Re:Com was so made for a handheld console because if I try playing more than two floor in a single day I know I'm gonna have a burn out before I reach Riku side of the story.
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Re:Com was so made for a handheld console because if I try playing more than two floor in a single day I know I'm gonna have a burn out before I reach Riku side of the story.
Celebrating the waking of one of my core hyperfixation by buying the ones with the worst reputation.
(Re:coded had the name of the previous owner on it so had to do a quick fix, not perfect but it give it personality)
I guess that for Kingdom Hearts 5 I'll have to buy the original chaine of memory.... and the console to play it.
For the occasion I free a space for all my kh games (kh3D is lost but exist and will be found back).
Made me realised that I'm actually a long time fan nowday since my first released bought game is the 1.5+2.5 collection who is already 9 years old and I became fan even before since I did not have the right consoles to play those games before.
Somehow I never realised because both kh1 and 2 where old already when I started watching let's play of those games.
Birthday update !!!! 🎉
I found back my 3D game box but only the box so I had to rebuy the cartridge as a gift to myself because it was too sad to not have anymore my first Kingdom Hearts game. 🥲
I also found a way to showcase the pins given in the limited edition of 2.8 and 3. 🥰 (Here to hoping there will be more in the future despite PlayStation latest decision)
I found back my KH2 Sora funko pop which got a lot of new friend to accompany him since my familly seems to belive Funko pop are the only derivative product around (Still love them they are the best). ✨
Not sur what will be the next addition but cannot wait. 🤗
A media: *shows two characters having a deep and intimate relationship that is emotionally loadbearing to both parties so they depict them doing stereotypical romantic actions, but for whatever reason (censorship/fan reaction/story's general disinterest in romance/etc.) never make them a canon couple*
My aromantic ass:
The evolution and gradual shift of Keyblade wielder culture is probably my favorite running narrative of KH that is only lightly touched upon.
Like, in UX times, being a wielder was just a thing. And yeah, there’s darker stuff and sinister plots in regards to the union leaders, but in general, the title is very casual. You make friends, you travel the worlds, your Chirithy just says “looks like you have the natural drive to protect light and forge human connections! *pats you on the head*” One was a wielder just because the world was Good and there were people that were also Good.
But then darkness in the hearts of men, war, infighting, ex cetera ex cetera. Suddenly, being a wielder isn’t a just a casual title, it’s a responsibility. We’ve got the UX kiddos struggling to keep things afloat because they’re the only ones left, and presumably dandelions around the worlds in hiding, with just the mission to survive. The key became less a symbol of a nice heart and more a sentence to live, because wielders are now an endangered species. They’re not prioritizing going around and spreading good deeds to the worlds, they’re just hunkering down and trying to stay safe.
And then it gets kind of murkier in DR’s time because that game isn’t completely finished but we can gather that after a couple generations the survivors met again on the destroyed world of Daybreak town and said “Okay. Time to rebuild.” We see castles literally built on the remains of the old, we see restrictions of worlds travel, we see closeted academics who are being taught about keyblade wielding in a classroom. The status has shifted again, from “Play it safe. Survive.” to “We need back the world we lost.” But, seeing as they’re literally working from drowned ruins and few surviving records and generations of keeping your head down, it’s a slow, cautious campaign that attempts to follow the letter of being a wielder, but not the spirit. Kids aren’t being taught “Be a good person and spread light in the world,” they’re being taught “Study history and shoulder this responsibility and try to recreate a society we know next to nothing about.” And hey, look how that turned out.
So now we’re in the bbs era and are seeing the attempts of the, as far as we know, only surviving light-serving wielder. And it’s the man who probably would have been everyone’s last choice to be the teacher for the next generation, the self proclaimed coward “Tardy Fleetfoot” Eraqus. But, he’s the last survivor, so he has to try to pass on what he’s learned. “Don’t visit other worlds, read lots of books, your key is a symbol of your responsibility, you will oversee the world order.” He’s working with fragments of fragments of a culture that people have been trying to resurrect for hundreds of years. He does his best. (his best isn’t very good) And when one of his kids isn’t a complete paragon of an impossible standard, things spiral out of control and he dies and his apprentices are scattered, still trying to be the resolute protectors they were brought up trying to be.
And then, after a decade of wielder loss, we finally see some rebirth. Because the bbs kids may have been academics, soldiers, and products of a system that was trying to make heroes instead of good people, but when they finally get a chance to go out into the worlds, they rediscover that wielder instinct to do good. To spread light and make friends and give worlds the power to defend their hearts. The next generation is literally formed because the bbs apprentices were nice to kids. They saw some carefree children who just wanted to protect their friends and thought “Yeah. This is what wielders are supposed to be.”
And then the resurgence of wielders comes, not from kids being taught in a classroom and being told it’s their responsibility to protect the worlds, but by some kids who just wanted to explore and make some friends. Sora gets to travel around and try to protect people and just be a nice little bean, and guess what? He’s the greatest wielder since the fall of daybreak town. Because he accidentally tapped into what the wielder were originally supposed to do. Just be kind and visit worlds around and do good deeds. And literally every Keyblade wielder after that is almost directly inspired by that do-good-in-the-world attitude that he pioneered, and suddenly Keyblades are so much less “you have a pure soul and the training to protect the worlds” and so much more “Hey I want to do some good” (This is why I really like Lea getting a Keyblade because it’s the epitome of “You want to help your friends? Yeah, that’s the only requirement these days. Have a big key.”)
Sora and friends are unintentionally returning to the roots of wielding and making their own new culture of being a nice person. And I just think that full circle, plus tying back in to the underlying unironic themes of “My friends are my power”, is really neat. :)
I learned today that tumblr has a tag limit so transferring those here
I was just thinking the other day about how kind of absurd it is that Yen Sid has Sora and Riku take the Mark of Mastery test. Like yes yes it’s the whole reason for the plot of ddd blah blah blah but genuinely what was it supposed to accomplish? What is the actual point of either of them being named Keyblade Masters? Sora makes a really good point in the beginning when he complains about having to take the test at all, because yeah the boy has saved the world TWICE OVER (more than that really if you count all the good deeds done by other people who are fundamentally connected to him in big and small ways); I think he’s proved he’s pretty damn good with his big ass key sword. But he “fails” because he “let darkness in” or whatever (which is kind of bull when you consider Riku and the Everything He Does in kh1) and all he gets is a feeling of failure and like maybe all he’s done doesn’t really matter in the face of these unexpected Keyblade Wielder Rules.
And what exactly does Riku get from being named a Master? A lot of problems shoved on his shoulders, that’s what. Sure he’s got Mickey with him in kh3 to help out (btw who named Mickey a Master? Did he take the test? Or was Yen Sid like “you’re the last Keyblade Wielder here, so here’s your title, carry on”) but for the most part Riku is kind of sent off to fix a decades-long problem on his own in kh3. Yes, he does receive validation of what he perceives as his right to have a Keyblade after the Everything He Has Done, and that is in itself valuable to him (we love Riku in this house, don’t misunderstand me). But the concept of “worthiness of having a Keyblade” is something that was impressed upon him by the various legends of the Keyblade passed down through the ages (and the general conversations about light and darkness and what they mean about a person’s morality), not a conclusion Riku came to on his own (and one wrapped up in the insecurity of his early relationship with Sora and what that entailed).
And in the end it STILL DOESN’T MATTER because who does Xehanort choose to bestow the X-Blade on? SORA. The failure, the outlier, the one who was never even meant to have the Keyblade in the first place. The one Aqua saw the most potential in, the one she knew at a glance would be the right fit and only didn’t do it because Keyblades and the culture and responsibility they carried was too much for her to put on this child. Keyblades caused so many problems for her, and she didn’t want to see Sora’s world and friendships fall apart they way hers did under that culture. Because Terra already saddled Riku with that and she believes “one Keyblade is enough for any friendship”. And it’s worth noting that Terra gives Riku the power of the Keyblade only after Riku tells him verbatim what he wants to be strong for. Aqua didn’t even need that, she saw it in Sora almost immediately.
I have a lot of feelings about how poorly Sora was treated and how poorly he then treats himself in kh3 all because he failed a completely arbitrary test by his current time’s standards. Yen Sid having Sora and Riku take the Mark of Mastery is almost him trying to uphold this old fashioned culture and ritual of the Keyblade that quite frankly has no place in this world anymore, and maybe never did (as op said, the culture is bastardized over centuries before it arrives at what we know it as. I remember being so surprised during bbs at the training in the art form and the way they talked about Keyblades and the responsibilities of those who wield them). I love ddd, I really do, but I will never understand why taking the test was such a Thing in the first place. I don’t know what it proves; you can argue it proved nothing in the first place because it’s what starts the downfall of everything in bbs. And interestingly enough, Sora fails for a very similar reason as Terra.
Sora is arguably the exact representation of what a wielder is SUPPOSED TO BE. “I know the Keyblade didn’t choose me … and I don’t care. I’m proud to be a small part of something bigger – the people it DID choose.” Sora doesn’t wield the Keyblade for prestige or because of what it (might) mean to have one. He wields it because he has it. Because it can help people. Make a difference. Because he knows what could happen if it falls into the wrong hands. He knows how powerful of a weapon it can be. He goes after Riku at Hollow Bastion without it because it was never about the Keyblade being his. That’s just the kind of person Sora has always been.
My Bingo card for the D23 trailer (which does exist, we trust). See you in a month to see how it goes!
If the Final Fantasy characters return in Kingdom Hearts IV (and I'm sure they will, since the developers acknowledged that criticism in Re Mind), I need an Aerith/Cloud and Rinoa/Leon reunion.
Especially since the game will release after Final Fantasy VII's remake trilogy concludes, it would be pure cinema. The whole reason Cloud and Aerith even had that storyline in the first Kingdom Hearts was because so many people were traumatized by their ending in og FFVII, and it gave them a happier alternative.
It would also be such a missed opportunity not to put Cloud and Rinoa in Quadratum and have their storyline parallel Sora's. I don't trust my boy to express his own worries directly, the best he can do is find someone struggling with the same feelings and heal through helping them.
Riku is the most likely candidate for the Child of Destiny. He has the strongest direct parallels to Xehanort, who is another possible candidate, while also possessing a blinding light in his heart, much like Ventus, another contender and is confirmed to be born on the Destiny Islands. On top of that, in the story of the first game he is litteraly the chosen one.
That said, because of the events of the same game as well as Kingdom Hearts overall themes, I'm pretty sure the Child of Destiny won't end up being that significant. Kingdom Hearts talks a lot about destiny, but it's also very good at subverting destiny-based tropes.
Sora being the poster boy for that. Throughout the series, he's the biggest advocate for self-determination :
He becomes the Keyblade wielder instead of Riku, not because he was chosen by fate, but because his heart proved stronger in that moment. He believes in Riku's redemption even when Riku himself thinks his past choices have doomed him. Sora acknowledges and protects the existence of people who were never supposed to exist, such as Naminé, Roxas, and Xion. Then, in Kingdom Hearts III, he goes fuck the rules by using the Power of Waking to save everyone .
If anything, fate in Kingdom Hearts is often portrayed as a narrative constructed to justify or maintain control. The best example is the Book of Prophecies, which predicted the Keyblade War only to be it's cause. As well as Xehanort's self-important belief that he is destined to reshape the world becoming the very justification for all of his actions.
In fact, the only example I can think of where destiny is presented without an ulterior motive is the phrase "One Sky, One Destiny." And it's less of a prophecy than a thematic statement: despite the separation between worlds, they are all connected, a such no one is ever truly alone.
So, I don't think the Child of Destiny will ultimately be that big of a deal. If anything, I think it's more likely to be a red herring.
I still believe it, but I do need to point out the antithesis: since the Book of Prophecies is kind of a fraud to begin with, Sora could indeed be the Child of Prophecy.
Not in a "chosen one" kind of way, but more in the sense that MoM got spoiled on all the events of the games (even the ones that haven't been released yet), so he knows Sora is the protagonist and the impact his actions will have on the world.
Riku is the most likely candidate for the Child of Destiny. He has the strongest direct parallels to Xehanort, who is another possible candidate, while also possessing a blinding light in his heart, much like Ventus, another contender and is confirmed to be born on the Destiny Islands. On top of that, in the story of the first game he is litteraly the chosen one.
That said, because of the events of the same game as well as Kingdom Hearts overall themes, I'm pretty sure the Child of Destiny won't end up being that significant. Kingdom Hearts talks a lot about destiny, but it's also very good at subverting destiny-based tropes.
Sora being the poster boy for that. Throughout the series, he's the biggest advocate for self-determination :
He becomes the Keyblade wielder instead of Riku, not because he was chosen by fate, but because his heart proved stronger in that moment. He believes in Riku's redemption even when Riku himself thinks his past choices have doomed him. Sora acknowledges and protects the existence of people who were never supposed to exist, such as Naminé, Roxas, and Xion. Then, in Kingdom Hearts III, he goes fuck the rules by using the Power of Waking to save everyone .
If anything, fate in Kingdom Hearts is often portrayed as a narrative constructed to justify or maintain control. The best example is the Book of Prophecies, which predicted the Keyblade War only to be it's cause. As well as Xehanort's self-important belief that he is destined to reshape the world becoming the very justification for all of his actions.
In fact, the only example I can think of where destiny is presented without an ulterior motive is the phrase "One Sky, One Destiny." And it's less of a prophecy than a thematic statement: despite the separation between worlds, they are all connected, a such no one is ever truly alone.
So, I don't think the Child of Destiny will ultimately be that big of a deal. If anything, I think it's more likely to be a red herring.
feel like people are kinda setting themselves up for disappointment if they think khiv is going to be this great big character study of alone/depressed/friendless/bondless sora for the entire game, like he isn't going to head out to a disney world a couple hours in and immediately make friends with the characters he meets like always.
You get it!
Do I think he's going to have to deal with his own darker emotions? Totally. But that don't cancel his personality.
Plus we've already had three games exploring Sora's depression, so it's about time the healing starts.
If anything, I feel like separating him from his friends is less about making him sad and more about giving him a space where nobody knows him or expects anything from him, so he can rediscover his own self-worth without always being part of a greater whole.
Sora isn't suddenly going to stop smiling or making friends, it's just the occasion to stop using his own personality as an excuse to not deal with his insecurity.
I need Sora to ugly cry in the rain. I want the absence of sunlight to feel comforting rather than ominous, as if the sky itself is giving him permission to break down for a while, shielding him from the world and expectation.
Heck, let him pull up his hood for once, hiding himself from his own namesake. Let him stop trying to be the ever-present symbol of comfort, warmth, and connection for everyone else and simply be alone with himself.
Let him rest, let him cry, let him be hurt. And once the rain stop... Let the healing start.
The thing I can’t stop thinking about in Kingdom Hearts III is that like. We have at least two pretty clear elements, right?
1) Sora is observing and learning what love “looks like” in each world- Hercules and Meg (romantic), Flynn and Rapunzel (romantic), Woody and Buzz and their love for their friends (platonic), Big Hero Six (platonic), Pirates of the Caribbean (romantic), Frozen (platonic), Monsters Inc (platonic).
2) the build up to Sora’s breakdown in the graveyard with emphasis on him being mocked for being weak by enemies (and lowkey even his friends). He grows more and more insecure and frustrated throughout the game.
And all I can think about is how these specific two themes are at odds in how they culminate in Sora’s sacrifice for Kairi.
Sora spends a majority of the game learning that, often, love means sacrifice. It means caring so much about someone, that you’re willing to put their life above your own- Most of the relationships he witnesses throughout each world involve sacrifice: Flynn cutting Rapunzels hair even though he can’t be healed, Meg pushing Hercules out of the way and getting crushed, will sacrificing himself for his dads freedom, Anna sacrificing her chance to save herself to save her sister, etc.
He is shown repeatedly that love is valuing someone more than yourself- prioritizing their safety over yours.
However, this is only true if you value yourself at all in the first place.
With Sora’s lack of self worth growing more evident to the point of him actually saying “without them, I’m worthless”, the plot actively devalues Sora’s sacrifice for Kairi. In fact, it goes out of its way to show that Sora would hurt himself for any of his friends when he actively risks himself to save their hearts after he ends up in the Final World.
Why would the story go out of its way to do this? Did Sora sacrifice himself because he loves Kairi so much more than everyone else? Or is it that he values everyone else, including Kairi, above himself? Did he feel compelled to believe that was the right thing to do *because* he has seen the script play out multiple times in the game and he thought this was his part to play?
I don’t really know, but it’s definitely food for thought.
I actually have more to add to this
Not only does the narrative actively devalue Sora sacrificing himself for Kairi- it actually provides a direct contrast, not only in the sacrifices in the other worlds, but in Riku defending Sora when they were the only two left.
Riku wasn’t trying to die to save Sora, he was risking his life to save him. There’s a difference. Even to his last living moment in that timeline, he was holding out for a chance for both of them to live.
But Sora? He went after Kairi knowing what it meant and didn’t look for a way out. He didn’t ask his friends for help or search for another solution. He was ready to die. Ready to be useful.
Riku let Sora go after Kairi thinking that Sora would fight for both of their survival. He didn’t realize the depths of Soras self-neglect. He said it himself when Sora crashed out - “you don’t believe that Sora. I know you don’t”. But Sora DOES. He absolutely believes he’s worthless without the others. Riku is so caught up in his own perception of Sora, that he can’t imagine his best friend (and love of his life) could be ignorant of his own worth.
Everyone has always believed that Sora is a fighter, someone who never gives up- but all of their evidence has always involved Sora saving others. No one ever imagined that Sora would actively give up on himself.
Which is kind of incredibly telling for how much Sora masks his true feelings. The kid actually killed himself by stabbing through his own heart in the first game. The writing has been on the wall this entire time, but everyone was so distracted by Sora’s blinding smiles that they never had the chance to read it.
I’m sick over this. I love this kid so much. Please, let KH4 be the game where Sora learns to fight for himself for once 😭
Was searching for Kingdom Hearts merch in a second hand shop when my father show up with a figurine.
Me: oh Axel
My father : no it's Lea
I guess I just lived a Kingdom Hearts scene irl
Riku is the most likely candidate for the Child of Destiny. He has the strongest direct parallels to Xehanort, who is another possible candidate, while also possessing a blinding light in his heart, much like Ventus, another contender and is confirmed to be born on the Destiny Islands. On top of that, in the story of the first game he is litteraly the chosen one.
That said, because of the events of the same game as well as Kingdom Hearts overall themes, I'm pretty sure the Child of Destiny won't end up being that significant. Kingdom Hearts talks a lot about destiny, but it's also very good at subverting destiny-based tropes.
Sora being the poster boy for that. Throughout the series, he's the biggest advocate for self-determination :
He becomes the Keyblade wielder instead of Riku, not because he was chosen by fate, but because his heart proved stronger in that moment. He believes in Riku's redemption even when Riku himself thinks his past choices have doomed him. Sora acknowledges and protects the existence of people who were never supposed to exist, such as Naminé, Roxas, and Xion. Then, in Kingdom Hearts III, he goes fuck the rules by using the Power of Waking to save everyone .
If anything, fate in Kingdom Hearts is often portrayed as a narrative constructed to justify or maintain control. The best example is the Book of Prophecies, which predicted the Keyblade War only to be it's cause. As well as Xehanort's self-important belief that he is destined to reshape the world becoming the very justification for all of his actions.
In fact, the only example I can think of where destiny is presented without an ulterior motive is the phrase "One Sky, One Destiny." And it's less of a prophecy than a thematic statement: despite the separation between worlds, they are all connected, a such no one is ever truly alone.
So, I don't think the Child of Destiny will ultimately be that big of a deal. If anything, I think it's more likely to be a red herring.
From the very start Kingdom Hearts has played around with genre conventions but unfortunately the translation obscured a major part of it.
They make this big deal of Sora being the 勇者 yuusha, the hero of the Keyblade, and yuusha is a very familiar word in Japanese fantasy. It implies a sort of destined or chosen hero. It's the word used for Dragon Quest protagonists and Link. They tended to translate it as 'Keyblade master', which not only became awkward later on, it made this detail harder to make out.
But it turns out Riku was actually the yuusha. Yet because of Sora's strength of heart, he's able to claim the Keyblade back. But this idea that Riku was supposed to be the hero is somewhat reflected in that Ansem, the main antagonist, is a foil to Riku, not Sora. In fact Sora has very little personal connection to him at all.
Chain of Memories really pushes it harder, and it's where the 'Keyblade master' translation really falls flat. The Organization's all like 'We've kidnapped Namine, so come on, hero, save the damsel in distress from us bad guys.' We all know how that goes.
Can you talk about your sora is kingdom hearts theory? That sounds really interesting
First question! Happy to oblige!
I already made a post about it here is a link.
But the TLDR is that with Kingdom Hearts been made of hearts it's probably can time travel meaning it could be created in the future. Artificial Kingdom Hearts are unstable so something is missing for them to work. And Sora happen to be really good at welcoming and protecting hearts in his own. That and all the sky, destiny and crown imagery make me think it's possible that Kingdom Hearts was created with Sora's heart as it's basis.
It's mostly me trying to make sense of this damn crown imagery Sora as going on since forever thought.
While Kingdom Hearts will never be the best-selling gaming franchise, or even Square Enix's best-selling franchise, it is a special kind of asset for any company to have.
Simply releasing a trailer brings back both old and new players, who then proceed to play through all of the games.
Few gaming franchises can repeatedly release new collections of the same titles and have it be seen as a sound business strategy, especially in the modern gaming industry.
It's just a very different type of revenue stream than what most franchises enjoy.
There something about "one sky one destiny" and the heartless appearing with Sora in Quadratum.
Was Quadratum not part of the one destiny ? But now it is? Because of Sora? Me think it's suspicious.