Has two mothers: Marie and Evie Engel. Biological father, Charles Quincy, is deceased.
Faceclaim is Malina Weissman
Amelie very bad at English, she tends to have a very clunky style of speaking and accents trip them up. She doesn’t care for rules and is very headstrong but easily manipulated.
Name’s Dallas! He/they/xe alongside pretty much any other neopronoun is good. No NSFW for obvious reasons. Message me for any big plot points.
The accounts matching this one are @nikolaialekovichpopov, @angelarivera, @zhaomei-zhaojiang and @presleyvasquez
//Gracious, with Bella having such claustrophobia issues, I can see even being netted would cause her panics because it would feel like something was crushing her instead of looking like something was crushing her.
In this realm of the Night Dimension, Nightmarens are born from the shattered remnants of a Visitor’s nightmare known as the Nightmare Mists, and a Red Ideya. From this, they are both a combination of a Visitor’s dearest dream and greatest nightmare.
For Queen Bella, she was born from a little visitor’s dream of being a princess and their deep fear of spiders. For Girania, he was born from a visitor’s love of knights and history, as well as their petrifying fear of deep sea fish. Finally, Chamelan was born from a visitor’s love of magic tricks and their pet chameleon, and their own fear of being hurt.
They are indeed, the dreams of visitors who were turned into nightmares.
As everyone in the NightDimension knows, each Ideya represents a portion or aspect of the Visitor’s heart, and opens a different door to a vast portion of Nightopia based on that part of a Visitor’s heart. To anyone else, the way to the Dream Gate is simple and easy to remember. Just follow the light and walk through the doors that stand there.
However, not everyone is able to open let alone walk through a Dreamgate Door. Were it that simple, the DreamGate would have been overrun long ago and Wizeman’s power to control Visitor’s dreams and turn them into Nightmares would’ve been complete. But despite being a world of dreams, even Nightopia has it’s rules and it has been those rules that have saved Visitors and their personal Nightopias time and time again.
The first rule is only a Visitor may open their doors to Nightopia. Otherwise the Nightmarens would keep it open and flood the Dreamgate with their darkness.
The second rule is that in order to open a door, a Visitor must have the Ideya to that door. For without that Ideya, the door and the piece of Nightopia behind it cannot exist.
The only one who does not seem to need a Visitor’s Door to get to the Dreamgate is Owl. Being the caretaker of the DreamGate, Owl has the unique ability to go directly to and from the Dreamgate and is possibly the one who either brought NiGHTS and/or taught them how to do the same.
Being as mechanically mined as he is, Wiseman regards his creations in a way very similar way that Kamaji the Boiler man refers to the soot sprites that work for him. In Wizemans eyes, each Nightmaren is made for a purpose, much like a machine. If they do not accomplish their purpose, then he reduces them into the fragments of nightmares and Ideya from which they were made in order to re-purpose them into a greater Nightmaren.
In truth, he has no qualms destroying and remaking Nightmaren, and has done so countless times before. This can be seen in the in-game destruction Donablon who was crushed into brilliant red feathers which were, in reality, the shards of the Red Ideya Wizeman used to create them. However, when it comes to his favorites –as he does have favorites– he tends to be a little more reluctant to destroy them completely, preferring to merely alter them accordingly instead.
Despite initially being the stronger sibling, Reala lost a serious advantage to NiGHTS thanks to the Great Shard of Red Ideya NiGHTS obtained. This prevented Reala from taking the Ideya of the Visitors NiGHTS teamed up with, and eventually led to his defeat.
So, to compensate for the power gap and to strengthen Reala in their mission to recapture the troublesome NiGHTS, Wizeman bestowed on Reala a Red Ideya of his own - resulting in the roundish gem Reala now wears when confronting NiGHTS and Visitors. Although it’s neither a pure or great shard of Red Ideya, the circular Red Ideya gem serves its purpose in giving Reala equal footing with NiGHTS in the battle for the Visitors’ Ideya.
Ideya, the most precious and coveted source of power in all of the Night Dimension. In the Night dimension, there is nothing more valuable than Ideya. In its raw form, the Ideya is a great colored sphere of energy representing a portion of a Visitor’s heart. When absorbed and compressed by a Nightmaren, the Ideya becomes a shard, it’s size depending on the strength of the Ideya. Such examples of Great Ideya shards would be the shards of Hope, Growth, and Knowledge seen adorning Wizeman’s body, and NiGHTS’s own rare Ideya of Courage.
In the time before Wizeman’s empire, Nightmaren formed when a Red Ideya of Courage was absorbed by a particularly potent combination of Nightmare fragments. This gave birth to Nightmaren who quickly learned how to use the power of Ideya. Thus began the gathering and absorbing Ideya among Nightmarens and the first glimpse of what would later become the level hierarchy of Nightmare.
This absorbing of more Ideya was originally how the higher level Nightmaren came about and with this method, how Wizeman gained his own idea of Godhood. Except Wizeman didn’t settle for just taking Ideya from Visitors. Filled with envy and greed, Wizeman sought to take the Ideya of other Nightmaren, shattering their forms and Ideya shards and adorning himself with his plunder.
Soon, he had gained enough Ideya to command Nightmaren who were weaker than him and who dared not disobey for fear of having their own Ideya adorn the armor of their new master. Thus began his obtaining of Ideya through others and their efforts, and his experimentation in the creation of Nightmaren.
Through the use of the natural process of Nightmaren creation, Wizeman discovered his ability to not only create a Nightmaren, but to create them already having power long sought after by natural born Nightmaren. With this method, he created the Third and Second level nightmaren - effectively eliminating his need for natural nightmaren.
However, despite his efforts, he found himself unable to create a first level Nightmaren with the weaker orbs of Red Ideya. This frustrated him and he demanded his minions bring him greater Ideya to work with. They did, but there was one Ideya they were too weak to hold let alone obtain; the rare and elusive Red Ideya. Finally, Wizeman himself went out to capture a Visitor and extract their Red Ideya for his own.
He succeeded but rather than absorb the Great Ideya himself, the ruler of Nightmare decided to use it in another attempt at creating a rare First Level Nightmaren. The experiment was an unprecedented success and resulted in the birth of the twin 1′st level Nightmaren: NiGHTS and Reala.
With the power of a Great Red Ideya flowing through them, NiGHTS and Reala showed themselves to be both powerful, cunning and capable in the gathering of Ideya - particularly Red Ideya which seemed most appetizing to them. This pleased Wizeman more than any other of his accomplishments and with his newest minions in place, he expected to gain more Red Ideya and expand his empire.
Only once did things go according to plan before all went awry.
Together, NiGHTS and Reala had obtained an orbs of Red Ideya, allowing their Master to continue creating Nightmarens at will. But one day, something had happened, something that changed the course of Wizeman’s plans.
On the day they brought forth a Visitor with Great Red Ideya inside them, NiGHTS rebelled and attempted to rescue the Visitor from Wizeman’s clutches. Caught unawares, Wizeman had sent Reala and a troop of 2′nd levels to recapture the Visitor and the traitorous NiGHTS. But fate and the Visitor had other plans.
In the end, it was NiGHTS who obtained the Great Red Ideya whose shard now gleams brightly on his chest, giving NiGHTS the power to oppose Wizeman as well as access to the long protected sanctum of the Visitor’s; the Dream Gate.