Just a tiny pencil sketch that I like how it turned out so…

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Just a tiny pencil sketch that I like how it turned out so…
Bit Woman, for the Megaman genderswap collab curated by Andrew Dickman!
I was approached to join this and I figured it would be fun. Pretty much everything notworthy was taken but I figured I could do something with Bitman from the PC Megaman 3.
Manga Studio, Photoshop.
Teeth :>
Guess what I suddenly can’t?
Abs.
SharkWoman for awdplace’s MegaWoman Collab. From the DOS game where there’s not a lot of info available. I played the outfit’s colors like she was based on a shark (lighter front side darker backside). Was pretty fun!
Have a Mega-Tastic shark week. Featuring Mega Mech Shark from Mega Man 9, 8-bit redesign of Shark Man from Mega Man 3 for PC, complete remastered redesign of him by Simon Andersen, and Metal Shark Player/Prayer
SharkMan~!
*Cue the jaws theme*
Did someone say Shark Week?
My quick re-design of Shark Man from PC MegaMan 3
A MASSIVE thank you to each and every artist who participated in the great Mega Woman Gender Swap Collab! 187 entries by several talented, wonderful artists who gave their interpretation, style and efforts into this collage of fantastic interpretations of one of the most famous video game series of all time.
For a listing of every artist who participated: https://docs.google.com/document/d/1ca0e9cXavXgItF2hl38yWAiwvRBuzkcostsjSc3BcG4/edit?usp=drive_web
View the Special E-Heroes video dedicated to this collab: http://youtu.be/DzRNpnWBSKs
Thank you again everyone, this turned out to be one of the greatest things I’ve hoped for.
I think it is so easy
Any Megaman game can be easy, once you have played them enough to figure out everything.
What makes these games bosses so easy is their lack of invincibility after getting hit. Otherwise Volt Man is only hard due to his damage, and Dyna due to just how quick he is and accurate. Not counting the CRORQ battles which are only tricky cause of how big it is.
how old is it
The first PC game came out on January 1st of 1990, which actually makes it older then Megaman 3, which hit stores in Japan September 28th that same year.
As for 3, that came out January 1st of 1992, between the Japanese and US releases of Megaman 4 in an attempt to profit off Megaman 3's (NES) success, which is why the bosses were simple edits.
Select screen from the PC version of Mega Man 3, featuring the unique character Robot Masters Torch Man, Bit Man, Blade Man, Shark Man, Oil Man and Wave Man. In-game images in subsequent posts.
Screenshots of the original character Robot Masters from the PC version of Mega Man, and one of the “Weapon Get” screens. Taken around 2000 using a combination of programs, including “Mo’Slo” (to slow the ancient game down) and a DOS-based screenshot application I don’t remember the name of anymore.
Robot Masters Torch Man and Bit Man from the PC version of Mega Man 3, plus their “Weapon Get” screens.
Woah, I didn't make the original post.
In commemoration of the Holidays Llamahombre of cutstuff is doing a holiday expansion with holiday edited skins. I edited the Volt Man skin I made into "Up-side-Down Xmastree Voltman" and to counter the main body becoming green I added lights to him which change colors with weapons.
“Oh you”
Also why did they cut out Dyna?