sorry for being mega inactive so heres some fantrolls as dota 2 heroes
Devean, Master Assassin – Melee agility hero, nuker carry
Passive – Burning Skin
Casting spells against her will reflect some of the damage back towards the caster.
Active – Sticky Bomb
Charges scale with levels in the skill. Up to 5 bombs that can be attached to targets and then detonated at choice.
Active – Fire In The Hole
Detonates all active sticky bombs.
Passive – Chemical Reaction
Sticky Bomb explosions will do radius damage.
Ultimate – Living Sun
Roots herself in one spot as her body turns white hot and eventually explodes massively, dealing damage in a radius. It does result in a suicide but the more enemy heros caught in the blast will reduce death time.
Ylvala, Rustfang – Melee strength hero, micro carry
Active – Wolf's Call
Turns ally creeps in a radius into wolves under her control. They have increased attack speed but lower health.
Active – On Four Paws
Shifts into a wolf for a few seconds, granting increased movement speed and evasion.
Passive – Pack Leader
The more wolves under her control, the higher her attack speed will be.
Ultimate – Hunting Party
After a loud howl and a second of delay, wolves will come in from all angles and attack any enemies in the area around her. The wolves cannot be controlled by her but their attacks have a chance to slow.
Akaash, Echoshot – Ranged intelligence hero, support
Passive – Tremor Sense
Hidden enemies will grant visiblity if they are moving within a range of him. Range increases with levels.
Active – Entity Sense
Choosing one allied or neutral creep, it can now be used as a ward and grant visibility, though only to him.
Active – Sentinel Sense
Firing an arrow in a straight line, it grants visibility until it either flies off the map or hits a hero. The visibility will fade off the map after a few seconds.
Ultimate – Sensory Overload
Deals damage to himself, then the entire map will light up with clear visiblity and grant truesight to allies. A channeled effect that will last as long as his health will allow, but can be cancelled by movement. Will remain for a few seconds afterwards but fade.
Ikkran, Executioner – Melee strength hero, carry
Active – Walking Armory
Activating this will reflect physical damage back to the recipients for a short time.
Passive – Desert Dweller
Grants evasion that scales with level.
Active – Style Mastery
Replicates a passive skill of a selected enemy hero. The level of points in the passive depends on what the enemy has allotted it.
Passive – Current stolen skill
Ultimate – Executioner's Axe
Deals massive damage to enemy heroes. If it doesn't kill the target, they're stunned for a second afterwards.
Oisinn, Pickpocket – Melee agility hero, escape carry
Passive (Aura) – Breath Taker
Lifestealer aura, doing damage over time to enemy heroes and return the health to him.
Passive – Under the Cloak
After every 5 attacks, a double slash will proc.
Active – Run and Hide
Turning into an invisible spectral deer, he blinks away and then can continue running with invisibility and increased movement speed.
Ultimate – Silent Steps
Global invisibility and increased movement speed, and the first 5 seconds after coming out of invisibility have highly increased attack speed.
Niravi, Abberent Loremaster – Ranged intelligence hero, support
Active – Folk Lore
Traps a hero in a large book that clamps onto them. Steals intelligence for the duration.
Passive – Knowledge Collector
Global mana regen that scales to higher percentages with more levels in the skill.
Active – Local Legend
Gives an allied hero an armor buff and magic resistance.
Ultimate – Tome Tomb
Summons a huge storm of papers to fly around in a radius that will then stick to enemy heroes, leech intelligence, and immobilize them.