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@rice-t18
Oh boy, look likes it’s time for the FromSoftware tradition:
and they’re right, what of it?
it is generally considered harder then the other soulsborne games, theres no multiplayer so you cant call in help and other then a skill tree no real way to grind to get stronger if you run into a wall, lack of multipler means its not like it would upset pvp balance to have one player have it easier, theres already a harder difficulty setting, i know the “git gud” thing is funny and all but seriously theres really no reason not to have the game have an easy mode for peopel that need it
Sure there is. It’s called it being their game, they can make it how they want to, and if you arent good at it, dont play it. Its not a difficult concept. A lot of people play the Souls games without multiplayer to make it easier. Because the point of the games isnt to be easy. They just went all out with this one and decided to make it harder than the others because A) they can and B) they weren’t out to make something easy. If they WANTED to make it easier, they would have. Theyve made several of these games. They know how they work. They know how their players receive them. They knew what they were doing and in the face of all these people complaining that their specifically designed to be super difficult games, its no wonder they doubled down on the difficulty in this one.
End of the day, if you suck at a game, put on your adult undies and deal with it. It isnt gonna kill you to not play this game and the company is under no obligation to dumb down the game because a bunch of people who are mediocre at best at it want them to. It’s their game. They made it the way they want to. They SHOULD NOT bend to the current trend of gamer entitlement that demands that a company change something about a game because they want them to.
they could also just mkae the entire game a video of the main character literally eating shit, and they would have no obligation to change it, that doesn’t make it good game design , that doesent make critique of that fact invalid
get off your high horse, its a video game, video games are suppose to be fun, more people being able to have fun with the video game is objectively a good thing, and it has literally zero effect on your game because you wont be playing it on easy mode, so why the hell do you just not want other people to have fun?
There are THOUSANDS of fun games out there and a lot of the people that play souls games DO think the game is fun. So why does this one specifically need to be dumbed down so more people can play it without as much practice or skill? You dont NEED to play this spcific game out of the thousands, even tens of thousands, of games available around the world. If your fun hinders on this ONE GAME being easier, you have a problem.
And if this formula of game design wasnt good, there wouldnt be a demon souls game, 3 dark souls games (some of which have gotten ports and remasters), bloodborne and now this. That’s 6 games with roughly the same formula. If it was shitty, there wouldnt be 6 of them. These games are very popular and a lot of it has to do with how difficult they are.
You’re telling me to get off MY high horse? Youre the one saying that this game needs to change because its too hard and therefore not fun but step out of your bubble for 5 seconds to look around and see all the people that think this game IS fun. Then ask yourself why its so important that THIS SPECIFIC GAME change when, again, their are THOUSANDS of games you could consider fun that dont include this one. So why is this one SO egregeous? Because you wanna play and cant? Then dont play it. It not hard to not play a video game and if it effects you so deeply to not be able to play this one when a cornucopia of games exist in the world, you need to reevaluate yourself because you have a serious entitlement problem.
TL;DR People find souls games fun the way they are and with 6 souls style games out there, many of which have done well and have large fanbases, the company is clearly doing something right. Not every video game in the world needs to be tailored to everyone, and companies are individually free to make the games they want without bending to new wave gamer entitlement. Just because you dont think a game is fun doesnt mean truckloads of others think the same. Dont play it if it isnt fun for you.
you have provided literally no argument against an easy mode all you are doing is deflecting criticism by saying “well go play something else if you dont like it’ which could be said for literally any criticism ever , in fact it could apply here, if you arent enjoying my criticism stop complaining and go read a criticism you agree with instead
the game is not being dumbed down because again, literally nothing changes about the hard game you are playing, even if it was made the only option and it was turned into weenie hut jr, why do you care? as you have stated there are thousands of other games you could be enjoying?
heres the thing, i am playing the game, i am having fun, i would not use easy mode if it was added, but it should be there for people that want it, because again it would not compromise my fun in the slightest and it would let other people have fun, there is LITERALLY NO DOWNSIDE so why are you so against the idea of letting people enjoy the game? why do you hate fun?
And you have no real excuse for companies to be expected to add an easy mode, ESPECIALLY after the game has been released, other than some self righteous sense that you’re standing up for people. There’s no reason for the company to add an easy mode if they dont want to. If they wanted an easy mode, they would’ve put one in. The downside to them adding an easy mode is they’d have to sacrifice the integrity of what they made the game for in the first place by bending to the will of the new wave entitled gamers.
Face it. Youre just trying to get your fix of ‘im standing up for people and am therefore better than you are’. If youre having fun with the game, then good on you. But the game is what it is and there is ZERO reason the company should add an easy mode because a bunch of people can’t play the game the way they WANT you to play the game. The way the game was MEANT to be played. They spent a lot of time and energy to make this game the way it is and i dont blame them for not wanting to put in an easy mode so players can breeze past all their work when they built the game to be exactly not that.
If they were to add an easy mode because people demanded it, those people would use that inch to take a mile. To make more demands. To literally dox, death threat and suicide bait the creators of the game into doing what they want, which has been happening all over the place. You have no real argument as to why they should change their vision. Because more people could play it? Because more people would think it’s fun? Clearly the game was not meant for THOSE people. The company knows this. It’s what they wanted and there is nothing wrong with that because at the end of the day the game does not belong to you or to all those people. It belongs to them. It’d be like if someone came to your house and demanded you change things to make it more accessable to other people.
This game is THEIR house. It belongs to them and they can damn well do what they want with it in the face of a bunch of people whining about it.
And where did I hate fun? Hm? If you’re not good at the game and it isnt fun for you, dont play it. Dont give them your money. Go find a game or activity that IS fun for you. If people spent half as much time and energy supporting the stuidos that make things they like as they do trying to bad mouth the ones that dont and insist they have to change, things would be a lot more tolerable.
Again, adding an easy mode is just a way to pacify a bunch of people who are incapable of liking the game the way it is. If it was released with an easy mode then whatever. I have no problem with games in general having easy or auto modes or whatever. But there are people demanding an already created and released game change for them instead of spending a few minutes trying to find something that they WOULD find fun.
You want easy modes in games? Fine. But demanding an already released game add it in after the fact is just a way for you to get your little fix of ‘Yeah. I’m standing up for people.’ When really all you’re doing is leading crendence to people who refuse to step two inches to the side to find something else they’d enjoy. How about spending some of the energy it takes to try and talk down to me and tell me why this game should TOTALLY have an easy mode added in and start finding people angry at the difficulty and steering them toward things that they might actually like? A little positivity probably wont kill you.
“ sacrifice the integrity of what they made the game for “ they made the game for people to have fun and to make money, that is what literally every game is made for, nothing is sacrificed because there original vision is still 100% in tact
again if it doesent make the game less fun for you why should they not be allowed to have fun with THIS game? you know the people that want an easy mode do have fun with the game right? thats why they want a mode that would let them actually play the entire thing rather then getting stuck and frustrated a third of the way threw because some people really like sekiros gameplay without being super good at it, also are you on the dev team? no? then you dont really know who they made the game for do you? your assumption that they intended it only for hardcore tryhards is completely baseless
seriously there are no downsides other then a bit of time investment to add it(which would mainly just be upping the players stats and lowering some enemy stats, maybe remove one or two enemy’s from areas and increase the number of frames you have to counter attacks) and many up sides, both to the players and to from soft and yes even to you, in addition to just, letting less skilled players enjoy the game, those players will also build up skill as they play on the easier mode, which will let them “git gud” enough to be able to then enjoy the “intended experience”, and oh look now those players got into this kind of game, both adding more people to the community and importantly: more people buying these games, which means more money for fromsoft, increase likelihood of a sequel/dlc and the likelihood other devs will make games in this niche, so looky there now theres more games in the genre you enjoy, and it cost you quite literally nothing
we arent demanding anything, we are making a criticism, a suggestion , nobody is being doxed, there are no death threats, you pulled that completely out of your ass because again you have no arguments againts an easy mode other then “they arent required to” which nobody is saying they are, obviously if they do add an easy mode or not is there choice, but im pointing out why it would be a good choice to make, not holding a gun to Miyazakis head there is a big difference between saying “you should do x” and saying “you MUST do x”
Anyways there’s nothing wrong with niche games where the difficulty is the main selling point and developers are under no obligation from gamers with entitlement and/or holier than thou complexes to change that. Have a good night.
anyway only good can come from expanding said niche or to improve on already good games just because some idiots want to circle jerk to how hard a game is and tell people “git gud”
FromSoft has no obligation to change their vision for the sake of expanding a market or making the game more accessible. It’s their game, their vision. Leave them alone. Instead of demanding a studio that’s built around supplying difficult games without compromise create an easy mode, maybe demand other studios make games more interesting and vast and high quality like FromSoft that design around accessibility. I bet we wouldn’t even be having this conversation if there were studios equivelant to FromSoft’s quality of game design that can be seen as alternate for this type of gameplay and world building.
This is like if a coffee shop in town had the best coffee and everyone wanted to drink it, but not everyone could afford it. But instead of just demanding that the market change to better suit consumer desires, the customers wrote articles about how this coffee shop should lower their prices so more people could drink their coffee and enjoy it.
TL;DR: Don’t demand FromSoft make an easy mode so their games are more accessible, demand other studios git gud and make better games to compete w FromSoft.
mighty long sentence for someone who is apparently illiterate, as i already said WE AREN’T DEMANDING ANYTHING, there are no threats, there are no boycotts, nobody is holding a gun to Miyazakis head, it is a SUGGESTION on how to improve the game, so if your only counter argument is “they don’t have to” you do not have an argument because we aren’t saying they should be legally required to make the change so you are arguing against something nobody said, because no suggestion HAS to be followed, that doesn’t mean its a bad suggestion
First of all, thanks for calling me illiterate because you saw the word “demand” once in my entire response and just assumed I meant “demand” in the most literal way and ran away with it. Very cool. Take a step back and see what I’m trying to convey with a calm head. “but seriously theres really no reason not to have the game have an easy mode for peopel that need it” is hardly a kind little suggestion. You are essentially implying that the devs are being inconsiderate for not making their vision accessible to everyone.
My “they don’t have to” isn’t my only counter argument, I have multiple. I just didn’t feel like typing out more than what I felt was necessary to end this tired conversation I see every time a FromSoft game comes out. And for someone so obsessed with responding to arguments, you haven’t really confronted the argument of “They don’t have to”. Honestly, answer it. Why does this conversation show up every time FromSoft releases a game? Why does FromSoft have ANY obligation OR expectation to make their games have an easy mode? I’m not making the argument that they have to legally change how their game is designed, I’m making the argument that it’s silly to ask of the dev team who’s identity was essentially founded on uncompromising game design to compromise on their vision. Not all forms of art/entertainment have to be accessible to everyone, and that’s fine. I would like to go on about why they SHOULDN’T add an easy mode, but I’ll hold off on that for now. Because if we want to talk counter arguments, let’s talk:
— “they made the game for people to have fun and to make money, that is what literally every game is made for, nothing is sacrificed because there original vision is still 100% in tact” your argument here assumes that 1) they made this game for people to have fun and make money 2) by adding an easy mode, their original vision is still 100% in tact
These statements assume that they have no artistic goals in their design. You think a director like Miyazaki that touches literally every single aspect of this game from sound design to lore, is just about fun and money? It’s very clear he has a very artistic and specific approach to his directing. This also assumes that the difficulty and struggle is not part of the core theme that these games communicate. Every single story is about experiencing death and pain countless times, and being reborn to do it again whether you’re an undead trying to rekindle the flame, or a hunter returning to the dream. These games are purposely difficult not just for shits and giggles. Miyazaki himself has said that the games are meant to be “difficult, but not unreasonable”. The high difficulty is there to represent the character’s struggles and insurmountable odds. Miyazaki takes video elements such as death, respawning, and new game+ a context within the lore. I can go on and on about why difficulty is an important piece of storytelling and atmosphere building but let’s move on to the next argument.
—
“seriously there are no downsides other then a bit of time investment to add it(which would mainly just be upping the players stats and lowering some enemy stats, maybe remove one or two enemy’s from areas and increase the number of frames you have to counter attacks)”
Wow that is quite the oversimplification of how game design works, how a gaming company works, and how much time and money and work it costs to create a secondary mode. ESPECIALLY with a director like Miyazaki at the helm. Do you genuinely believe that someone as insanely meticulous would let a secondary game mode just be a numbers adjustment? And there are plenty of other factors that decide how a game is designed. The marketing team would ask “Would adding an easy mode make our diehard player base upset? What is the cost-benefit analysis on this move to add this mode?”, investors would worry if adding another mode is worth the time and money in additional sales and guaranteed backlash to justify adding this mode? There’s a lot of moving pieces. It’s not just Miyazaki in a room with a laptop changing some numbers on a spreadsheet to unlock easy mode.
—
“and importantly: more people buying these games, which means more money for fromsoft, increase likelihood of a sequel/dlc and the likelihood other devs will make games in this niche, so looky there now theres more games in the genre you enjoy, and it cost you quite literally nothing”
I don’t think FromSoft is having any trouble getting people to buy these games. On release, Sekiro was the fourth most played game on Steam, and handily beat RE2′s and DMC5′ release days.
This argument also assumes that adding an easy mode to a game from a studio that is synonymous with difficulty (e.g. the Dark Souls of [insert genre here] marketing strategies]) wouldn’t diminish their brand. Uncompromising difficulty is what people immediately think of when they think of a Souls game. You think the company would want to diminish that kind of brand strength? When they released Dark Souls, it wasn’t called the “Prepare To Die, Unless You Selected Easy Mode Then It’s Not That Bad Edition”. Difficulty is strongly intertwined with their marketing and brand recognition.
Also, other devs are already following suit and creating games within this niche category and seeing success. Where do you think games like Salt & Sanctuary, Nioh, and the mega-succesful Cuphead found their traction? And look, Cuphead included an easy mode without FromSoft ever having to compromise. We’re all winning here!
—LIGHTNING ROUND—
“also are you on the dev team? no? then you dont really know who they made the game for do you? your assumption that they intended it only for hardcore tryhards is completely baseless”
Your assumption that they didn’t design this game for the tryhards in mind is also baseless. Has FromSoft made ANY moves to appeal to gamers that aren’t here for the punishing gameplay? Actually I’ll do you one better, here’s a quote from Miyazaki saying how he would like to maintain the difficulty because there is a message behind that struggle that he would like to convey:
“…and I am thinking about how to make everyone complete the game while maintaining the current difficulty and carefully send all gamers the messages behind it.“
—-
Now back to your main argument that there is no reason for FromSoft to include an easy mode. I’ll just give one for now: There is no way to satisfy both the player’s desire for easiness and the dev team’s artistic interpretation of how difficulty should be intertwined with the story. If a dev team’s vision sees difficulty as an important factor in the storytelling and gaming experience, then how can they trust the player to balance out the difficulty for their own preferences? If difficulty is a part of their world building, giving the player control over difficulty takes the story out of the dev’s team hands.
Here’s what I think of your position on this. I think you are disregarding how much time and effort it takes to create a game. I think you are disregarding how many moving parts are involved in game development. I think you are disregarding the artistic vision of the dev team. I think you should read this interview from Miyazaki himself then think over your past criticisms.
Honestly, I think this entire blow up is rediculous! Game companies absolutely should include an easy mode whether it’s for younger gamers learning game mechanics or it’s for more casual gamers who want to focus more on the story. Easy modes should be an industry standard and no one is disregarding the work devs do. My fiancé is a game dev here in San Francisco and makes his own games in his spare time. I see the time and effort he puts in everyday. I myself work in the tech industry. Here’s the thing. Games aren’t just about the devs… it’s an entire team that puts together a game. That includes people on staff that push for player features and should be pushing for accessibility. The whole ‘git gud’ mentality is uneccesarily exclusionary. Additionally, you don’t bank years of production time in a game just to exclude part of your potential player base.
They aren’t required to put it in but they should be putting it in and people’s attitudes about new wave gamers and putting it down is rediculous. We should be happy new people are picking up games because that means loved franchises and new favorites can keep being made years to come.
BTW I saw it mentioned that some things just weren’t in the devs vision that they just didn’t want that. That’s not necessarily true. In many cases devs can get tunnel vision and focus solely on certain areas and let other things fall to the way side. Part of my whole job is to recenter them and get them to pick those back up because it makes the product more well rounded. My fiancé has even released games and people contacted him requesting an accessibility feature because it hampered them playing the game my fiancé had worked so hard on. He was actually embarrassed that it was something he had let fall to the way side and looked for ways to add it in.
Making games that are so hard that your potential player base can’t even play them is not only exclusionary but it’s stupid. You need new players to carry the franchise.
I can agree on a broader sense that games SHOULD be more accessible. I’m not saying that they shouldnt. What I’m saying is that FromSoft is often at the center of this discussion which is unfair to them because difficulty is often at the very center of their narrative and design philosophy. To take that away is to take away their vision.
Business is not always about making something that appeals to everyone, sometimes it’s about capitalizing on a niche market which is what FromSoft doing and there is nothing wrong with that. I have no issue with easy mode in other games like DMC5 or RE2 if we’re talking games released this year to keep it relevant, in fact I encourage. I just think people that think adding easy mode to a FromSoft game isn’t dilluting their brand and vision are looking at the issue rather shallowly.
Again, I’m totally fine with easy modes being in games, in fact I encourave it, but FromSoft is a rare exception because difficulty is in their identity and story/game design.
I can certainly agree with you on the fact that yes some games do fall into a special category where being hard is apart of their design. All of your points here are completely fair ones. My original response is directly related to a broader sense and the ‘git gud’ mentality displayed by some other commenters as well as hostility that is shown to some gamers. That being said, all of your points here are salient ones and I can definitely agree with you on these.
On the early morning of december 17th im going to post the peanut butter baby, an image rich in skin tone pixels, like 50 times in a row, and get banned
They dont like it already
Hold on lemme post another one
Like clockwork
this is legit how kink critical wankers on this site sound like
a requiem for all the fallen nsfw artists
Me to american animation: I know your stories are great buy why does your animation suck so bad?
American animation: We have to create simplified characters to make the movement faster and more creative and interesting.
Me glancing at Japan:
Me: k.
french people talk english like they lost all their teeth and self respect
american and english people cant talk french at all. who sucks toes now huh
im from quebec osti de tabarnak
Chuj ci w brzuch.
Spusczamy mu wpierdol chłopcy
Aaa……… jak suce ten tego to…. hehe..
My poruchamy chętnie….
now just WHAT in TARNATION are yall yammerin on about?
video game christmas music
back to school shopping for a backpack
don’t forget your pencils!!
and your lunch
and your asswhoopen nerd
"if you could have any videogame ability what would it be?"
do you ever have a good url just to flex on 90% of tumblr users
Me: Small but knowing
you don’t be knowing what the top shelf looks like
Fixed