"Your web layout should look like good ketchup tastes."
Nevan Scott, continuing his 11-day streak of killing it. (via sh541)
DEAR READER

PR's Tumblrdome
Misplaced Lens Cap

祝日 / Permanent Vacation

izzy's playlists!
Stranger Things
trying on a metaphor
dirt enthusiast
let's talk about Bridgerton tea, my ask is open
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ellievsbear
One Nice Bug Per Day
sheepfilms
AnasAbdin
tumblr dot com

pixel skylines
he wasn't even looking at me and he found me
styofa doing anything
we're not kids anymore.
$LAYYYTER

seen from Canada

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@re-collimate-blog
"Your web layout should look like good ketchup tastes."
Nevan Scott, continuing his 11-day streak of killing it. (via sh541)
well, that’s just piss poor planning, right there.
The best art makes your head spin with questions. Perhaps this is the fundamental distinction between pure art and pure design. While great art makes you wonder, great design makes things clear."
John Maeda
Enlightened trial and error always triumphs over the lone genius.
IDEO
Week 1 in Review
My Week 1 Key Takeaways:
UX researchers study and observe users' behaviors through various methods to define user problems (find the core use cases first) - it's not about their opinions (beware of self-reporting), or yours
Rapid prototyping using a lean, agile development methodology is all about the iterative process - get a lot of ideas out as quickly as possible (remember 55/5 concept of spending more time thinking about the problem and less time focused on solutions - the users will guide you as to what the solution should be), edit the good ones, mark others for future dev projects, and get user feedback as soon as possible
UX requires excellent documentation of process - need to improve on this and stay better organized
Things to think about doing next time when presenting - speak with more enthusiasm and talk to the audience instead of facing towards the projection, incorporate color, graphics, and slide transitions for more visual interest, use different font weights/color to highlight key phrases, higher fidelity photos needed to document work, think about collaging photos rather than presenting each as a stand-alone slide, better balance needed between text/visuals per slide (maybe 2-3 bullet points of text and a main graphic?), add mark-up if using photos to illustrate before/afters, include quotes to add richness to user stories, present user story from their perspective to engage audience more
Feedback from others will be the fastest way to learn and improve
Every touch gesture you could ever want.
Week 1 down, 9 to go.
I liked their phrase “currencies of value” and the bit about using storytelling archetypes to help deliver strong user experiences.
Co-Creation: Designing With the User, For the User
User Research - Contextual Inquiry Exercise
Jen, Leah and I teamed up to get our feet wet with our first mini hands-on UX assignment the other day. Recap of our outing to the Barnes and Noble at Union Square for our contextual inquiry exercise:
OBJECTIVE: Observe user experiences at Barnes & Noble and suggest redesign improvements.
STATEMENT OF PROBLEM: Since there were three of us, we decided to take a "divide-and-conquer" approach to our exercise. We frameworked our problem so that we could each tackle the user task of finding a particular book (The Elements of User Experience by Jesse James Garrett) via different user paths. To ensure that we could fairly compare our results to determine which user path yielded the desired result of finding the physical book in the most efficient way possible (defined as the least amount of time taken), we decided on the below constraints.
CONSTRAINTS:
Search using only partial information, and inexact data - title only with the query terms “the elements of UX”
User Path #1 - search using the assistance of the information center or other B&N employees (Jen)
User Path #2 - search via kiosk only (Me)
User Path #3 - search using only the visual guides available throughout the store, without any aid from a kiosk or employee (Leah)
FIELD NOTES:
5:20 pm - found a kiosk area, but both machines were inoperable
5:25 pm - found a working kiosk on another floor
Input search terms “the elements of ux” - results did not return target title within the first 5 pages
Modified search terms to “elements of ux design” - target returned on first page, second result
When the ‘Find It Here’ button was clicked, it returned a screen with a floor map of the store layout, marked with the location of where the book could be found
5:32 pm - book found
This ultimately turned out to be the slowest method, and Jen and Leah have written up their findings separately. My own individual conclusions are produced below.
WHAT WORKED:
Clearly marked kiosks for in-store searches
Fairly straight forward UI for inputting search query
Helpful organization of critical information for identifying whether search query was successful - visual image of book cover, title, author, publication date, availability, in-store location (if applicable)
PAIN POINTS:
Kiosks, while clearly marked, were still difficult to find - inconsistent placement on each floor, visual marker of kiosk too low to be seen everywhere on the floor (obscured by bookshelves)
Outdated mouse trackpad/buttons - didn’t realize there were (small) right/left mouse buttons below the trackpad area at first - inclination was to tap the trackpad to register a click
Search query using ‘ux’ instead of ‘user experience’ initially returned incorrect/undesired/unexpected results despite being a close match to the target title
No clear indication as to what floor I was currently on, either through physical store signage, or via the kiosk
SUGGESTED IMPROVEMENTS:
Cluster kiosks in one or two areas on each floor consistently (i.e. one cluster near the front/back of store, or opposite end of an information/customer service area where it would be less likely a person would be near to assist a user)
Rather than attach the visual signage to the kiosk itself, instead have the signage drop down from the ceiling above a kiosk area to increase visibility throughout the floor
Update/modernize keyboard/mouse at kiosks by replacing with a touch screen display or iPad/tablet device (would make more in-store electronic searching available if say, they were made available also in the cafe area)
Search&Find screens, while straight-forward, could use more contrasting colors to highlight/guide users through the search process (i.e. differentiated color tabs for different media, contrasting button colors for in-store vs. online ordering functions, as well as interface elements)
Include visual signage to indicate which floor you are on
For the ‘Find It Here’ screen, rather than just indicate where a book can be found in the store by way of a static directory map, include a Google-maps-like TEXTUAL as well as visual turn-by-turn direction list as to how to navigate to that section of the store from current kiosk location
TAKEAWAYS:
Contextual inquiry is about observing user behaviors, but we conducted this experiment by placing ourselves in the shoes of the users - generally a bad idea. UX RESEARCHERS ARE NOT THE USERS. We should never assume to know their problems or their behaviors.
Sounds like a POP (Prototyping On Paper) competitor, late to the game.
Collimation: Step One
This blank, digital canvas of a virgin post box staring back at me makes it tough to put down those first words. But there, I've done it - fresh tracks made. It's all in the art of the start as Guy Kawasaki would say.
And this marks the start of my journey into User Experience Design. Tomorrow will be Day 1 at General Assembly's User Experience Design Intensive course, a ten-week bootcamp I'm taking in NYC. I've told people that it's a career switch, but truthfully, I think of it more as my first steps towards (re)defining a career. Reports from the Bureau of Labor Statistics and articles like this one printed in Forbes have reassured me that job hopping might be the new normal these days. Not that I've had that many "career changes" to speak of, but I certainly have had a host of varied interests. An undergrad degree in astro-chemistry, a one year stint at law school for patent and copyright law, a few years doing freelance photography and retouching, and most recently a job as RAW Developer/Digital Asset Manager in the creative department of an e-commerce company.
This tumblr will serve as a collection of my UX project notes and design inspirations. What it may morph into, only time will tell, but I'm excited to get started.
N.B. The name of this blog, re-COLLIMATE, is derived from the term 'collimation,' referring to the act of aligning a telescope's optics to ensure optimal focus.