I draw mostly all things Warframe here! My IGN is BeelzulBhatt ^^
Here I make mostly small collections of HCs & art of my Drifter and Operator; mostly brainrot or facts n'd stuff. Kinda contemplating if i should make a general blog for just regular thangs but that's if i care enough- (lol. Lmao.↡)
If you want to see all of my multifandom stuff and my oc art~ ↣ @muu-muuranger
Proship/terf/general bastards DNI....you know who you are and please do not bring that shit here.
This was long overdue but there's a lotta new people! Haii :D
This is another draft that I've held back on mainly because I really felt like i couldn't really post it without context but now that we are in the next update more people have played through (I hope)
SPOILERS FOR DEVILS TRIAD???
Honestly, I feel like the path of redemption story of Roathe would work so perfectly if it was delivered via Him and the Operator's interactions.
I mean think about it; One of the very last surviving Tenno whom he's wronged— directly and indirectly though his actions at Nitohk's side and his own— the last of the Tenno who succeeded where he failed. One who's had their memory taken from them, who was used as a tool in their own right, stripped of all identity till they were nothing but a living weapon. Yet through all they've suffered, they still learned to live with the things they'd done. For them to be an example, or at find at least some common ground in some odd way.
Something other than Drifter having to fumble and therapy speak through all Roathe's problems—while also being referred to in the operator's stead, mind.
The thing is the Drifter, canonically, never even knew anything directly about the Orokin era, down to not even knowing who ballas was, since they were trapped in the void and never were saved.
But the operator does. They lived it and survived it for years. even with their memories being scrambled, they still are actively working on starting to remember everything that happened now in TOP—which by the way, feels like a whole separate thing away from the devil's triad entirely.
I personally think that's why the devil's triad, while I like them in their little vacuum, don't really click with it's paired expansion. The triad gets zero fanfare other than the two hyped trailers, and then they are just...there.
No cut scene or anything, no acknowledgement from Lotus; Loid; the Cavia; the operator, in any context, not even in the way you can go up to the characters and hear what's on their mind after a syndicate rank up. Or even after a Descindia run!
What would bring the devil's triad and TOP together would be some intense talks between the Operator and the surviving Orokin Grand Carnus who has his memories somewhat intact now, or at least in the process if you don't get the full set of messages going through it.
Plus it would be so great in fleshing out the in between bits of what Tau was like before and after the peace that we don't even get to see in the quest due to the fact we were just thrust into the middle of the rebellion looking for specific things.
World building from the operator's pov and also giving them a bit more fleshing out instead of getting pushed to the wayside would be amazing. I know there is the choices from previous quests, but I was very excited to get to the meat and potatoes of the operator's life in Orokin society, in the way the Drifter got to talk about themselves in Duviri.
And I'm tired of the fact that the Drifter is having to chew their food for them!! Let the Operator have the hard conversations too! Let them talk and even ruefully reminisce about the war or about the Orokin, even! Let them flex their knowledge! I just find that the operator technically getting locked out of deeper interactions and put the highchair purely because the dating aspect is ridiculous.
It doesn't even have to be on KIM! let them talk in the same way that the Entrati family just sits in a void and speaks to each other with each level up. Drifter can be the one to handle the voice recordings, but let the Operator be the one to accept and hear him. They've done it before with the Entrati, let them do it again.
As much as they are a child, children who are already going through the severe throes of C-PTSD are so much more self-aware than people give them credit for. You can tell them to be a child, but they know that the world never gave them that chance in the first place. So let them express and speak for themself, let them be heard and not cast aside, let them be able to choose.
Through all his times of living on a ship with his mother, Inzo learned quickly about the many functions of corpus ships and is attuned to all things mechanical and electronic. Every knock, hum, and frequency can tell him what's exactly wrong with his ship, down to the nacelles or shield arrays.
He's a perfectionist in the matters he can control, and as such, his ship is practically like it's fresh off the production line, especially with his command and flight abilities. You can trust that he's not letting a single scratch on his vessel, Seraphim Downe.
What do they look for in a crewman?
Fighting and engineering skill above all, tends to prefer handling the piloting and gunning aspects himself due to personal preferences, preferring to get missions and skirmishes done as in-and-out as possible — when it comes to ramsleds, however, they are a great help.
His crew overall is pretty loaded, plenty of engineers and scientists, as well as a sturdy ground crew that he got together through the help of a few select syndicates, mainly; Perrin sequence, Red veil and Arbiters of Hexis.
He enjoys a very tight crew, minimal joking and constant work ethic - heavily militaristic during missions (Cy Loves this), but also understands the importance of R&R - Has small, cordial but personal parties after successful runs
Preferred manufacturer and specs?
Shield array: Lavan MKIII - Higher shield capacity means a good line of first defense, as by the time the enemy can chip at it, they'd have already got what they came for.
Engines: Vidar MKIII - Getting from point to point is the most important thing when you didn't plan to play on the battlefield, In and out in no time flat is the hard rule for Inzo.
Plating: Vidar MKIII - The Easy, efficient choice. To Inzo, as long as it can take a beating armor wise, health is inconsequential with his ship complement's prowess and speed.
Reactor: Zekti MKIII - Hit hard and hit often, he forgoes the lack of duration to go on a full-on assault, trusting in it's auto repair to deal with hazards, plus with his crew being all versed/balanced, he knows she couldn't be in better hands.
What about weapons?
Something that can chip away from long range, and keep in motion just enough to keep the enemy guessing, though that's mostly due to his own pilot skills rather than implements. His entire set is lined with long ranged fire power and close range turrets to give it a more personal touch.
Aesthetic tastes?
He is very Corpus standard—clean lines and a clean pallet offers a more focused mind. While he does have a few decorations around, much of it has been mounted to the hull in case of bumpy rides, and of course, plenty of silver to blind yourself on.
-
This is my new little set up for talking about my Drifters and Operators!! I'll be using this sort of set up more to talk about their spaces and what to expect!
It's also what i have been (slowly) working at while I've been all cooped up! Of course I took plenty of breaks, but up next is Nian, so stay tuned for that!
The Garuda "lore" is a entire sad mess that I can't even attribute to In-character confusion of the cultures of the past.
For her to be quite literally based off of the actual Garuda of Hindu faith is so wrong in multiple ways. Garuda is the personification of vigilance and courage, not blood shed. Literally outside of his clashing with serpents and eating their meat, he has nothin to do with blood.
And honestly, Veena and Garuda are only similar in name, and the fact that they are both A BIRD. Except for the fact that Veena is maybe even a bigger Bird than him.
I also want to add that after thinking about the rest of the lore...I'm really really intrigued in the method mentions for warframe creation, that is actually something that i've always wanted to know more about.
I know that each individual is purely unique in the way that even given the same strain it could be different forms taken. What were other methods of culturing infusions that produced different outcomes? Did different methods exist purely to make aesthetic choices pop in the final product? Does the purity of infusion influence the output as well? Lots to theorize about....
Otherwise it is very cool, and that Archimedean was a real one honestly.
The Garuda "lore" is a entire sad mess that I can't even attribute to In-character confusion of the cultures of the past.
For her to be quite literally based off of the actual Garuda of Hindu faith is so wrong in multiple ways. Garuda is the personification of vigilance and courage, not blood shed. Literally outside of his clashing with serpents and eating their meat, he has nothin to do with blood.
And honestly, Veena and Garuda are only similar in name, and the fact that they are both A BIRD. Except for the fact that Veena is maybe even a bigger Bird than him.
Went back into warframe after my time away trying to get some ref photos, and something occurred to me in the railjack.
Not many know about the reliquary drive, so im taggin spoilers. LOOK AT YOUR OWN RISK!!
They made the reliquary drive more see through. The finger is visible and has updated textures.....the knocking is more frequent than it was now. I'm genuinely super excited about the fact railjack is finally gonna get some love again, because it's genuinely apart of my favorite pieces of lore regarding ships and space travel in the game!
I wonder if we will also be getting more on the fingers and the replication process, at least just a crumb of how it works past "space magic", though I have my theories on how it functions and how we are able to jump/warp + the theory behind that.
(I don't talk about it much because every draft I have talking about the ships makes me sound fucking insane-)
But I don't know if this was already a thing and i just been under a rock, but I just thought it was really interesting :P
I tuned into the pax stream and I'm not gonna lie, good spread (STUG INCARNON, I PROMISE IM COMING HOME SOON BABY-)
The Mesa Heirloom looks amazing but it's lacking a (Toggleable) bolero/poncho moment that could fill in that empty space on her shoulders. otherwise, she cuts a sharp figure in the shoulders normally
They were able to do it with Vauban, so I'm hoping it could be a possibility!
So, I've been gone for a few months due to a personal medical situation getting worse and some other IRL stuff, but I may be getting back to posting art soon while i'm healing.
I currently just have been out of warframe for a while since i had lost interest, but I do have a alternate blog that I post my other art on, which i'll be updating soon since it's not really done, the same may go for this blog as well so stay tuned for that perhaps ^^
Till then, I do have a whole host of drafts I abandoned in the last year, so I will probably try to clean them up and post those headcannons/fics as well.