I write only when inspiration strikes. Fortunately it strikes every morning at nine o'clock sharp.
W. Somerset Maugham
NASA
Stranger Things
noise dept.
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One Nice Bug Per Day
occasionally subtle
KIROKAZE
d e v o n

if i look back, i am lost
Sade Olutola
Jules of Nature
RMH
The Bowery Presents

izzy's playlists!

@theartofmadeline
h

blake kathryn

#extradirty
Misplaced Lens Cap
he wasn't even looking at me and he found me

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@sprocketpunk
I write only when inspiration strikes. Fortunately it strikes every morning at nine o'clock sharp.
W. Somerset Maugham
Since we had a chance to see some fan renditions, we thought we'd show some early concept art for Nadine and Alcott Tagal's Brightwood cottage.
Another movie-style preview poster for Shiftling done in Ranbin's art style.
Some fan-made concept art sketches, based on a scene from Shiftling. Thanks, Randbin!
Many people die at twenty five and aren't buried until they are seventy five.
Benjamin Franklin
Rick and Morty fan art in the style of Saul Bass.
If we're going to share Part I, might as well share the whole thing. Part II is where most of the story takes place in Snow and Ashes.
Dug up one of Minho's old side projects on YouTube. An animated digital art book he created, set in a re-imagined fairy tale universe. No connection to Shiftling, except of course the artist himself.
The Minister finds a new use for his tablet: playing Don't Starve
You're not gonna believe this, because it usually never happens, but I made a mistake
Rick Sanchez, Rick and Morty
This scene we've been working on from Shiftling seemed appropriate today.
Shiftling is still a year away, but thanks to the Sharmander, one of our artists at Sprocketpunk, we got our first glimpse at a cosplay of the game's heroine a bit early.
Sharlyn Cosplays Nadine
Sharlyn likes to surprise people. Her previous body of work in the field includes making dolls, plastering a Sprocketpunk logo on the wall of our office, painting a commemorative drawing for our one-year anniversary, making …
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Video games are bad for you? That's what they said about rock-n-roll.
Miyamoto, Shigeru
We're the guys and gals at Sprocketpunk, a game developer based working out of Borno. We're working on a game called Shiftling, which should be ready in about a year.
We decided to jump on Tumblr and share some things that we don't put on our website's blog, and may go beyond 140 characters. Follow us if you're interested in the game, wanna talk games, or wanna see what it's like for a small team of Malaysians, Americans, Koreans and Europeans to make a game in the heart of Borneo.