Underneath this skin are layers of tissue and nothing else. The soul intended for this body resides in a distant past which can no longer be relived.
Harmonica (via psych-facts)
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@rileylowellprojectparanoia
Underneath this skin are layers of tissue and nothing else. The soul intended for this body resides in a distant past which can no longer be relived.
Harmonica (via psych-facts)
I wanted to tell you that wherever I am, whatever happens, Iâll always think of you, and the time we spent together, as my happiest time. Iâd do it all over again, if I had the choice. No regrets.
Cynthia Hand, Boundless (via wordsnquotes)
I guess thatâs what saying good-bye is always likeâlike jumping off an edge. The worst part is making the choice to do it. Once youâre in the air, thereâs nothing you can do but let go.
Lauren Oliver, Before I Fall (via wordsnquotes)
Strength does not come from winning. Your struggles develop your strengths. When you go through hardships and decide not to surrender, that is strength.
Arnold Schwarzenegger (via psych-facts)
Life, with its rules, its obligations, and its freedoms, is like a sonnet: Youâre given the form, but you have to write the sonnet yourself.
Madeleine LâEngle, A Wrinkle in Time (via wordsnquotes)
Perhaps you will fail, perhaps it will be useless, valueless in the end; but do not underestimate the value of the feeling that you tried your best.
James Andrew Cosby (via psych-facts)
Yuya Nagai Character Designing & NieR Automata Interview
What are the main points when you work on a characterâs design?
I donât start from the lineart; I directly paint my character with colors to decide on the perfect silhouette. Once âm done with colors, I draw the lineart right on top. When starting from a lineart on a white canvas, it is difficult to understand the weight and shape of the objects. So I would strongly recommend to start from the silhouette first.
What is the best way to study in order to become a character designer?
I think itâs important to take a look at different things in order to broaden your range of design. For example, if you have only seen anime until now, you may want to watch live-action movies or overseas dramas. To hone your sense, it might be useful to take an interest in fashion too. Try to get passionate about different things, even if your knowledge about them is shallow. If you stick to only one genre, youâll end up becoming a flat character designer.
I think young people might have trouble finding their own style. What would you recommend them to do?
Donât try to create something original at all costs. In order to create a character that the world will love, youâll have to use some fixed elements. However, even if only one of those elements reflects what you like⌠Thatâs just perfect. Also, I think that it is better not to compare yourself with others. Youâll end up getting stressed and sick. Donât care about others, develop your own style and treasure it!
You have worked on several characters in NieR Automata, such as the commander of the YoRHa troops, Adam and Eve and Anemone. Would you mind telling us something about it? Is there anything you found hard?
Working for NieR:Automata was a pretty smooth job. I was the one to ask the client if everything was good, for the most part. However, only the robots character called Pascal has been repainted many times. I like high-tech mechanics, but I had never drawn retro robots before, and thatâs why Mr. Yoshidaâs retake was amazing. I think he fixed it about 20 times.
Did you receive precise indications on how to design the characters?
Not really. For Adan and Eve, all I got was âleather trousers & shirtsâ, âlong hair and short hairâ and âsilver hairâ. It would have been hard to create a memorable character with only leather pants and a shirt, so I added some fish scales and other details to make them look stronger and more mischievous. I wasnât forced to give them tattoos, so I created different patterns: no tattoos, only on their arms, only on the upper part of their body and so on. Those who played this game probably noticed, but you know how Eveâs tattoos get bigger and bigger? Thatâs to show all parts of my design in a limited space.
Please tell us what you focused on when designing the characters for NieR:Automata!
I wanted to make the commander similar to 2B, so I decided to make her just as voluptuous. For Adam and Eve I aimed to a design that might appeal to girls. I wanted to make those characters attractive for girls! (laughs) I gave Anemone a basic face. I thought once all the characters were finished there was the risk that they would end up very similar. However, since the camera doesnât get too close, itâs quite hard to understand from a distance.
Source
We go about our daily lives understanding almost nothing of the world. We give little thought to the machinery that generates the sunlight that makes life possible, to the gravity that glues us to an Earth that would otherwise send us spinning off into space, or to the atoms of which we are made and on whose stability we fundamentally depend. Few of us spend much time wondering why nature is the way it is; where the cosmos came from, or whether it was always here; if time will one day flow backward and effects precede causes; or whether there are ultimate limits to what humans can know. What is the smallest piece of matter. Why do we remember the past and not the future. And why there is a universe.
Carl Sagan (via wordsnquotes)
Youâre lying if you say that youâve never loved anything to the point of pain.
incandescentghost.tumblr (via psych-facts)
Thatâs when I realized what a true friend was. Someone who would always love you - the imperfect you, the confused you, the wrong you - because that is what people are supposed to do.
Unknown (via onlinecounsellingcollege)
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Clear your mind here
Begin doing what you want to do now. We are not living in eternity. We have only this moment, sparkling like a star in our handâand melting like a snowflakeâŚ
Francis Bacon (via wordsnquotes)
Sleep Paralysis | Ep. 1 of Psych2goâs 12 Disturbing Sleep Disorders Series
Weâre super into this new psych series by Psych2Go!Â