Final final thoughts
Wow, okay, so it has been a while since I have posted anything on this blog. Reasons being I beat the game a while ago and I kept forgetting or getting distracted from finishing this final post. I wanted to do a lot of smaller posts detailing every little event from the end of my last post until the end of the game, it is no longer looking like that is going to happen so I am going to quickly wrap up the last components of the game and swiftly get into my final final thoughts.
The Final World - Creepy, interesting, but overall sorta bland and rather dull. Due to its aesthetic and simple mechanics I got very bored with it rather quickly. I like the idea of a world being basically limbo or death (It’s a KH story so there isn’t a straight forward answer) but this one just seems sorta... meh..
The Cutscenes in between game play - Ranged from holy shit amazing (the massive keyblade attack) to ridiculous (donald laser). Overall every cutscene was gorgeous and filled with artistic wonder. Some of the characters did not hold up to their potential, examples being Axel being a terrible fighter and Kairi dying (Remember that rage? Yeah, it’s about this). Other times the characters had tons of heart and felt like either badasses or emotional powerhouses (i cried four times by the end of the game)
The Labyrinth - So having to go and fight every single new member of organization 13 seemed like a daunting task while it was being built up towards the end of the game and I was curious how they were going to pace them out over time. NOPE! Just throw them all together and have fun! While I understand why they did this, it was a rather large let down that such colorful characters get their 5 seconds in the death spotlight and then are gone.
Xehanort Fight(s) - Long, sometimes very repetitive, and overall pretty good. They could’ve cut out some chunks of it as the constant change in scenes got repetitive (they wouldn’t have if the mechanics significantly changed, but they didn’t) Overall not my favorite fight in the game, and certainly not my favorite final boss fight of any KH game.
Final Final Final Thoughts (I swear, I am going to ramble a lot and then I am done) - Soooooo KH3. I had a ton of fun playing this game. I have been a huge KH fan since the first trailers for KH1 were being released. My gamer tag is my nobody name and I have spent hundreds of hours discussing every minute detail about every game with some of my closest friends. So it’s pretty obvious I love KH.
That being said, this is my least favorite of the three main KH games. While it is clearly the most artistic and the most innovative when it comes to mechanics and levels, it falls short on one of the most important things about a KH (or Squeenix) game, the story.
Each individual level’s story was fun and engaging in some sort of way, but the overarcing story made little to no sense, went almost nowhere given the amount of time they spent on it, and had a very predicatable and unsatisfactory ending. The overarcing story feels very rushed and slapped together for the purposes of just ending Xehanort and Sora’s involvement within the world.
If they had spent more time either in between worlds, took large breaks between worlds, or spent a few more worlds worth of time on the story of Xehanort and Sora than I feel like they could’ve done such a better job. Most other KH stories gave their main story so much more time and effort and it really shows how little they put into it for this game.
For being the third main installment of this series I was really expecting the story to have some sort of massive final struggle and conclusion, but in the end it was the same rehash of the last game’s story with the exception of a different head (which we already knew was there). KH2 built up an entire organization of colorful people, a plan for what they were doing, and how we systematically brought down inch by inch their organization and plan. What did we do in KH3? Uhhh, took down these people in about one world’s worth to stop them from...Unleashing Kingdom Hearts? Again? I barely can even remember why Xehanort wanted to do any of the crap he did and that says a lot about how much time we were given understanding the antagonists motivation and plan.
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! RAGE INCOMING !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
If you have been reading my previous post you are probably ready for some rage. Well, here you go. THEY FUCKING DID NOTHING WITH KAIRI!!!! They spent so much time on attempting to make her a badass, they gave her a keyblade, they spent most of the game training her, she constantly babbled on about wanting to save Sora for once. Well, SHE DIDNT! All she did was show up, show her keyblade to the players, AND FUCKING DIE!!!!! Words can’t even express how much this angered me when I saw it happen. Technically I was upset and shocked when it first happened, but it was very quickly followed up with blood curdling rage about how they did NOTHING with her. I love having strong female characters in my stories, they don’t have to be physically strong, but they have to be more than just one dimensional - girl. Kairi’s only purpose was to motivate Sora to go do a thing, that is such a horrible waste of a character.
SO ANOTHER THING! Yes, they brought Kairi back at the end of the game, but they fucking KILLED SORA!?! SO, this is supposed to be a happy feelsy sort of game, right? It’s made by fucking DISNEY! If you give me two cute little kids who grow up together, hang out together, and clearly really really like each other, WHY DON’T THEY GET TO LIVE HAPPILY EVER AFTER!!!!! *chucks computer*
*deep breaths* Okay, I am done. *mumbles under breath* Fucking ridiculous....
Let’s on a positive note!
KH3 had some of the best combat, mechanics, and graphics that the series has ever seen. Most, if not all, the worlds were immensely enjoyable in one way or another. If you read all of my previous posts it becomes painfully obvious I am a big fan of this game, and I would recommend anyone who has played the previous KH games to play this one as well. Though, don’t get your hopes up too much for it and know that it feels significantly shorter than any of the other KH games. Nitpicks aside, I had fun, and at the end of the day that is the most important part of any game, having fun. Having a positive experience in some way and walking away feeling better for having played the game.
Level of Enjoyment: Still a massive KH fan and can’t wait to see what they come up with next.
*Side Note* If you got all of the way to this note and read all of my previous posts I just wanted to give you a massive thank you!!! Thank you for reading all of my dumb or nerdy rants about this game.
I am trying my hardest to become a game designer myself and hope that one day, you will be playing and enjoying my game. Feel free to critique it as intensely as I just critiqued KH3. Have a great life!!











