Relocalizing a VR keyboard based on which buttons are being pressed by which fingers. Clever.
Sade Olutola
occasionally subtle
almost home
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blake kathryn
Alisa U Zemlji Chuda

titsay
KIROKAZE
d e v o n
dirt enthusiast

Discoholic 🪩

祝日 / Permanent Vacation

ellievsbear
Sweet Seals For You, Always
he wasn't even looking at me and he found me

Kaledo Art
RMH

Product Placement
will byers stan first human second
i don't do bad sauce passes
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@spatialcomputing
Relocalizing a VR keyboard based on which buttons are being pressed by which fingers. Clever.
Occipital ran a live demonstration of their newest AR/VR/Mixed Reality tech for iOS during CES 2016, some of the highlights are captured here. The seamless transition from AR to VR and back is especially slick if I do say so myself.
An auto-rigger and morpher for 3D models of humanoids, which pairs nicely with 3D scans done using Structure Sensor.
I love how weird and spooky this giant-dad-head-in-the-room is. With Structure SDK it takes about 15 minutes to put something like this together.
Kinect-like light-field technology could replace PlayStation Move controllers.
This is a big get for Sony. I imagine a lot of these specific-focus AR/VR companies will keep getting snapped up for the next year or so.
On Wednesday, Facebook introduced 360-degree videos to its newsfeed platform, letting users experience video the same way they look around in real life.
Spatial video is an interesting mix of traditional IMAX-style 360 degree video and user interaction. Early versions of this stuff are going to be pretty limited until the UX bugs are worked out, but it’s obviously something Hollywood is interested in, and that means $$$ for developers.
A new exhibition by Richard Vijgen reveals the invisible architecture of radio waves, all around us.
An interesting exhibition that uses an iPad app to visualize the radio waves around you from Wifi, satellites, cell towers, etc.
A wireless audio speaker system which custom tailors audio output specifically to the shape and dimensions of any room...and works like a giant night light.
A wireless speaker that knows where it is in the room and can adjust it's output accordingly. Spatial computing comes to audio?
ReconstructMe is now free for all non-commercial projects.
Jesse Kriss' talk from the Eyeo festival this year, about how NASA and Microsoft are collaborting to allow engineers to "work on mars from your office"
Today we are excited to release Structure SDK 0.5.3! This release features StructureUnityUBT, a new native plugin and set of examples that make it easy to use the Structure SDK's Unbounded Tracker (UBT) in Unity. With it, you can use your own natural movements (tracked with Structure Sensor, of course) to navigate around Unity scenes in real time. The plugin has all-new and improved editor support compared to the previous StructureAR plugin. This release also includes all of the recent impro...
Structure SDK version 0.5.3 includes some really cool stuff for building spatially-aware applications using Structure Sensor and Unity 5 for iPad.