Edit of EarlyPleasantview's magic duel
This is an edit of @earlypleasantview's Magic Duel.
To my knowledge EPV's mod has never left testing stage, but I've been using it for years with only some minor issues. Thus, I decided to polish it's rough edges a bit. :) I also changed filenames to make them more distinguishable.
From EPV's description of the mod:
Dueling – how it works – Available for Witches/Warlocks. Non-autonomous. Needs at least one selectable witch/warlock. Builds Magic Skill, but does not affect alignment. Non fatal. Scoring is based on Magic skill level, Plus number of successful hits. The Sim with the highest magic skill and the most successful hits win and a random magic reagent is placed in their inventory.
Successful Hits – Every Body point gives a Sim a 7% chance of dodging out of spell’s way. Every Logic point gives a Sim a 7% chance of predicting that the other Sim is going to dodge and hitting them anyway.
Round ends when one Sim casts five spells or when both Sims cast three spells each.
I made changes to the dodging mechanic. Now Sims will jump forth and back, instead of only jumping back, which looked like teleporting. Moreover, I added a chance of parrying an attack instead of jumping away - chance of dodging/parrying still depends on the body skill, but now witches/wizards with high magic skill have a chance of parrying. I converted two parry animations from TS3 magic duel. :)
Additionally, I added projectiles - if a Sim dodges or parries an attack, you'll be able to see a jet of light flying in their direction. For this mechanic you need my file called "Meduza_AccObjectBending", included in the upload. However, there are no projectiles if a hit is successful, because I also like an idea of spells working remotely and it felt like a good compromise.
The duel will work without the projectiles object, but you won't get cool effects.
Credits: @earlypleasantview
This is an edit of @midgethetree's Pick Your Wand.
I edited @gryning's version, so it includes their TS4 wands.
Replace original files with my edit.
With this edit, your witches and wizards can cast spells without a wand.
You need to buy "Magic Hands" trait, found in General/Misc for $0. This trait is different from other traits - placing it in Sim's inventory won't do anything.
You NEED to click on it as select "Set As Wand" option. After that you can place the trait in Sim's inventory, but that's not necessary.
Alternatively, buy one of wand stands and choose "Change Wand…/Magic Hands".
Credits: @midgethetree, @gryning
As I edited "Meduza_AccObjectBending", I also had to update part 1 of bending mod, bending duel and witches can practise magic. Unfortunately, in the process SFS links to part 1 of bending mod and witches can practise magic were broken, so I had to replace them with new SFS links, fyi. :(