Independent DnD oc
Google Doc Spotify Pinterest IC Backstory drabble
Bio and Rules under cut
Blogroll: @murderreign, @speculor, @fellbless
**Icon border by sibylsource
Name:Â Alasdair Greives
Age:Â 30
Height:Â 6'4"
Gender:Â Nonbinary (They/He) (AFAB, but please donât have your muse know this by default)
Personality:Â A very animated person with a macabre sense of humor. Can be rather quick to anger and highly defensive when certain nerves are pressed. Doesnât react well to flirting.
Class:Â College of Spirits Bard
Species:Â Dhampir/Satyr
Alignment:Â Chaotic Neutral
Strength:Â 8
Dexterity:Â 18
Constitution:Â 13
Intelligence:Â 12
Wisdom:Â 11
Charisma:Â 19
**This character has the Dark Gift from the Ravenloft expansion called Gathering Whispers
You are haunted by spiritual beings, whether the souls of the departed or entities from another plane. Their voices endlessly whisper, taunt, or cajole, sometimes rising to unearthly howls. Only you can perceive the spirits, unless you allow them to speak through you. The spirits are intangible and invisible; anyone who can see invisible creatures sees only fleeting glimpses of these spirits as they haunt you.
Spirit Whispers. You learn the Message cantrip if you donât already know it, and require no components to cast it. When you cast the spell, the messages are delivered by one of your whispering spirits rather than you or the targetâs voice. Your spellcasting ability for this spell is Intelligence, Wisdom, or Charisma (your choice when you gain this Dark Gift).Sudden Cacophony. When you are hit by an attack roll, you can use your reaction to channel your haunting spirits, letting their voices howl through you. If the attacker isnât deafened, add your proficiency bonus to your AC against that attack, potentially causing it to miss. Once this trait causes an attack to miss, you canât use the trait again until you finish a long rest.Voices from Beyond. Immediately after you make an attack roll, an ability check, or a saving throw and roll a 1 on the d20, the haunting voices grow too loud to ignore. Roll on the Voices from Beyond table to determine the effect of these voices. Once one of these effects occurs, none of these haunting voices manifest again until you finish a short or long rest.
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This character will involve themes of child neglect, transphobia, sexual assault mentions, fantasy racism (toward dhampirs), references to mental illness in a derogatory manner (only mentioned due to backstory reasons)
The scorned child of a small forest village, their early years were plagued with heartache and emotional neglect. After disappearing into the woods under mysterious circumstances, only to return completely unharmed two weeks later⊠with claims of being able to speak with the dead the child was promptly outcasted by the rest of the village.
For the remainder of their youth, they were the subject of isolation, bullying and worse from local villagers young and old.
No matter how many times they pleaded with their mother for protection, help, advice, anything, all she would tell them is that âif they wanted it to stop then they just needed to shut up and act normal for onceâ.
During the years since their disappearance, theyâd made no attempt to hide their newfound âgiftâ, finding the idea of being able to gain wisdom or even help those who have passed fascinating. The other villagers⊠clearly didnât feel the same.
As time moved on Alasdair grew resentful of the villagers, as well as their mother. They began to cling onto their gift, doubling down and convincing themself that theyâd been given this gift for a reason. They were chosen for a specific duty, to record and preserve the stories of the dead.
They left the village, and began a journey as a traveling poet, writing down the stories that spirits would tell them and turning them into poetry to share with the world.
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â â  RULE ONE. Crossover friendly; I prefer rping with fandoms iâm familiar with, but iâm open to those iâm not as well. Youâll just have to excuse me for any mistakes since I wonât be too familiar with your muse or their world.
â â  RULE TWO. Multiverse/Multiship; All relationships will take place in different verses.
â â  RULE THREE. Do not force ship; Do not try to force your muse on mine and do not get upset if I happen to say no to your ship. Not every ship is going to work, thatâs just how it is.
â â  RULE FOUR. Mun is 25+; Due to the nature of this character, I will ONLY interact with those that are also 18+.
â â  RULE FIVE. No godmodding; I control my character, you control yours. Do not have your muse auto-hit mine, or narrate anything happening to my character without discussing it with me first. Itâs really quite infuriating and can leading to a lot of things happening to my character that my character should have reasonably been able to get out of or would be generally ooc.
â â  RULE SIX. I am generally pretty quick with replies. I usually respond within 3 days, a week at most. If I take longer then that it means iâm probably busy with other blogs and havenât checked in. Feel free to send in message if iâve gone a week without replying and you see me still being active. I might have missed your reply or ask somehow.
â â  RULE SEVEN. Triggers; Due to the nature of Alasdair's backstory there will be prominent themes of Death, Ghosts, Violence, mentions of SA, PTSD, Mentions of Transphobia, Suicidal Ideology, and more.













