgbt+ simmers, and while i do (i’m one of them, obv), my brain just isn’t working and all attempts of making a list are just… not happening. so! reblog this pose if ur an lgbt+ simmer!!!!!!
Sim Shadow Fix
This mod fixes sims’ shadows shown as black rectangles. Unlike original shadows, these are black, not blue. There are three versions which differ in opaque (see the screenshot below) – choose only one. Even if your game renders sims’ shadows correctly, you can still use this mod.
Restoring shadows You probably turned (sims’) shadows off, when a problem with black rectangles occured. To make this mod useful you have to turn them back on. Here’s how to do it: In game: set Shadows setting in Graphics/Performance Options to high. If you still cannot see sims’ shadows, in Graphics Rules.sgr (in [Latest EP/SP folder or basegame folder if you don’t have any EPs or SPs]\TSData\Res\Config) find option Shadows. This is what you’d see:
option Shadows setting $Low boolProp simShadows false boolProp objectShadows false boolProp guob false boolProp heightMapShadows false setting $Medium boolProp simShadows false boolProp objectShadows false boolProp guob true boolProp heightMapShadows true setting $High boolProp simShadows false ← if there is false, change to true boolProp objectShadows true boolProp guob true boolProp heightMapShadows true end
You have to delete boolProp simShadows false and boolProp simShadows off from userStartup.cheat (in Documents\EA Games\The Sims 2 (or The Sims™ 2 Ultimate Collection)\Config) too, if this file exist and these lines are in it.
Known bugs Sim shadows overlap and cut simetimes, but it isn’t caused by the mod.
[UPD 2JAN16] If you have downloaded simNopke-simShadowFix0.X and in your game sims’ shadows are misty, try out simNopke-simShadowFix0.XreallyNotMisty instead. This bug may occur if you’re using Intel HD Graphics 4000.
Thanks to lorinsv60 for reporting this bug.
Conflicts None that I know of.
Additional Credits Liv Creators of SimPE
Download simNopke-simShadowFix0.2 simNopke-simShadowFix0.3 simNopke-simShadowFix0.4 simNopke-simShadowFix0.2reallyNotMisty simNopke-simShadowFix0.3reallyNotMisty simNopke-simShadowFix0.4reallyNotMisty
On MTS
Rose Lalonde’s house
W’s 29 Days of Sim Making
Starting on 1st February, I’ll be making brand new Sims all month, with prompts submitted by the following lovely people: @fuzzyspork, @budgie2budgie, @veranka and @starrli.
If you fancy joining in, feel free - the more the merrier! The order of prompts is mostly randomised, with a group in the middle I just couldn’t split up that are going to be a lot of fun!
Day 1: Based on a food
Day 2: Raised in the jungle
Day 3: Twins
Day 4: Cupid
Day 5: Supernatural
Day 6: Cowboy
Day 7: Based on a song
Day 8: Loveable Grandma
Day 9: Diva
Day 10: Geek
Day 11: College Student
Day 12: Cat Lover
Day 13: Based on the weather
Day 14: Gardener
Day 15: Wrath (start of 7 Deadly Sims week!)
Day 16: Greed
Day 17: Jealousy
Day 18: Sloth
Day 19: Lust
Day 20: Gluttony
Day 21: Pride
Day 22: Based on an animal
Day 23: Coffee Addict
Day 24: Based on a flower
Day 25: Victorian Era
Day 26: Secret Superpower
Day 27: Based on a place
Day 28: Steampunk
Day 29: Celebrity Chef
INCREDIBLY ATTRACTIVE PEOPLE who are simultaneously GIANT DORKS are my ULTIMATE WEAKNESS