Face textures for Princess Peach and Princess Daisy from Mario Kart: Double Dash. Due to needing to fit into one of several standard texture resolutions, the eyes and the lips are at different levels of magnification.
Xuebing Du
d e v o n
KIROKAZE
Cosimo Galluzzi
he wasn't even looking at me and he found me
ojovivo
Mike Driver

#extradirty
art blog(derogatory)

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Peter Solarz
Stranger Things
cherry valley forever

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oozey mess

shark vs the universe
macklin celebrini has autism
Not today Justin
trying on a metaphor
PUT YOUR BEARD IN MY MOUTH
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@omniibus
Face textures for Princess Peach and Princess Daisy from Mario Kart: Double Dash. Due to needing to fit into one of several standard texture resolutions, the eyes and the lips are at different levels of magnification.
Why virtual reality is perfect for creativity
Second part to Nat & Friends look at Virtual Reality tech, this time focused on how it can be a creative platform, including Tiltbrush, 360 video and Blocks:
In this video (part 2 of a two-part VR series) I explore VR creativity tools and how artists and creators are using them. I do a Tilt Brush chicken dance, play with brains, and help YouTuber Vanessa Hill make a video about how your mind reacts to VR
More Here
Part One can be found here
[TEN] You did great. Fantastic work. It would have been easier for you to say 228 kelvin than negative-48 degrees Fahrenheit, but we wanted you to independently access a negative number ... we figured that if you accessed something negative, something abstract, it would trip...
You need to check out this story about football in the future.
No one can take this url away from me. No one.
HOLY FUCK
I CAN’T HELP IT I’M SPEECHLESS
http://www.mspaintadventures.com/collide.html
EDIT: QUICK THOUGHTS
YESSS
NOOO
YEAAHHH!
6 + 6 + 6 = 18 MINS
UNDERTALE?!
SHREK
I streamed making this while watching a Bob Ross video. I like how it turned out! Felt good to dick around in Photoshop for an extended period again. Those trees in the middle-background suck, but Bob would never focus on that. He’d probably say “Each painting is a journey” or something.
sad mario
Homestuck
Incredible, it’s been hours already and not one mention of the Homestuck update on my dash.
It’s truly become an old fandom. I’ve been reading it for 5 out of the 7 years the comic has been going on for. It expanded my understanding for how convoluted and crazy a story can go; it is truly the “Ulysses” of the Internet. I’ll probably be back with a bit more to say after 4/13, once the comic has concluded.
The Witness
Released 26 Jan 2016 by Thekla, Inc.
We’re 1/6th of the way through the year, and yet there have already been some really great games released that I think are worth talking about. I also consider it a tiny taste of what’s to come, because wow, there are some awesome games coming this year, both from big names and indie studios. Here’s the first in what will hopefully be a series of review-type essays on the games I’ve played. Oh, and I’ll keep these reviews spoiler-free too!
Back before my grandparents passed away in mid-2011, my family would travel once or twice a year to their home in Sequim, WA. I always found these trips kind of magical. My family never really traveled outside the state, and Sequim was often the furthest I’d be from home during the year. With such a limited scope of travel experience, it made their home (which they retired to in 1993) feel like a foreign land, albeit only 80 miles away.
My grandfather designed the house himself. He was an architect who studied at UW and spent the majority of his career at architectural firms in Seattle. I probably wouldn’t have felt as close to my grandfather as I do if it weren’t for the fact that he incorporated his unique style into that house. And my grandmother contributed something to their home’s mystique too. She loved to travel. They traveled all around the world, to Greece, Japan, Finland, and South America, and brought back decor that filled their house and made it even more uniquely theirs.
This was a house seemingly built for exploring. With each visit, my brother and I would discover something new. One year we got a glimpse of our grandfather’s basement workroom, filled with antique books, woodworking tools, and a drafting table. Another year we found the secret compartments in a cherry wood cabinet, and we’d leave messages inside them for our future selves to find on our next visit. And another year we found an odd CD-ROM game labeled Myst, popped it into their Gateway PC and found even more mysterious places built for exploring.
So when I appeared on the strange island of The Witness, it felt like I was returning to a familiar world: one where every detail was planned with a purpose, and whose buildings were designed with strange and inviting forms. While you could boil the game down to a series of maze puzzles, that disregards everything that I feel left a greater impression on me.
Hello again!
I just had coffee and I’m feeling super motivated on this lovely Thursday. I’ve been wanting to reblog things more recently but, because I wanted this Tumblr to be just original content I held back. So I’m making a reblog Tumblr to serve that specific purpose. Follow it at parmesanreblogs.tumblr.com!
Be prepared to see more stuff on this blog too. I’ve been doing a lot of writing and it’s time I started to share it with you!
Also holy crap, you’re still following me? Wow, maybe it’s time you did some housekeeping yourself, though please consider omitting me from your Tumblrge (Tumblr-purge)!
A little late, but here’s my Halloween costume: Mark Watney from The Martian! All together, it took three weeks of papier mache, hunting for stuff at Goodwill, and painting a lot in the garage at night.
Totally forgot to put the gloves on in those last two pics. Oops. The last one also features a non-canonical space gun.
I also posted a full-body picture on Reddit.
These photos were taken by the awesomely talented Elisa Huerta-Enochian. Check out her work!
Mabel and Norman (aka, NORMAL…MAN…) of Gravity Falls
I’m very pleased with how we presented our cosplays :3
We weren’t allowed to take pics during the tour but the lobby was public so I snagged some fun ones with my bud Kyle parmesanforever Fun fact their part of the building was 6 floors (out of a probably 30-floor skyscraper)
It was really cool! Seems like a really nice place to work, as long as you have the discipline and the skills.
College students are increasingly demanding protection from words and ideas they don’t like. Here’s why that’s disastrous for education.
According to the most-basic tenets of psychology, the very idea of helping people with anxiety disorders avoid the things they fear is misguided.
[...]
Students who call for trigger warnings may be correct that some of their peers are harboring memories of trauma that could be reactivated by course readings. But they are wrong to try to prevent such reactivations. Students with PTSD should of course get treatment, but they should not try to avoid normal life, with its many opportunities for habituation. Classroom discussions are safe places to be exposed to incidental reminders of trauma (such as the word violate). A discussion of violence is unlikely to be followed by actual violence, so it is a good way to help students change the associations that are causing them discomfort. And they’d better get their habituation done in college, because the world beyond college will be far less willing to accommodate requests for trigger warnings and opt-outs.
This puts into words a lot of the thoughts I’ve been having about trigger warnings, and the overall prevalence of sensitivity in our culture. From personal experience, I know avoiding one’s fears does more harm than good. Exposing myself to what I fear makes me a stronger person.
If you have the time and interest, I suggest you skim this article. It’s a good read, and it’s co-written by Jonathan Haidt, who wrote a pretty awesome book I read a few years back.
i’m sure that everyone has noticed by now that the homestuck game is very, very late. boy, do i have a fun reason why!
you may remember that what pumpkin announced that the game studio “the odd gentlemen” was originally attached to develop the game, and you may also remember that they quietly moved to in house development in 2014. what they didn’t tell you: the reason they did this was that odd gentlemen stole kickstarter money and spent it on king’s quest.
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