Borderlands 3 is still an amazing game!
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Borderlands 3 is still an amazing game!
Solve word puzzles and color stunning art in this unique creative game.
It was quite a surprise for me that Indika became one of the best narrative games of last year. Even being nominated for Games for Impact. It was a joy to play and create a video dissecting its message.
Slow Damage Review
Not Spoiler Free! What makes Slow Damage such an emotionally compelling and rewarding experience? To answer this question, we first need to look outwards at ourselves and the social conditions of the society we live in. It doesn’t take much insight to understand that capitalism is in a deep and severe crisis. Inflation, poverty, political instability are just a few things that have been exacerbated in recent times. And I find that art in general rarely takes inspiration from the sickness of this system. Right away in Slow Damage, the prologue dives into the economic collapse of post-Olympic Japan. Describing basically word for word what life has become for the majority of people around the world. Shinkoumi may seem dystopic, but are the material conditions on the island really that different from our own? Its clear where the writers drew their inspiration from.
Towa is both a unique and familiar character. Compared to other Nitro Chiral protagonists, Towa certainly stands out, but why is that? I think there’s a few reasons. Towa for most of the story is really just someone trying to get by in life, and barely at that. He has few hobbies, spends a lot of time doing nothing, works a boring low wage job, wanders around. Not even mentioning his drug abuse and other destructive behaviors, its clear that Towa isn’t very interested in being alive. There are reasons for this, which are later revealed in the true route. However, Towa’s internal dialogue reveals that a lot of Shinkoumi residents feel the same way, and he’s no different. Given the staggering unemployment rate, high cost of living, and prevalence of violent crime, Shinkoumi is a suffocating place to live, especially for young people. Towa’s lifestyle may standout in comparison, but in his world--our world, he’s just the average guy. Throughout the story, Towa meets people who are just like him. People who have suffered the same exact abuse he did as a child, and who cope in the same destructive way he does. Even though Towa has familial connections to the bourgeois of Shinkoumi, his lived reality is crippling poverty. I think at times throughout the story, there seems to be not a lot going on. During the exploration component, Towa has the option of going to local shops and districts, but these movements are not necessarily plot relevant. A lot of the time, Towa just goes to places and you get to listen to his thoughts. If Towa goes to the old school candy shop, you get to hear him talk about gentrification and nostalgia (obviously in his words). Depending on what district he’s walking through, he describes the class character of the neighborhood, who probably lives in the apartments, etc. I think this is a wonderful component of the story, and Towa’s descriptions really solidify the class character of Shinkoumi. Towa’s meandering and inner dialogue are the heart of the game in my opinion. Its not until after Fujieda’s route where Towa has regained his lost memories that he starts to find joy in everyday life. But Towa doesn’t magically heal from his trauma. In fact, when Towa is brutally confronted with his childhood, we see him breaking down and falling into the lowest point of his life. Its only through Fujieda’s compassionate intervention where Towa begins to slowly accept himself. By the end of Fujieda’s route, Towa is still suffering from daily nightmares. However, in the past when Towa would use self-harm and alcohol to cope with his trauma, instead now we see him experiencing the same distressing flashbacks, and then letting the painful feelings pass. This is not to say that he’s unaffected from the agony of his trauma. Towa still struggles from insomnia and feeling like shit in general, but at least now he wants to live. Unfortunately, Slow Damage does not end in the revolution of Shinkoumi. I’ll admit that I was bit disappointed that nothing fundamentally changed in the resort city. Even though the two gang leaders who governed the city were removed, we are told that some other “corporation” took their place, and it was business as usual. Although anti climatic, this is the reality under capitalism. Social conditions don’t magically improve just because the scary cat lover ex-yakuza assassinates the head honchos. So basically, post story Shinkoumi is still a shitty place to live if you’re poor. But at least in each ending, we get to see Towa trying to live his best life regardless if he’s decided to confront his lost memories. Its enough that Rei, Taku, Madarame and Fujieda accept and love Towa for who he is. And this feeling is mutual too. Although perhaps more obvious in other routes, Towa openly voices his admiration and respect for each love interest. This doesn’t mean that these relationships are perfect by any means, but that these characters can be imperfect, crooked, and happy. It was really difficult putting together a review, especially since I love this game so much. I think the point overall of writing this was to somewhat clarify why this visual novel resonated with me so well. The strong point of this game is undoubtedly Towa and getting to experience Shinkoumi through his eyes. I think in general if Slow Damage had come out ten years ago, it probably wouldn’t have had the same emotional impact on its players, or at least for me. But for me, and millions of other young people, the world has turned its back on us. Conditions are rapidly deteriorating, life has become unbearable, and like the barbarism of Shinkoumi, there seems to be no way out. But at least in Slow Damage, we get to see someone like us finding a sliver of respite in a world deprived of hope. Afterthoughts: By the way, this game also has an amazing soundtrack, art direction, voice acting and UI. There are so many other wonderful aspects of the game that I will not mention publicly on social media platforms. But if you must know, Slow Damage is an R18 game. Slow Damage has really elevated the Boys Love genre in general and I hope future titles will continue to go beyond expectations. I was also all over the place with this review, which is indicative of how badly I want to pop off on all the things I love about Slow Damage.
Super Fatty RPG: Expanded
Holy SHIT you guys, it's the Super Fatty RPG. This'll be the first kink-game I've ever paid for (there is, however, a free version). I gotta warn ya, this review gets EXTENSIVE (and spoiler-free!).
Hi-Fi Rush - 10/10
Que jogo BOM! Me senti na época do ps2 da melhor forma possível.
Jogo completo, sem travar, com personalidade, proposta diferente, feito com carinho e genuinamente engraçado.
Infelizmente esse não tem sido o padrão deste ano para jogos triplo AAA, mas todo carinho desse projeto já coloca ele como sugestão para jogo do ano.
Amei e recomendo demais!
Sonic Frontiers Review
Hello I finished Sonic Frontiers and now I'm crying. So I think it's the perfect time for me to reviewe this god damn game. Let's just start with one thing I wanted to do from the beginning since I started playing this game. Like I said, so far, my favourite sonic game was Sonic Generations. And I was wondering if this game would ever beat it. So what's the answer to that question? Yes, it absolutely beats Sonic Generations. Sonic Frontiers is officialy my favourite sonic game. Not only, because it has something that I always wanted, which is open world, but because it's really well made game that entertains for hours! Of course, it's not perfect, but I'll get to that later. Let's list positive sides of this game. 1. GAMEPLAY It's honestly really fun, especially with open world formula. Many fans were worried about it, but they did such a great job with it. We have 5 islands where we can run freely and do what we want, stunts, challanges, stages, SO MUCH THINGS. So it never gets boring. And let's be real, who never wanted to run around big fields with Sonic's speed. I did, that's for sure! What I also like is that the open world feels like and actual world. We have days, we have nights and even different weathers! It makes those islands more 'alive'.
2. STAGES Like I said, many fans were worried about open world, but we got stages too, which is great! And let's be real when it comes to stages in Frontiers. They're not as good as stages in Sonic Generations for example. But in this case, I understand. Because this game is not just stages. There's more they needed to work on. And stages, even if quite short and easy when it comes to red rings, are still fun! And it's fun to fully complete them. 3. MINIGAMES Aside from this normal gameplay where we just run around and complete stages, there are also minigames we can find on our way! Like for example pinball unlocking our way to third Titan, or this weird hacking game or FISHING! Those minigames are simple, but super fun and can really diversify the gameplay. I fell in love with fishing game, because it made me relax when story made me sad :'> Also I love Big.
4. CHARACTERS The characters were actually fixed!! Are you tired of Amy being only a sonic fangirl? Or Knuckles being a dumb comic relief? Or Tails being a coward? This game fixed that for you. Amy is still crushing on Sonic, but she's this sweet girl that wants to help others and will be stubborn if you're not willing to help. Knuckles is the responsible Guardian of the Master Emerald, but he still likes to crack jokes and just have fun. And Tails is the smart fox he always was, who wants to be truly independent and be his own hero. Eggman is not just a joke anymore, but truly an evil scientist that wants Sonic dead. And Sonic. Sonic is still this chill dude that loves joking around. But he still knows when to stop and get serious. Especially seeing his friends in distress. The moment when he saw that Knuckles is upset and at first wanted to just start with jokes, BUT he stopped himself and listened to him. This was brilliant. The same with Tails. Seeing him as this big older brother cheering up Tails made me really emotional. That's how it's supposed to be. There should be time for fun moments, but also serious things.
5. SAGE Sage is the new villain. And seeing the previous villain from Sonic Forces, really made me worry. But God, Sage is just so.... so amazing. She was so hostile and cold towards Sonic, trying to just murder him with those giants. But then she started to understand him more and more while the story progressed. And another great thing about her? Her relationship with Eggman. Seeing her call him father and Eggman call her his daughter... We've never seen something like this. We've never seen this side of Eggman. And when she sacrificed herself in the end, I actually wanted to cry. Especially seeing Eggman look into the sky, visibly upset. I never thought I would feel so bad for him. WHY DO YOU HAVE TO HURT ME SO MUCH.
6. PLOT
It's been a while since Sonic had some interesting plot. Discovering the backstory of the Ancients. Titans. And the Koko. It was so exciting to see more and more of it. Also, why do Ancients look like Chaos? :0
7. MUSIC
The music in this game is just so good! From the peaceful soundtrack you can hear while running around the islands to exciting soundtracks you can hear while battling Guardians TO EVEN MORE EXCITING SONGS IN TITAN BATTLES. COME ON THOSE ARE MINDBLOWING! Shout out to my favourites: 'Undefeatable', 'Break Throught It All', 'Find Your Flame' <3
8. FIGHTING MECHANICS Sonic was never a fighting game, but this concept works in Sonic Frontiers and it's honestly really great. All the cool moves Sonic can make while battling enemies (of course if you unlock them). It just makes me want to fight those enemies more and more.
9. SUPER SONIC AND TITANS The last one is the best thing in Sonic Frontiers. Super Sonic, something that the previous game DIDN'T EVEN HAVE. But he returned and absolutely destroyed all fans. Usually Super Sonic was only in final battles in the end of the games, but here, we have 5 super battles! That's just- IT'S A LOT. Not to mention every battle is unique. While fighting Giganto we have so much freedom while flying around and hitting him and doing crazy combos. With Wyvern, we need to be more careful and actually understand this boss to defeat him. With Knight, we also have a lot of freedom, but in the middle, we also need to think a bit to land a hit on him. Overall Super Sonic in Sonic Frontiers is actually portrayed as this powerful being that will literally beat the living shit out of you and slam you into the cliff if you keep messing with his friends.
So that's all when it comes to positive things (I hope I didn't forget about something). So now the negative things. Like I said, this game is not perfect. 1. THE END The final boss disappointed me and I wanted to make a rant about how it's not even a boss fight, but I've actually read that it's like that only in normal mode. If you have a hard mode, there's going to be a real battle, but a really hard one that will get you an achievement. I- don't know what to say about this. Why delete the whole thing from this one mode? It's the final battle! It should be there, no matter what mode you're playing on. If I didn't read that just now, I would have thought that there's no battle at all and it just ends so fast! ESPECIALLY that beating up Supreme was so easy and fast that even Sonic said 'That's it?'. So I really thought there's more. But I'm gonna say more about it, after I actually play this fight. Maybe my opinion about it will change I dunno. 2. WEIRD CONTROLS OR SOMETHING Overall playing is super fun, but on stages, controlling Sonic is just so weird and hard to control, because he ends up all over the place. I even saw some mods already that fix the issues. 3. 2D SECTIONS Oh my God here we go I've never been a huge fan of 2D sections in modern games even tho there are exceptions where they do work. In Sonic Frontiers we can see 2D sections on some stages or some part of open world. I honestly don't really like them in open world, since we're supposed to feel free there, but if you found yourself in 2D section you need to either turn back or complete it (or fall somehow). I personally sometimes felt trapped when I got into them. But 2D sections in stages is the worst thing. I'm just gonna say it right now. I don't have anything against 2D sections if they work. In Sonic Frontiers... they don't. For some reason Sonic feels just so much slower in them. And it's just... not really fun and I don't understand why it is that way.
4. LACK OF SOME SONIC'S ABILITIES Why did they get rid of drift? I know they added it on this one stage (or maybe more of them, idk), but drift should be something that Sonic always has, especially since some stages really need this ability. Ok, maybe I get it, there's just not enough buttons yikes- This is also something minor, but what really bugged me is that Sonic can't run on water while boosting. Which makes me sad, because I loved doing that in Generations.
5. CAN'T BATTLE WITH TITANS AGAIN Why, just- WHYYY. Battling with Titans is one of the most exciting things to do in this game! I don't want to play the whole game again just to fight Knight for example. This option should be here, since you could do that in previous sonic games. And yeah, there are saves. You can just save the game before the battle with Titans starts and then just make a new one. But there's only 4 saves. One is autosave. So you only have 3. That's how I ended up with saves with Giganto's fight, Wyvern's fight and also Supreme's fight. But I can't fight again with Knight- I've heard something that they will probably add this feature, but I'm not sure-
There are probably things I forgot about or they were just so small they don't bug me that much. Overall, positives of this game are much more stronger than the negatives! Sonic Frontiers is definitely one of the best sonic games that ever came out. And personally, it's my favourite from all of them. This game is beautiful and made me so emotional it's not even funny. I wish I could forget it and play it again, because that was truly an experience! Although I'm definitely going to still play it and unlock more and more achievements. And we're actually going to get 3 DLCs so there's still more ahead of us! I really recommend this game to everyone who loves Sonic and recently had a lot of doubts when it comes to his future in modern games. Thank you for reading my review and remember that a lot of things said are very opinionated! You do not have to agree with everything I'm saying! And now....
Time to watch Sonic Prime now :')
G'day all,
We added 5 #steam keys of Myth of Mist:Legacy to our member giveaways section. I would like to thank Interwise Multimedia Corp.for this great opportunity!
5 fortnightly draws. Draws start on 05-01-2023
Here is the link:
Myth of Mist: Legacy Zeepond Giveaway
Feel free to read our Myth of Mist:Legacy #review on the following link:
Myth of Mist: Legacy Zeepond Review
Good luck all.
THE CPT FROGGY🐸