You died. The pearly gates are rusted and off their hinges. Inside, Heaven looks like ancient ruins. The husks of angels are scattered about. You look at the throne and, like the angels, your god is long dead.
Noah Kahan

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we're not kids anymore.
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🩵 avery cochrane 🩵
trying on a metaphor

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Claire Keane
he wasn't even looking at me and he found me
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Aqua Utopia|海の底で記憶を紡ぐ

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@oneiricadversity
You died. The pearly gates are rusted and off their hinges. Inside, Heaven looks like ancient ruins. The husks of angels are scattered about. You look at the throne and, like the angels, your god is long dead.
The hero disappears overnight, and the only one who looks is the villain. Not their “friends”, not their family, not the news reporters or any of the people who claim to love them. Just the villain.
You kept getting reincarnated into new fantasy worlds upon dying. Every time you die, you keep a small part of your power, forever increasing. One day, as you sacrifice yourself for the world once again, you wake up not as a newborn in a fantasy world…but as a scavenger in a zombie apocalypse.
You’ve been in this time loop for centuries. You know how to break the loop already, you just want to make sure you’ve done all you wanted and learned everything you need while you’re still here, before returning to a “normal” life.
You’re stuck in your typical groundhog’s day scenario. Everyday you wake up and everything’s the same… but as time passes you notice the weather changes, and gradually it gets warmer. You realize that it’s not you that’s caught in a loop - it’s everyone else.
A notoriously talkative superhero is forced to remain silent for an extended period of time due to civilian, secret identity reasons. Villains, civilians, even other heroes are unnerved and intimidated by the hero’s new stoic, silent behavior.
A summoned demon can always be defeated by the summoner, thus the caliber of demon is dependent on the power of the summoner. You were surprised to see Satan Himself stood before you, and so was He.
You just discovered that you have the ability to know the correct answer to any question, but only after it has been asked by someone other than yourself. During trivia night, your friends begin to catch on. It’s all fun until someone asks a question no human was meant to know the answer to.
You, a superhero, are awful at keeping your identity secret, yet somehow no villains have found you yet. 1 day after accidentally unmasking for the 30th time, you look online to find that the unmasked pictures of you are gone. There’s a hackivist group dedicated to protecting your identity.
Due to an incident, you end up getting possessed by the ghost of a serial killer. However you’re already use to dealing with similar intrusive thoughts, so their attempts to control you are laughable at best.
You are the weakest member of a famous superheros family. Villains kidnapped you for a ransom, unfortunately hostage situations don’t work when your family is already neglecting you…
In this world, every event to ever happen has been prophetically written down by an unknown author, and published as a huge series of novels. But they’re not numbered and the titles are cryptic. Finding a book that describes a part of your life is very rare, and something most people hope for.
Humans have just entered the galactic community, using our patented versatility to make ourselves noticed. One thing, however, stands out about our culture: almost all of our scariest monsters are based off of ourselves, and a lot of aliens are getting worried about our species’ mental health.
You thought your superpower, always hitting your intended target while throwing something, was lame at first. Then, you began to realize your power was not bound by the limitations of space and time, nor was it a superpower to always be taken literally.
Writing fight scenes
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1. Pacing
A fight scene should be fast-paced and intense. Unless it's a final battle with numerous parties, a fight scene that's too long tends to take away suspense. To speed up your pacing, use active voice to describe movement and don't overdescribe your characters' thoughts. Excessive inner monologue will be unrealistic, as people usually have no room to think during intense combats.
2. Character mannerisms
Here's a point that people often overlook, but is actually super important. Through fight scenes, you should be able to reveal your characters' contrasting mannerisms and personality. A cunning character would play dirty - fighting less and making use of their opponent's weakness more. A violent character would aim to kill. A softer one would only target to disarm their enemies, using weakened attacks. A short-minded character would only rely on force and attack without thinking. This will help readers understand your characters more and decide who to root for.
3. Making use of surroundings
Not only the characters, you also need to consider the setting of your fight scene and use it to your advantage. Is it suitable for fighting, or are there dangerous slopes that make it risky? Are there scattered items that can help your characters fight (e.g. nails, shards of glass, ropes, wooden boards, or cutlery)? Is it a public place where people can easily spot the fight and call the authorities, or is it a private spot where they can fight to the death?
4. Description
The main things that you need to describe in a fight scene are :
• Characters involved in the fight
• How they initiate and dodge attacks
• Fighting styles and any weapons used
• The injuries caused
Be careful to not drag out the description for too long, because it slows down the pace.
5. Raise the stakes
By raising the stakes of the fight, your readers will be more invested in it. Just when they think it's over, introduce another worse conflict that will keep the scene going. Think of your characters' goals and motivations as well. Maybe if the MC didn't win, the world would end! Or maybe, one person in the fight is going all-out, while the other is going easy because they used to be close :"D
6. Injuries
Fights are bound to be dirty and resulting in injuries, so don't let your character walk away unscathed - show the effect of their injuries. For example, someone who had been punched in the jaw has a good chance of passing out, and someone who had been stabbed won't just remove the knife and walk away without any problem. To portray realistic injuries, research well.
7. Drive the plot forward
You don't write fight scenes only to make your characters look cool - every fight needs to have a purpose and drive the plot forward. Maybe they have to fight to improve their fighting skills or escape from somewhere alive. Maybe they need to defeat the enemy in order to obtain an object or retrieve someone who had been kidnapped. The point is, every single fight scene should bring the characters one step closer (or further :D) to the climax.
8. Words to use
• Hand to hand combat :
Crush, smash, lunge, beat, punch, leap, slap, scratch, batter, pummel, whack, slam, dodge, clobber, box, shove, bruise, knock, flick, push, choke, charge, impact
• With weapon :
Swing, slice, brandish, stab, shoot, whip, parry, cut, bump, poke, drive, shock, strap, pelt, plunge, impale, lash, bleed, sting, penetrate
As someone who struggles to write fight scenes, this is absolutely amazing!!
You can trigger chain reactions to make anything you want happen. You want you annoying neighbors to leave their house? Just think about it while you launch a paper plane out the window, and fate will work things out. But your last “wish” a week ago triggered a reaction that is still going on.
You are amortal, not immortal, most don’t know or care for the distinction but the two conditions could not be more different