Monterey Bay Aquarium
we're not kids anymore.
Show & Tell
i don't do bad sauce passes

#extradirty

祝日 / Permanent Vacation
ojovivo
No title available
Claire Keane
Game of Thrones Daily

Origami Around
he wasn't even looking at me and he found me

ellievsbear
h
Mike Driver
hello vonnie
AnasAbdin
Xuebing Du

Kaledo Art
Lint Roller? I Barely Know Her
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@proceduralwoods
Produced by Lemat works
Pink ver // Green ver // Orange ver // Future Galaxy
Mario on shrooms.
Running a Conway’s Game of Life simulation and using it to move pixels around. When a pixel is born, it adopts the colour of one of its neighbours.
Mario source image by Nintendo.
Source code.
(via Droste effect in Conway's Life - YouTube)
right turn, wrong impression
(via Graaahh's cellular automaton - YouTube)
(via I made this interesting pattern, is it a fractal? - Album on Imgur)
(via design seeds | color spring | for all who ♥ color)
(via design seeds | cut flora | for all who ♥ color)
Basic pathfinding.
Two similar algorithms are commonly used to check for line of sight in tile-based games. Which should you use?
“What algorithm you use is up to you. Like many seemingly technical aspects of a game, this ends up being a design decision.”
“ As reported in New Scientist, researchers Kannan Soundararajan and Robert Lemke Oliver of Stanford University in California have detected unexpected biases in the distribution of consecutive primes.“