Group A rundown part 2
AHQ esports, the second attender from the South East Asian had strong performances overall in their Region. Even though TPA are on top of them, they are still good individually and weren't easy to defeat (in the GPL at least).
Top: Prydz
Jungle: NAZ
Mid: westdoor
ADC: GarnetDevil
Support: GreenTea
Prydz is with Greentea the only remaining player from the Original AhQ roster. He is a very aggresive laner and tries to get his kill early on or just pressure his opponent away, that's why he is the 3rd carry of the team but that didnt work so well for the last seasons. Also his championpool is all about carrying, wether its late game or early game. NAZ is from what i see a little bit like Meteos. farming a lot but then trying to have an impact later on transitioning into a carry position. He does not make many plays eary, relying on his team to carry. Westdoor is someone who waits to scale good enough to just oneshot the enemy carry. He is the type that loves to play assasins in every matchup. The Meta right now just fits him perfectly. Garnetdevil is the star of AHQ. He achieved very high ranks in nearly every Region, from Taiwan even to Korea. He is known for having impeccable impact for his Team as he is standing behind the front line and does all the damage by having pretty good positional play. GreenTea is someone who is making plays. Give him thresh, he lands hooks after hooks. He plays a very aggressive type of support, which means he isnt so comfortable when he plays more of a passive support. He is very good at creating picks and giving his team the opportunity to pressure the enemy team by that created pick.
AHQ strengths: They try in everyway to end the game early. They are good at that and they will even let small objectives like dragon away, just to dive you 5v2 at the bottom. And then get 2 towers for themselves and snowball from that hard AHQ weakness: Force them into a uncomfortable position (and play it out seriously) they dont know what to do next. Tower? Maybe toooo risky. Teamfight? Bad Teamfight in the early mid stages or not the composition for it. And there comes anoother weakness. They cant handle the late game pressure. They are used to end games before the 30 minute mark. or even the 25 minute mark but until that point, they have a proper lead that they wont give away easily.
Dark Passage, the undefeated Kings of Turkey. They dominate the Turkish region for about 3 splits. But the Reason for that is that is that the Turkish eSports is kinda new and several other reasons
Top: FabFabulous
Jungle: Crystal M
Mid: Naru
ADC HolyPhoenix
Support (Substitute):Touch
I cant say much about that team. The only things I can say about that Team is that their Team synergy is good and they play very aggressive styles with forcing out objectives and kills. HolyPhoenix is the one who gets hyped up a lot because of his good position. Naru is one type of a playmaker a pick oriented playstyle out of the laning phase. Crystal M is someone who plays all types of Junglers. Touch is just supporting lel and FabFabulous is a versatile Toplaner. The only weakness would be that they are not on the same level with mechanics as the international stage overall. They more like "amateurs" but a lot better?.









