Infold is pissing me off, so bad rn. And the CN players.
First off, CN players, apparently, sending funeral flowers and cow dung and ritual items to Papergames is batshit behaviour, on it's own. But because they don't like the story/development direction the game is going? One that infold stated has been the plan from the start? Who does that?!
And Infold caving to it is dangerous. It sends the message that this kind of behaviour works, and the people behind it get what they want. Not just towards infold, but other games as well, and that isn't right. What if people start doing this towards other games/communities, thinking it'll let them get their way? What if this behaviour escalates because it's shown to work? Rewarding this kind of behaviour by giving them what they want is unacceptable. On a moral level.
I was so excited for Valko. As well as my sister/friends who play the game too. He seemed like such an interesting character, with fun five stars and unique plot that I was so excited to explore.
I enjoy good storytelling and, say what you will about Infold being a greedy company, they're great at story telling, from the main story to the plot of 5/4 star cards, the anecdotes, world underneath, etc. That's why I trust and remain invested in Infold's ability to tell a story, and believe that if they released Valko before a Sylus and Caleb update, there was some plot related reason they wanted it to happen first. Maybe it's naive, but changing the story because one portion of the fanbase doesn't like it is an insane move, that only serves to piss off the other portion of the fanbase.
To say that I am extremely disappointed with this decision would be an understatement. It feels so disrespectful to the global fanbase that invest time, money and emotions into this game, and even create fan works for it. We were excited for him. He had an audience that would've been excited to explore his character, even if the CN players weren't.
I understand frustration towards the lack of content for Caleb and Sylus, and I do think that Infold needs to address this. I would, personally, prefer delaying the fourth myths in favour of focusing on second bond stories and free four stars for the two. This would also be f2p friendly move, as players have more time to save for the myth.
I also agree that main story updates should be more frequent and prioritised over cash grabs, like frequent multi banners, re runs, paid outfits/events, etc. However, removing a character that the global fanbase is excited for, just because the domestic fanbase isn't is an insane move, and just shooting yourself in the foot.
If Infold had no desire to listen to, and take into account the voices of its global fanbase, then they shouldn't have expanded the game to the global fanbase to start with. They shouldn't have events overseas, or attend expos abroad. Because, clearly, they don't value or the opinions, of global players.
All isolating global players will do is make them leave LADS for a different game, the success of LADS shows there is a market for similar games. Losing players will mean losing their money too, and the decrease in profits will only mean that there will be less money to create content for the existing five characters, slowing down production of myths, main story updates, and other content (such as missing content for Sylus and Caleb).
I sincerely hope Infold reconsiders this decision, and, at minimum, releases Valko for the global audience only, if the CN players really hate him that much.