@chrobinrickhen:
obsessed with how every time you talk about this game in such depth it always ends with saying something homo erotically explicit about shez because thats exactly how i think about it too
LIKE TBH.... HE’S KIND OF SEX.
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@shadowflash
@chrobinrickhen:
obsessed with how every time you talk about this game in such depth it always ends with saying something homo erotically explicit about shez because thats exactly how i think about it too
LIKE TBH.... HE’S KIND OF SEX.
Back to writing about FEW3H you guys. Yaaaay! 🎉
Anyway, going to talk a little bit about the Buddhist vs. Catholic conflict portrayed through the beef Shez + Arval and Byleth + Sothis have with each other. But I mostly want to discuss how the game takes us players through different cycles of life (each playthrough of a route) with a grander goal of escaping it and approaching heaven.
Like, the Yaaay Byllie route (commonly dubbed as the “true” ending for what I think are ultimately uninformed reasons) could actually read as a transcendence from Samsara / escape from the cycle of life and death -> journey towards heaven / Nirvana (Byleth’s unique advanced class) through a very literal companionship with its manifestation, while the Kill Byllie route follows into another turning of the wheel (the next playthrough).
Spoilers will obviously be discussed under the cut -
trying to get back into things BOOKS really. but being job-brained is taking my mind away from leisure and it sucks so bad. luckily i'll be moving into a more laid back(?) position next month and by the grace of god himself, i'll be permitted the attention span that i need to indulge. smile.
to elaborate, i think having a full time job is making me feel as though i need to "hurry" when it comes to relaxing -> so i don't actually relax -> i get into chasing short term highs via gacha game nonsense -> time is lost to said nonsense because i don't have enough time or energy to meaningfully indulge in much of anything anymore. it's kind of really depressing. but my schedule will open up with this new job.. so hopefully things will change for me in nice ways.
trying to get back into things BOOKS really. but being job-brained is taking my mind away from leisure and it sucks so bad. luckily i'll be moving into a more laid back(?) position next month and by the grace of god himself, i'll be permitted the attention span that i need to indulge. smile.
Intelligent systems probably took the idea for 3H to koei tecmo because of them basically being one of the biggest adaptors of Romance of the Three Kingdoms as an IP but it also exposes the hood of their storywriting conventions. I think a lot of The Discourse(tm) we had for years exposed a fundamental misunderstanding when it came to what they were pulling from. Namely, grafting a very popular asian war narrative onto Europe and trying to obscure this with poorly thought out plot points (Those Who Slither in the Dark).
The dynamics of Wei, Wu and Shu as written in KT's primary adaptation Dynasty Warriors can be pretty easily related to each Lord and the general blueprint of their story arc and how they're supposed to be perceived. Romance of the three kingdoms is a prolific novel that's been referenced into the ground and everyone's interpretation of it is going to be different so I am purely sticking to how koei represents each of them and not any possible inconsistencies re: the actual story itself.
For one thing, unification is viewed as an inevitability no matter which route you pick. Much like how in the Three Kingdoms the ultimate goal of each faction was to unify China under their banner, depending on your choice of lord Fodlan presents itself as a single unified continent rather than the splinters of kingdoms it was in the past. In every route except Edelgard's much of this power goes through Byleth and a "reformed" church. Whilst in Edelgard's the kingdom is beholden to Adrestia until she structures it into a republic and abdicates.
i just wanna say i absolutely love ur 3 hopes essays they are so good and really made me love arval & shez even more. big brain hours here clearly
omg...
thank u so much!!
damn you gatcha for getting my ass so hard. also. the next m!shez unit better have more arval mentions.. or better yet.. be a fallen unit with epimenides going a little crazy
the way arval is still thinking about shez despite having gained a body of their own.. wow.. partners in destiny forever..
also: a piece of their lv40 dialogue that stood out to me
waaah ;__;
oh we are not getting dlc are we
Thank you @wolf-willow for the correction as well as your addition to the replies! I would've sent you this thank you in the reply section of the OG post but since this is a side blog, the msg would’ve come from my main ;o;
For anyone who's suspicious of the idea that future Three Hopes DLC could include a new route entirely, the art book has that section titled "Blackened Embers".
I've seen some comments about how it could just be a random section for miscellaneous characters that don't belong in any of the three main factions, but I think it's important to point out that "Blackened Embers" follows the naming style of all the available routes not just in English but in Japanese too! Actually, for the latter, all sections are actually titled "chapters" / 'の章' like so:
Scarlet Blaze - "赤焔の章" / lit. 'Red Flame Chapter'
Azure Gleam - "青 燐 の章" / lit. 'Blue Will-O’-Wisp* Chapter'
Golden Wildfire - "黄光の章" / lit. 'Yellow Light Chapter'
Blackened Embers - "黒焦の章" / lit. 'Black Char Chapter'
The section itself contains artwork of the Ashen Wolves, portraits of some notable TWSITD, church + misc. characters, as well as Byleth + Jeralt's portraits. Very interesting!
If you would like to see what the Blackened Embers section contains for yourself, you can here. (twitter page link). It appears as the last major section.
These links go through the art book in its entirety so be wary of spoilers!
* -> The 憐 kanji can mean pity, compassion, (having) mercy. Azure Gleam sticks out from the rest of the chapter titles because of this!
* -> 9/4 Edit: Thank you @wolf-willow for catching my misread as well as adding what I think is an important observation!
just a note because I think it's neat! the AG character is 燐, not 憐. (those two are really rough in certain fonts...) the association is with onibi/will-o'-wisp, which might have been picked just for being blue, but I think also ties into Faerghus themes about the dead. all the current route names include 火
The prevalence of 火 / the ‘fire’ radical is really cool! It may be included because, well, Fire Emblem™ but it could also be an element that is meant to communicate.. something.. about Byleth + Sothis (should you be in the know as a player coming from Three Houses)..? Perhaps it is: To go out of the way to recruit them first before, well, not recruiting them. I mean, the game does quite a bit to push you into recruiting Byleth at least once (per route if you want all the relic-y weapons) (then, from unlocking Arval as a renown character in a subsequent NG+, not recruiting them at least once for access to Arval’s special paralogue).
And I couldn’t figure out a place to fit this in properly, so I’m putting it here: And it seems like 光 / hikari / the kanji for ‘light’ doesn’t have the 火 radical in it but its variants definitely do! (which is to emphasize that yes :D the inclusion of 火 is consistent)
I'm certainly not the first person to point this out, but yeah I also think it's neat how 3Hopes gameplay integrates the whole "Byleth and Shez are functionally opposites" idea. The most obvious examples to point to are:
Divine Pulse (time manipulation) vs Shadowflash (space manipulation)
Nirvana (divine associations, Byleth's personal class) vs Asura (anti-divine associations, Shez's personal class).
This is a smaller kind of opposition to note but what I specifically want to point out is how the first offensive magic spell Byleth learns in 3Houses is "Fire" when reaching a D rank in the Reason attribute, while the default offensive spell Shez has access to is "Blizzard". Yes, Fire = Flame Crest = Fire Emblem™. Yes, this is a spell a bunch of units first learn when leveling the Reason attribute. But I think it'd be nice if it served as a nod to the "warmth" that lies within. They obviously love their father and they care deeply for their students. And their supports with, like, basically everyone indicate that they don't really have a problem with getting through to the deeper parts of their hearts / beneath a character's surface-type stuff.
Inversely, I wonder what innately knowing "Blizzard" can say about Shez? Perhaps it can similarly be a nod to the metaphorical wall that surrounds their heart (a kind of coldness..?) and their comparative lack in ability to see beneath the surface other characters front (as Arval points out in the prologue). Yes, throughout the course of the story and regardless of route, they do form solid bonds with their allies but those bonds aren't as intimate as the ones Byleth can (or tbh: is allowed to-) form.
I know a big part of Shez is that the death of their mother and the nature of their career as a mercenary function as the leading influences to their resignation that people are destined to come and, importantly, go. Honestly, Shez reads as at odds with themselves over this. Despite stating how partings are something that come naturally to them, their actions indicate that they're still looking for a place to belong, something that could validate their life. I mean, they're quick to make friendships in their chosen faction and they clearly value those relationships as well as the place they end up carving for themselves within their community. There's also their default death line which I believe speaks to the spirit of this:
"Did my life even have meaning?"
You know, following the whole "innately knowing blizzard = guys look at shez's emotional walls" idea, I think their heartfelt letter becomes more interesting. Shez's words indicate that by the end of each route, they maintain a sense of loyalty to their friends and is willing to fight alongside them for the battles to come -> which could be interpreted as a sign that said walls have come to thaw quite a bit!
Of course, they also ask to not hold it against them if they leave from time to time to have their own adventures so it's not like Shez completely abandons the whole "wandering spirit", or more accurately, "migratory bird" (I've seen a few people refer to their nature like this) thing they have going on.. Which I honestly like a lot! It feels consistent to where we leave off with their character. I also believe their letter ends on a wonderful sentiment that acts as a sort of response to the question they have in death:
"Right here, right now is where I live and breathe."
To elaborate: "Where do I even belong? / Does my life even have meaning?" "In the right here, right now. / Of course it does! I'm still standing aren't I."
Back to Byleth. Surely there can be more to be said about how Byleth learns "Ragnarok" when they reach rank A in the Reason attribute given that their new unit in FE:H's special is very clearly planet buster-y in its imagery so. Well. Now what.
i think i saw someone point this out already but it is actually pretty interesting that arval is nonbinary while epimenides is A Guy. if i remember the post correctly it was something in the spirit of "isn't it funny that the game implies that some guy (epi) getting reduced to his purest essence meant getting rid of his gender entirely (arval's they/them swag)."
like, given that arval is pretty much epimenides with his wisdom and more importantly feelings and opinions that are mostly, if not completely, removed from the context of explicit memories that could honestly be understood as a burden on epi/arv given the events of the zahras chapter -> how suddenly remembering everything has epi/arv regretfully turn against shez and co. for an alleged greater good for humanity then.. well. something something vague connection between the burden of duty getting entangled with the burden of gender stuff something symbolism something. gender moment. smiley face. question mark?
i don't trust FE to do anything good with this if they really intend to tell us whatever i'm parsing through this observation but. hm. cool for those of us who might care about this sort of thing. i know i care.
looking at arval's bits of wisdom to shez with the "hi epimenides. guys say hello to empanada." lens in hand is great.
if you're doing multiple playthroughs and are interested in trying to figure out what's going on with them and epi, i would encourage you to think about epi when you read arval's lines! it's admittedly not much when you have questions about just what is going on with them exactly, but doing so provides a lot of insight for who these characters are beyond "shez's cute magical companion who wants to kill this one person really bad" and "guy who kinda randomly reveals himself in the bonus chapters and says a bunch of mysterious shit".
anyway, once again here's some more about those two from me:
Ready with more speculation on Arval + Epimenides’ entire deal!
There’s a bunch of stuff going on with them / that could be going on with their character concept that does not feel like a coincidence...