I pinned this post because I am hit tumblr page scleraxonian and I like being hit tumblr page scleraxonian.
noise dept.

Kiana Khansmith
let's talk about Bridgerton tea, my ask is open

blake kathryn
"I'm Dorothy Gale from Kansas"
One Nice Bug Per Day
★
Jules of Nature
Aqua Utopia|海の底で記憶を紡ぐ
h
NASA
untitled

oozey mess
Misplaced Lens Cap
Today's Document
Xuebing Du

if i look back, i am lost
Interview Vampire Daily

tannertan36
I'd rather be in outer space 🛸
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@scleraxonian
I pinned this post because I am hit tumblr page scleraxonian and I like being hit tumblr page scleraxonian.
Toby Fox Post-Chapter 5 Bluesky Post
Poast
just found out that one of susies easter egg haircuts in one of the fights gives her locs we win again let's fucking goooooo
i am delighted that we are all so excited for black susie
and it's also literally just the playtests, it's not gonna release the way it looks now. if you see anything you want to keep or change now's the time to send that feedback!
V6 will have no effect on the addition wars because it’s so ass
In what way? Actual question from long time V20 fangirl planning to switch when it comes out. I think it looks cool
Personally I think these two are kind of encapsulate my issues the best. V6 is making combat more of a priority and is now changing it from purely using d10s to using all dice. That, plus the clans feeling more like classes makes it feel like paradoxes “vision” for V6 is just vampire d&d.
And this is hitting right after the collab, which I’m also not a fan of. I don’t know, it just feels like paradox doesn’t care about what makes VtM special, but rather they want to make it conform to what they think would be successful.
You're misunderstanding what it says with "players roll almost all the dice", that doesn't mean players are rolling d4s, d20s, and so on like DnD. It means that the Storyteller no longer makes most rolls and players make them instead. It's fairly similar to the dice pool system from past editions The criticism about clans feeling more like classes is one that's more fair. I certainly plan to give feedback at my playtest tomorrow that they should have Clan Traits and Clan Beasts added to a general pool that anyone can pick for their characters, with the ties to specific Clans being a general suggestion rather than a requirement. It's an Alpha probably 1-2 years out from the main release so hopefully they take feedback on that. Based on my impression it seems like a common complained with play testers. Probably the biggest complaint
I mean I will admit there are some positives as well, I actually think three is the magic number when it comes to types of magic vampires can do, and the fact that each of the magic disciplines are in clan disciplines for two clans each is great balancing.
Combining Chimerstry and Koldunic into Telurgy makes sense, I like seeing Giovanni back (hopefully they’ll do something with the 2028 deadline for the treaty between them and the camarilla), Having Tremere have access to two separate types of magic is also a good choice. I’m actually not too opposed at the idea of being able to choose between multiple disciplines. However I think that it would be a tough act to balance that properly.
Still though, making combat “equally as important” as social rp is a very concerning development, and doesn’t bode well for the design philosophy of v6
I will report back after playtesting it tomorrow. Combat has been ass in every edition of Vampire imo. I got the impression from the book that combat was only one category of "physical challenges" that are now meant to be equally important to social challenges. Still not even sure about that because VtM at least at my table is like 90% talking to people. There was an example in the book about how it could model chasing a runaway ghoul across a rooftop instead of combat but... we'll see Maybe it's more GM fiat as to whether to prioritize combat or social encounters more? I mean, if I was GMing it, I'd keep combat pretty rare, personally... Gahhhhhh tomorrow can't come soon enough, I need to see how this game actually plays. I can only glean so much from reading the rulebooks
Report tomorrow soldier o7
and it's also literally just the playtests, it's not gonna release the way it looks now. if you see anything you want to keep or change now's the time to send that feedback!
V6 will have no effect on the addition wars because it’s so ass
In what way? Actual question from long time V20 fangirl planning to switch when it comes out. I think it looks cool
Personally I think these two are kind of encapsulate my issues the best. V6 is making combat more of a priority and is now changing it from purely using d10s to using all dice. That, plus the clans feeling more like classes makes it feel like paradoxes “vision” for V6 is just vampire d&d.
And this is hitting right after the collab, which I’m also not a fan of. I don’t know, it just feels like paradox doesn’t care about what makes VtM special, but rather they want to make it conform to what they think would be successful.
You're misunderstanding what it says with "players roll almost all the dice", that doesn't mean players are rolling d4s, d20s, and so on like DnD. It means that the Storyteller no longer makes most rolls and players make them instead. It's fairly similar to the dice pool system from past editions The criticism about clans feeling more like classes is one that's more fair. I certainly plan to give feedback at my playtest tomorrow that they should have Clan Traits and Clan Beasts added to a general pool that anyone can pick for their characters, with the ties to specific Clans being a general suggestion rather than a requirement. It's an Alpha probably 1-2 years out from the main release so hopefully they take feedback on that. Based on my impression it seems like a common complained with play testers. Probably the biggest complaint
I mean I will admit there are some positives as well, I actually think three is the magic number when it comes to types of magic vampires can do, and the fact that each of the magic disciplines are in clan disciplines for two clans each is great balancing.
Combining Chimerstry and Koldunic into Telurgy makes sense, I like seeing Giovanni back (hopefully they’ll do something with the 2028 deadline for the treaty between them and the camarilla), Having Tremere have access to two separate types of magic is also a good choice. I’m actually not too opposed at the idea of being able to choose between multiple disciplines. However I think that it would be a tough act to balance that properly.
Still though, making combat “equally as important” as social rp is a very concerning development, and doesn’t bode well for the design philosophy of v6
and it's also literally just the playtests, it's not gonna release the way it looks now. if you see anything you want to keep or change now's the time to send that feedback!
V6 will have no effect on the addition wars because it’s so ass
In what way? Actual question from long time V20 fangirl planning to switch when it comes out. I think it looks cool
Personally I think these two are kind of encapsulate my issues the best. V6 is making combat more of a priority and is now changing it from purely using d10s to using all dice. That, plus the clans feeling more like classes makes it feel like paradoxes “vision” for V6 is just vampire d&d.
And this is hitting right after the collab, which I’m also not a fan of. I don’t know, it just feels like paradox doesn’t care about what makes VtM special, but rather they want to make it conform to what they think would be successful.
This is the first and only time this note preview feature has landed. the faint whisper of mike lurking in the shadows
I like how this post is still going around long after it’s outlived this entire website feature
and it's also literally just the playtests, it's not gonna release the way it looks now. if you see anything you want to keep or change now's the time to send that feedback!
V6 will have no effect on the addition wars because it’s so ass
Legendary algo pull
American leftists in 2026: my government wouldn't support killing people if Jews didn't secretly control it
Tumblr user scleraxonian
I AM TUMBLR USER SCLERAXONIAN. #THEWALLS ARE CLOSING IN ON ME. FEAR FEAR FEAR FEAR FEAR FEAR FEAR
I am tumblr user scleraxonian. #thewalls are now opening up. Relief relief relief relief relief relief relief
I see art you made of Andrei with a man. Why did you decide to make that? He seems straight in game. It is weird how many people do other.
this is so fucking funny
Weird huh, sit with that discomfort for me, and then blow me and get into something safe and heterosexual like veggie tales, goth media isn't for you.
Kris is on death's door and they still can't pass up the opportunity to jokingly make flirty eyes at Susie
I like the Japanese for this one a lot too:
* Though I didn't think about what to do after that.
* ... stop making a face that says 'I'm thinking about it'.
Susie always getting Kris to think about a future with her by accident😔
The poor children
Guys, I had a bug when playing Weird route. Who knows why Kris and Noelle became Starwalker and Rouxls Kaard?
And I saw on how someone noticed the following sprites in the Deltarune files
This is real weird route. Weirder than we could have expected