This is one of my OG mods. It started as a basic active career that I made for one of my Sims that had just graduated from University with a degree in Fine Arts but I wanted her to have a more of a 9-5 rather than being a self-employed artist. No idea what happened to that save file (I don't think I got past Gen 2) but the mod remained and over the years I've been going back to it via various sims and adding more and more to it. At a certain point you have to stop tooling with it and move on and I guess I'm at that point!
The Basics: This is an Active career (similar to the Firefighter career) where you work in the local art gallery, building relationships with local artists in town, buying pieces from them or from the local auction and then selling them to clients. You can also throw gallery events to promote local artists or raise funds.
Requirements: Ambitions, Late Night, University, Into the Future. Built on ver 1.67, should be fine with 1.69
Credits & Thanks: The foods come from ACNH and DDV. The drinks are converted from Sims 4. The computer, safe object and pamphlet accessory is from @aroundthesims. Refreshments table is from @kandiraver-sims.
The auction items are from the following creators: QBUILDERZ, spladoum, k2m1too, Frances Ngai, Meinkatz Creations and Blams EA Store. All credits go to them. There is a merged version and also a folder of the items individually if you have some in your game.
I only just added in the custom LTW last week and it's something I've wanted to test out for a while and velocitygrass' excellent tutorial made it surprisingly simple. Also I'm grateful that we have Gamefreak130's custom LTWs which were great references for something more updated since the tutorial is pretty old and to see how to link non-major wishes.
Also thanks to @sarahsarita00 who tested an old version of this like two years ago and was probably wondering what the hell happened to it 😭😭
There's more details on how to play all the features below the cut and detailed instructions in the documentation you'll find in the downloads folder. And as always, bug reporting (not all caps vague cries for help) is always appreciated. 😄
Download HERE
Manage the Local Art Gallery
Sell Art: Every crafted painting, sculpture, and photograph becomes a valuable "art piece" for sale on your gallery lot. Add custom frames to painting canvases to match their level of elegance and craftsmanship.
Total Control: Set your own prices, curate collections, and design the perfect space to attract rich buyers and art enthusiasts.
Delivery System: Securely store your inventory. Sell a piece and personally deliver it to the buyer's home for the perfect placement.
Digital Marketing: Leverage your artistic skills to update the gallery website and social media and drive traffic to the gallery.
Sales Interactions: Hand out brochures, show art and entice buyers to convince visitors to purchase. Your charisma and skill directly impact your sales success.
Turn Beautiful Art into Cold Hard Cash
Art Sales: Selling for the gallery also benefits you as you earn sales commissions from each sale. The bigger the sale, the more money you make!
Secure Grants: Use your writing skill to apply for grants and secure up to §10,500 in funding for the gallery to grow your business.
Host Fancy Events: Unlock Artist Showcases (Level 6) to boost an artist's profile (and the value of their pieces) and Gallery Fundraisers (Level 8) to schmooze with elite donors and secure massive donations. Success depends on your charm, the art, and even the refreshments and rewards you with a hefty bonus!
New Lifetime Wish: Prove you can be the ultimate art mogul by completing the brand new "Profit Picasso" LTW from reaching Level 10 of the career and selling over §500,000 in art.
Forge Relationships with Artists
Discover & Recruit: Research local artistic talent and offer to represent them. Once you do, you’ll get first dibs on their newest creations.
Negotiate Art Purchases: Buy art directly from anyone, negotiating the price based on skill, relationship, and the piece's value.
Create a Integrated Economy: If you play as an artist in another household, you can actively set your price and sell your art to any working gallerist in town which can fetch you a higher price rather than selling into “the void”.
Master the High-Stakes Auction House
Get Your Paddle Ready: The thrill of the bid awaits! At Level 7, gain entry (hopefully) to exclusive art auctions.
Strategic Gameplay: Employ different bidding strategies in a fast-paced mini game to outsmart competitors and win rare pieces. But make sure you stay within budget!
Unique & Valuable Pieces: Acquire one-of-a-kind art pieces not available anywhere else. These exclusive items can appreciate in value over time, making them perfect investments for wealthy Sims looking to spend their money.
Customizable: Load your own custom paintings and sculptures into the auction cycle to switch it up!
Stranded on a foreign planet after their spaceship became disabled, the survivors utilized home world technology and newly-discovered crystal tech to survive at the edge of space. As the generations have progressed, these intrepid Sims built roads, developed agriculture, and established a thriving colony. Where will you take their explorations next?
Stranded on a foreign planet after their spaceship became disabled, the survivors utilized homeworld technology and newly-discovered crystal
Exclusive New Items - Customize your game with dozens of all-new exclusive objects and clothing that are only available in Lunar Lakes.
Explore a Unique New World - Meet new Sims, discover new locations, and experience the cosmos of Lunar Lakes!
Exclusive New Locations – Lunar Lakes is full of all new locations, lots, and venues. Where will your explorations take you?
Discover the secrets of this strange new world by joining the Science Career and working at The Perigee, the massive spaceship that brought Sims to the planet long ago.
Remember the worlds that were left behind by visiting bio-dome parks that invoke the feel of Sunset Valley, Appaloosa Plains, Hidden Springs, and more.
Explore the Crystal Mine and discover rare rocks and gems.
Help the colony prosper by tending vegetables at the Community Garden.
Bring the little ones to have a good time at the Umbra Playground and Park.
I’ve uploaded every Sims 2 bonus item from various different places into compilations so you can download them all much, much easier. I’ve reorganized everything as well so you can find specific files more efficiently. All items have been updated and fixed as needed.
Store Items - DOWNLOAD
Pre-order Items - DOWNLOAD
Miscellaneous Items - DOWNLOAD
Also, in case anyone missed them before, I have the Sims 2 Prima eGuides HERE.
I bought the whole Sims 3 store! I am slowly uploading the entire Sims 3 store to my website. The last official post on the Sim Store website was in 2014 and they still want full price. Not today! Everything will be $1!
I created this challenge 5 years ago and it never really got much attention. It is a super fun challenge for people who are a lil twisted.
Original Post
Warning: This challenge is MEAN to Sims. If you enjoy doing mean things to your Sims, keep reading. If not, click here. I designed this challenge to work for Sims 3 or Sims 4, as I play both. Works verhy well in 3.
Mother: Your Main Sim
Must be a Young Adult Female alone to begin.
Name is up to you.
Traits must include Erratic/Insane
No cheats or game mods to turn off jealousy.
She must always make the big family decisions. (Moving, Vacations, Paying Bills, Kid Activities, Discipline, etc.)
Her job can be anything but law enforcement, politics, or detective/secret agent.
The Rules
After building the house, money should be set to no more than $20,000.
YOU CANNOT CONTROL THE MALES UNLESS THEY ARE CLOSE TO DEATH! You may assign males to garden by choosing tend garden. You may assign a male to cook a group meal.
If he has the kleptomaniac trait, you may send him out stealing for mother with a female escort. Escorts can be any age, Toddler to Elder, as long as they are female. Escort does not have to be related or household member, but Mother must know them well.
Your main female is to have a large beautiful bedroom with all of the modern amenities. Television, stereo, computer, video game, etc. Only she is allowed in the bedroom. All others will share the male or female quarters and be locked out of Mother’s quarters. While she is romancing a new man , they are allowed in Mother’s bedroom. Once she is pregnant, he gets sent to the male quarters immediately.
Remember, the main female is the leader. All other Sims in the home must defer to her.
Males in the home are not allowed to work outside of the home. No computer, television or tablet for males unless being rewarded. They may do anything for fun that is not electronic.
Female children may use Mother's computer to improve skills or complete work assignments only!
Males must do all the housework. (Dishes, laundry, cooking, caring for children.) You cannot make them do it though. If it sits too long, the closest male is punished.
No maids, nannies, or butlers. We don’t want the outside to know how we live.
Males are not allowed to leave the home lot without a female escort unless it is school. If they leave on their own, they must be punished when they return.
Male children must be kicked out when they reach young adult.
Female children may stay and work freely (as you wish).
The male children are to be left on their own. They must pass or fail in school as they will. Do only what you must to keep them alive. Do not direct them to do homework or eat. If they are taken away or die, so be it. Our focus is the girl children. LOL
If a male dies, their sisters and mother are the only ones allowed to plead for his life when the Grim Reaper arrives. (Your choice to plead for life)
Objectives
No relationship cheats. No mods to choose traits.
Start making friends right away!
You will need to convince someone to move in with your Sim as soon as possible.
Try to get pregnant quickly after first person moves in.
While pregnant, convince 2nd person to move in.
Be discreet in the beginning.
Mother must have at least 4 children by 4 different people but you may have as many as you like to make it interesting.
All fathers must live in the home before she gets pregnant by them.
Build 3 large bedrooms. One for males. One for females. One huge room for Mother.
Activities room is optional, but suggested.
Punishments Room
Build a small 4x4 room. No decoration. No wall coverings and bare floor. This room can be put in the backyard and will look like a small shed. You may paint the outside as you wish, but no windows. You may need 2 cots in the room if more than one male needs to be punished.
If a male breaks a rule, he is to go to the punishment room for 2 days.
Toddlers are not punished as they cannot do chores.
He is allowed only one meal and 2 pes of fruit or veggies a day. One skill book. One uncomfortable single bed. One toilet. One small sink. Nothing else!
Door is to be locked or removed until punishment is over. He is allowed no social interaction with family.
If he breaks a rule while in isolation, he gets another day. He must keep his cell clean!
Trash can is optional.
Things to Be Punished For
Using electronics
Being mean to a female (yelling, scolding, arguing, hitting, pranks)
Not cleaning.
Garden plant dying.
Poorly made meal or drinks.
Burning a meal.
Setting a fire.
Breaking an object.
Not making it to the bathroom in time.
Romantic interaction when Mother is not “dating” them
Being smelly near Mother.
Dropping a grade in school.
Inviting Sims over that Mother does not know.
Be creative. If you have suggestions on new offenses please comment.
Rewards Room/Mother's Room
Once a week, she may choose a man to “date”. She can take him out; he can sleep in her bed for the day.
Male children who do well in school may go to a community lot once a week, but only with a female escort.
Male children who do well in school may enjoy electronics time in Mother's room once a week.
“Winning”
Your goal is to have at least one daughter with the insane/erratic trait. She and Mother must be enemies before she reaches young adult.
The insane/erratic daughter must fight Mother at her young adult birthday party. She is the only child allowed to have a party.
If she loses, her father will be executed. If he is not alive, then her closest sibling or friend.
She must fight mother until she wins, unless she has a younger sister close to young adult with the insane/erratic trait.
If more than one daughter has the trait, the order is oldest to youngest.
If she wins the fight, Mother must move out and the new “Mother” can free her fathers and brothers from the cult or start a new generation of her own.