Main character concept art by ReaperJUNKY
Misplaced Lens Cap

Origami Around
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he wasn't even looking at me and he found me
PUT YOUR BEARD IN MY MOUTH
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Andulka
Xuebing Du
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"I'm Dorothy Gale from Kansas"

if i look back, i am lost
Monterey Bay Aquarium

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@reaperjunky
Main character concept art by ReaperJUNKY
blob creature concept by ReaperJUNKY
Map overview for Lost Sound by ReaperJUNKY
Main protagonist, The Guardian. by ReaperJUNKY
The Lost Sound (Miscommunication)
Gameplay (Update):
During the game, it'll show what the relics are and what sounds they resonate with. The player will use sonar type beacon that sends a wave that resonates with near by relics, but it will also resonate with other dangers near by. Following the wrong sounds may get you killed or on higher danger. The player ability to distinguish the right sound throw (the noises are key). Noise, Memory and Sound with a sense of urgency are key to the game
Time limit towards finding the relics, that need to be taken in the right order. When the relics resonate and you go towards the right direction, a visual hint in the environment may serve as a guide telling that you are headed to the right direction. Some enemies may pick up a run and go different places making the runes more difficult to track.
Multiplayer:
Is about “deceit” and “misdirection” on a multiplayer game. Where all players must capture all the relics and steal them from other players that have founds the ones you need. Mislead them to their doom and take their runes by leaving fake sound beacons that mimic the relics they need (which is the one you have). Player must decide is it worth the risk and whether or not to trust a sound, a risk of also awaking something in the forest. Player must be silent but risk making a sound to find the runes within the time limit.
The Lost Sound(Miscommunication)
Game Overview:
::Core Concept::
- The Lost Sound is a 3D Platform puzzle/ sidescroller/ adventure type game in a mystical fantasy world.
-The player must seek out the missing small living Relics through sound and symbols in order in a big mysterious huge tall tree.
-The game mechanics resembles of a recent platform game called Ori and the Blind Forest and the mobile Patapon. These games are only used as inspiration and references.
Gameplay Concept:
How do you play?
You have follow up the exact sounds and the exact symbols the Relics make to also interact with the environment to climb up in the right direction towards the objective.
The Relic creates an specific soundwave that you must carefully listen and follow, other Relic or creature soundwaves will get in the way for you to get confused and lost. Follow the right sounds to activate symbols that will help you build your way up to the relics, but some wrong symbol could be an awful mistake.
b. How do you win?
If you get to all the relics you will proceed to the next stage. Each stage will have more complex sound and different Relics to collect.
c. How do you lose?
Follow the wrong sounds and Symbol and it will fade and be lost and the tree dies.
d. What is the view and the artstyle of the game?(camera types and graphics)
The game is a polygonal 3D and the render style is cartoon based similar to (The Legend of Zelda Wind Waker and Ori and Blind Forest). The ‘default’ camera angle is a side perspective view.
Story:
Once every 100 years hundreds of musical relics/ fruits that grows in the Tree of Sound, to perform a mystical song that open a portal in order for them to plant themselves and grow in another world. But there are other creatures that lurks in the Tree of Sound that eats relics, and they need a Guardian who can protect them. The Guardian wanders every 10 years in the Tree, must use his mystical warping soundwave to find all missing relics to before time runs out or them to find another home.
concepts for the character “The Guardian” by ReaperJUNKY
References from Patapon
References from Ori and the Blind Forest.
The Lost Sound(Miscommunication)
Game Overview:
::Core Concept::
- The Lost Sound is a 3D Platform puzzle/ sidescroller/ adventure type game in a mystical fantasy world.
-The player must seek out the missing small living Relics through sound and symbols in order in a big mysterious huge tall tree.
-The game mechanics resembles of a recent platform game called Ori and the Blind Forest and the mobile Patapon. These games are only used as inspiration and references.
Gameplay Concept:
How do you play?
You have follow up the exact sounds and the exact symbols the Relics make to also interact with the environment to climb up in the right direction towards the objective.
The Relic creates an specific soundwave that you must carefully listen and follow, other Relic or creature soundwaves will get in the way for you to get confused and lost. Follow the right sounds to activate symbols that will help you build your way up to the relics, but some wrong symbol could be an awful mistake.
b. How do you win?
If you get to all the relics you will proceed to the next stage. Each stage will have more complex sound and different Relics to collect.
c. How do you lose?
Follow the wrong sounds and Symbol and it will fade and be lost and the tree dies.
d. What is the view and the artstyle of the game?(camera types and graphics)
The game is a polygonal 3D and the render style is cartoon based similar to (The Legend of Zelda Wind Waker and Ori and Blind Forest). The ‘default’ camera angle is a side perspective view.
Story:
Once every 100 years hundreds of musical relics/ fruits that grows in the Tree of Sound, to perform a mystical song that open a portal in order for them to plant themselves and grow in another world. But there are other creatures that lurks in the Tree of Sound that eats relics, and they need a Guardian who can protect them. The Guardian wanders every 10 years in the Tree, must use his mystical warping soundwave to find all missing relics to before time runs out or them to find another home.
ArtStation - “Belle”, Jean-Sébastien Rolhion
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Armoured Stalker - by Bri in the Sky -
Check out this NASA Mars Rover concept by Juhani Jokinen inspired by Andy Weir’s novel, The Martian! http://goo.gl/js9W3r