Programmers, artists and composers, stand up!
Currently our curtains remained closed because of our busy schedule, but now that we are back, we are looking for new dolls to make the greatest show possibleĀ (ą¹Ė̵į“Ė̵)Ł
We seek for people who are willing to be as dedicated to the project as we are. This was our biggest problem with the previous staff members⦠So keep it in mind when signing in āļø(āĻ'āļø )
PS: the work is not remunerated. Nobody is receiving money to work with us. The payment is experience, recognition (if we get big enough!), portfolio and making people happy Ł©(ą¹āį“āą¹)Ū¶
Since our last programmer doll mysteriously disappeared, we need a new one to help us out by making all the attractions movements and everything that concerns the game itself happen.
To be the programmer, you have to know how to use (preferably) VX Ace and have free time to dedicate to the game. Itās the role that weāre looking forward the most to find quickly, so even if you donāt know how to program we would really appreciate if you could share this informationĀ (* >Ļ<)
Your name (or how you like to be called):
How much time do you have to dedicate to the game:
Programs that you know how to use:
Projects that youāve participated (if any):
A RPG Maker isnāt a RPG Maker without itās pixel art and thatās exactly what we are seeking for: a pixel artist.
The pixel artists will be responsible for making original sprites to the game inspired in Bocchanās character design. He doesnāt bite so donāt worryĀ (ą¹āįŗāą¹)ā§
Your name (or how you like to be called):
How much time do you have to dedicate to the game:
Projects that youāve participated (if any):
Music is a core part for whichever game. If you like to compose (especially creepy-like music) and like b/f, we would love to have you helping us with the project.
Ambient and situational music will be the majority type of composing that will be needed, but we as well may ask some āextrasā as songs (which we will obviously help with things such as lyrics) or characterās music themeĀ ć¾(*ć
æ*ą¹)ļ¾
Your name (or how you like to be called):
How much time do you have to dedicate to the game:
Examples of your compositions:
Projects that youāve participated (if any):
Donāt be shy and stand up from the audience so we can notice and call you to the stage to be with usĀ ļ½”;+*(ā
`āŖĀ“ā)*+;ļ½”