This is a collection of D10 random charts for use with your cyberpunk tabletop role playing games.
New product up for sale over on my Ko-Fi shop!
Fai_Ryy
No title available

Origami Around

Kiana Khansmith
EXPECTATIONS

Discoholic 🪩

Product Placement
cherry valley forever
let's talk about Bridgerton tea, my ask is open
The Bowery Presents

❣ Chile in a Photography ❣

JVL
YOU ARE THE REASON
Misplaced Lens Cap
No title available
Aqua Utopia|海の底で記憶を紡ぐ
ojovivo
he wasn't even looking at me and he found me
2025 on Tumblr: Trends That Defined the Year
No title available
seen from United Kingdom

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@peteramthor
This is a collection of D10 random charts for use with your cyberpunk tabletop role playing games.
New product up for sale over on my Ko-Fi shop!
Now, unlike Michael Newton’s book of hope, I appreciate the clarity of this book’s title: Encyclopedia of Things that Never Where (1985). Stating that definitively really gets all that belief malarkey out of the way and lets us appreciate these things on their own imaginary terms (as Georgess McHargue encouraged us to do on Monday).
This book is more like a collection of several small topical encyclopedias, each discrete from the others and in their own alphabetical order. Nor do they necessarily make a perfect or intuitive sense all the way through. Things of the Cosmos is mostly gods of major mythologies, but also King Arthur and his knights. Things of the Ground and Underground collects faeries and tree spirits, but also the manticore, Minotaur and Sphinx. Things of Wonderland seems to imply things from literature, but really it collects all manner of fantastical places, from fiction, but also from legend. Things of Magic, Science and Invention could just as well have been called Things and left it at that; it collects notable items, from Thor’s hammer to Jekyll’s potion to the many unusual uses for nails. Things of Water, Sky and Air covers all the creatures not detailed in Earth chapter — Grendel is here, griffins, too, and all the sea serpents. Finally, Things of the Night details the undead and other creatures who hide from the sun, whether they go bump or not.
Robert Ingpen’s art throughout is a pure joy. There are so many illustrations, the book is awash in them, and they’re all amazing, often subverting expectation but also remaining recognizable. There’s a warmth to it, like sitting by a fire, and he has a real talent for collaging together different elements that feels less museum-like and more evokes the crowded study of an eccentric scholar. I can’t imagine the amount of time it took to put together this portfolio, but it was well worth it. It’s a treasure.
Hackers (1995)
H.R. GIGER
John Blanche's first cover art for White Dwarf, issue 4, Dec/Jan 1977/1978. This issue features Don Turnbull's article on the "Alice" level of his Greenlands Dungeon, Tony Bath on gaming in Robert Howard's world of Hyboria, and Brian Asbury's Barbarian PC class.
thecreepfromsixfeetdeep
Tyler Pennington aka The Creep (thecreepfromsixfeetdeep on Instagram)
New York Graffiti
self portraits in graphite
Zimbabwe Akashinga Rangers, all-women anti-poaching unit
Saw this at my local Wal-Mart while I walking around waiting for my daughter to get off work. Had to get a picture... and bought a can. Marketing folks must be really weird.
ROM #46 - September 1983, cover by Bill Sienkiewicz.
Judge Dredd (1995)
Castello di Reschio is a 1,000-year-old castle in Umbria, restored with a glass-and-steel Palm Court placed inside its historic stone courtyard