Queen needs more love. I genuinely do think that between the darkner bosses she's the most pure of heart. She just wants to make friends and take care of Lancer. Like that's so sweet.

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Queen needs more love. I genuinely do think that between the darkner bosses she's the most pure of heart. She just wants to make friends and take care of Lancer. Like that's so sweet.
ramb and tenna
gives a big big thumbs up
I really do think Ralsei is a people-pleaser. Although, I personally believe it could have been born from insecurity, low self-esteem and his conflict-adverse attitude.
Ralsei notably has a very low self-confidence, which oftentimes can mean problems with self-esteem; Ralsei was at first very preoccupied about Susie and Kris's impression of him.
This insecurity can make individuals attempt to conform their behaviors to fit into a box, overshadowing their true self because they fear being perceived negatively.
A people-pleaser puts all willpower to make others happy. Oftenly stretching themselves thin just to please, while depleting valuable time and resources for themselves.
They'll stifle their own necessities and preferences just to accomodate to other people. This suppression of self-expression can cause the individual to feel as if they don't know themselves at all.
Those years of focusing on Kris and Susie disconnected Ralsei from his own emotions and the like. In essence, a people-pleaser it's a 'personality' built squarely on serving others while neglecting oneself.
Because this is often driven by a deep-seated need for approval and validation, the constant praise received from doing things for others makes them feel like they are needed and useful. They'd think they have no purpose if they cannot help others.
Setting proper emotional boundaries is difficult for these types of people. They struggle to set limits due to strongly fearing disappointing others.
This also tends to make these people overcommit to activities or responsibilities others expect or request of them.
Another drive for people-pleasing behavior is the fear of conflict. This fear from Ralsei could easily be explained since he initially believed friendship was about "being happy all the time."
Over-apologizing is also another typical sign. Ralsei says “sorry” frequently, even for things that aren’t his fault. This type of response is the first reaction to conflict as a way to de-escalate the situation before the other person gets too mad.
These types of people are quick to feel guilty when something goes wrong, even when the situation was beyond their control.
Because they prioritize keeping others happy and avoiding conflict, these individuals resort to suppressing their own emotions and opinions.
Ralsei notably does this a lot. He tends to swallow his own opinions or smooth over tensions by minimizing his own hurt in order to keep the peace.
Seeking external validation is also another common behavior. The individual's sense of self-worth depends heavily on what others think of them.
Hence why they need reassurance that others aren't upset with them, frequently checking in to make sure people are happy with them, and adjusting their behavior based on perceived disapproval.
People-pleasers often find satisfaction in the altruism. Therefore, having others see them as 'selfish' is something they fear, as this might mean losing much-desired affection and acceptance.
Something noteworthy is that a lot of Ralsei's development throughout Chapter 3 redirects attention to his lack of self-confidence and autonomy. Serving as the factor that aids in unwinding his people-pleasing behaviors and helps him take back control of his life.
Normally, in the quizzes Ralsei chooses what the player picks. But, in the Doom Board, Ralsei picks different answers regardless of our input.
When Ralsei gets the chance to make choices outside of someone elses' approval, he can do things on his own, which is described by him as something he greatly enjoyed.
And, interestingly so, Ralsei's guts actually go up in Chapter 3, before going back to square one in Chapter 4.
if you're really sneaky you can climb pole mimics
1992 was a big year for mr. ant tenna
Sneaky joke from Toby Fox is that althought "fawn" commonly refers to a young deer or a light yellow-ish brown color, like Noelle's color palette, the term is also connected to "fawning", which is a trauma/fear response.
It's a common sign for people with this trauma response to stifle their opinions or preferences out of fear, which is something Noelle tends to do.
Fawning is also characterized by compulsive caretaking. People with the fawn response will attempt to de-escalate conflicts, even when it doesn't involve them.
They will fix or rescue other people from their problems, something Noelle does to a certain degree. (Even the times when it could be easily read as Noelle being overly obsequious to Susie, because of her crush.)
Of course, this behavior may come across as being overtly cooperative, agreeable, or selfless. But in reality, it's compulsive; in other words, the individual is aware of these behaviors, but they are unable to stop it. (Which can lead to resentment.)
Another common sign is being unable to say "no" to others. It's distinguishable from people-pleasing tendencies, because then it would imply some degree of deliberation, unlike the fawn response which is an unconscious process done in order to keep us 'safe'.
This could explain why Noelle is overly-accomodating to Queen's wishes, because she just cannot refuse.
This response is born from environments where enforcing boundaries, expressing anger, or wanting to get your needs met led to punishment or withdrawal.
This could explain why Noelle feels comfortable, or rather, safe, saying "no" to Kris and Rudy. Kris can be very respectful of someone's boundaries, and Rudy only wants what's best for Noelle and isn't harsh on her, unlike Carol. They are people she isn't afraid.
This could be why even after what happened with Queen at the end of Chapter 2, Noelle still falls short in trying to be more assertive at times. The fawn response is a deeply rehearsed pattern that can't be unwinded easily or inmediately.
Tenna: "It's my mental breakdown so I get to choose the song"
Song: Will Wood - The Main Character
Noelle and her friends!!
She’s so iconic, I love you Tenna Deltarune
Dess will attack Anybody and Anything that messes with her little sister
My favorite aspect in Tenna's writing is how accurately written his abandonment issues are, and how that negatively impacts his behavior.
Bereavement is recognized as distinct from abandonment grief. Someone leaving has the individual who was affected believing they are to blame for the rejection.
This type of grief erodes self-worth. Individuals may think that they are 'worthless', 'garbage', 'broken' or powerless to solve their problems. These are called "irrational beliefs."
Tenna does have these kinds of irrational beliefs, as shown right at the start of the Doom Board.
Because Tenna cannot be broken as an individual, he's not a toy. The burn-in is debatable as Susie doesn't mention it, or point it out. So it could just be another belief based on no evidence, which is fitting as they are referred to as 'irrational.'
His most notable weakness is being faced with any sort of situation that may lead to loss, rejection or disconnection. This is a notable symptom of abandonment trauma. He's incapable of tactfully persuading his employees to return, and puts up no resistance as they go.
As for rejection, he gets very visibly upset when Susie pulls back on him after hearing pieces of the call he was on. Which he starts to spiral over, even after you leave the room and come back as Kris.
He also exhibits avoidant behaviors. Such as when the heroes find Toriel, he hastily attempts to veer their attention to the Third Board. It's possible he was afraid of outright rejection from Susie, as he gets visibly discouraged when the heroes do not want to play any of his games anymore.
He's also kind of a people-pleaser. Such as when he tries to offer freebies or rewards unsolicited, as a means to keep the people around him happy.
His relationship with the faux Mikes is characterized by a very intense emotional attachment. He holds a very idealized view of "Mike", and expects him to meets his demands any time given. Not in a transactional way, just in a manner that exalts "Mike" as someone special to him.
He is devastated when one of the Mikes say they are gonna leave him behind aswell, saying he can let everyone go except for Mike. This could tell us that Tenna is very clingy to the people he loves, which often indicates an underlying fault, which is attachment issues.
He may even have certain codependent traits when it comes to Mike. Aside from the over-reliance, Tenna also seeks Mike for validation.
It's all just very faithful and accurate. Like the relationship dependance; though, abandonment issues can also lead to relationship avoidance, those are valid too. And I loveee it.
His lil Ramb
Changed my design for him just a bit