holy HELL ive never hated drawing so much

Kaledo Art
he wasn't even looking at me and he found me
One Nice Bug Per Day
Cosmic Funnies
"I'm Dorothy Gale from Kansas"
noise dept.
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tumblr dot com

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JBB: An Artblog!

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blake kathryn
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we're not kids anymore.

titsay

⁂
taylor price
dirt enthusiast
i don't do bad sauce passes
AnasAbdin

seen from Germany

seen from China
seen from Czechia
seen from United Kingdom
seen from Malaysia
seen from United States
seen from Germany

seen from Malaysia

seen from Indonesia

seen from Germany
seen from Türkiye
seen from Türkiye

seen from South Korea

seen from Czechia

seen from United States
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@nichd
holy HELL ive never hated drawing so much
Ape Escape (Sony - PSX - 1999)
Jizō figures at Hase-dera (長谷寺), Kamakura
Legend of Zelda Concept Art by Katsuya Terada
Into the Breach pilot portrait for Clarke! big ups to justin ma who made the original bg art/sent me a ref so I could remake it pixel by pixel because I hate myself l o l
Ganondorf: A wolf? He’s supposed to be DEAD!
Zant: Yeah, weird.
outfit of the many days ago
sutha is a death dog mom now
hi guys! i’m in deep need of money right now so i’m opening commissions.
20 gbp for a single character, half body. +10 per extra character
50 gbp for a half body painted piece - example bottom right
dm or email me if you are interested ([email protected])
thanks for reading : )
WASSA MATTA YOU, G O T T A N O R E S P E C T ! ! !
Visual Analysis of the Wipeout logo designed by tDR – A Design Post
The Wipeout logo was designed by The Designers Republic in 1995, a landmark icon in Y2K graphic design. Upon looking at the design closely, one can notice these letters are actually made from partial 8 glyphs. Below are the overlays of the Wipeout logo with Eurostile’s 8 glyph.
Why the repeating 8s? In an LCD screen, all numerals in a 7-segment display are created with the 8 numeral.
Why the ‘ and “ marks? They detonate the minutes and seconds used in racing and implies speed.
And finally, why is the typography set in Eurostile? Eurostile, and its look-a-like Microgramma, has been established in the sci-fi canon since the late 60s as a symbol of futurism, as seen in user interfaces, signage, and in interiors. This makes it a perfect fit for the futuristic world of Wipeout.
I contacted Ian Anderson, the lead designer of tDR, and he confirmed my observations.
Successful design is always intentional. Every decision here made in the Wipeout logo has a logical connection back to racing, and within the in-game universe of Wipeout. This teaches us a lesson to always make sure your design decisions hold weight. – Froyo
My lizardfolk cleric, now animated!
An infinitely looping gecko that never learns his lesson about staring directly at magical maces.
Started a new campaign in D&D recently and this is my lizardfolk cleric, Chozk.
He’s a terrifying, socially awkward gecko who just wants to help.