Pic of the Day: Monday, March 31st and Tuesday, April 1st
Pic of the day. Luigi might be thinking, "Who would've thought I'd get to show off the Poltergust in Super Smash Bros.?!" Wondering if it's going to suck something in? Yeah, it probably will.
Well, well, well. It's about time. Well, actually, it was about time in Brawl, but there wasn't a 3DS game then so "nope.sakurai". Luigi's Final Smash, the Negative Zone, seems to have been replaced with the Poltergust. I'm totally fine with this, and most Luigi fans feel the same way. One major problem Brawl's Final Smashes had was that almost all of them were uninspired, and were attacks originally created for the game despite every character having potentially fitting abilities from their own, individual source materials. Negative Zone was one such Final Smash, and I disliked that move in particular because it played off of that awkward, dorky, and angsty vibe that Luigi has going on in Brawl.
"This technique is a reflection of the dark side he embraced in his brother's shadow." - Negative Zone trophy, Brawl
What Negative Zone essentially tells us is that Luigi's most defining trait is his "dark side". I've never liked that portrayal of the character. What dark side? In every game outside of Smash, Luigi is just as chipper and jovial as his brother. I don't understand why Sakurai plays up this "second banana" and "in his brother's shadow" angle. Before Melee, I never saw any canon indication that Luigi ever had this relationship with his brother. It hardly seemed part of his personality at all. Luigi looks noticeably more bright, cheery, and in-character this time around, luckily, and the replacement of the Negative Zone with something more befitting of his history is a pleasant side effect of that. He's still annoyingly awkward, though. Look at his official render. Show me a Mario game where he's that unorthodox.
Pic of the day. This may look like a side-scrolling action game, but it's actually one of the stages.
I don't know how to feel about this, at all. Fitting, given it's April Fool's Day (curse this holiday). I'm not quite sure what it is. Most seem to assume that it's Palutena's Temple, and I sort of hope they're right about that, as I rue the thought of two Kid Icarus stages - based on the 3DS game no less - on the Wii U version. At the same time, that sunny, pleasant-looking Palutena's Temple stage we've seen before would've been so nice to fight on without transitioning into yet another dark fortress of sorts. The aesthetic qualities seen in earlier Palutena's Temple pics are one of the major reasons I've been preferring it to the Reset Bomb Forest stage on the 3DS. Well, I suppose it's nice to finally get more info on the stage, if this is indeed the Temple.
Others have proposed that this is a part of Stage Builder, and I'd be pretty stoked for that to be true. A Stage Builder this improved, with backgrounds, ceilings, hazards, and detailed textures and infrastructure pieces, would be a dream come true. This is why I doubt it is Stage Builder, though. Still, that stock Stage Builder spring does seem out of place on a themed stage.
EDIT: I had forgotten that Rumble Falls had these same generic springs. Can you really blame me for that?
At first glance, this stage also resembles the Arbiter's Grounds from Twilight Princess. Yes, that's exactly what I hope it is. I'd love another stage from that game, especially a location as memorable as the Arbiter's Grounds. It's too bad that this is highly unlikely. It's probably a phase of the Palutena's Temple stage we've already seen.













