hey i wasnt the original asker but i thought if it's not too much trouble for you i might be able to jump on the bandwagon of pestering you about D&D? i was thinking of dming a small group of people who may/not know each other, and running my own storyline in my own world (bc im a bit of a jealous storyteller). thing is, im not very experienced, and im not thaaat good at improv? is that gonna hold me back a lot?
DMing involves a lot of improv, but I’m gonna give you five magic words that’ll get you over those moments when the party does something apeshit bananas and suddenly the scene is going in a direction you didn’t anticipate at all:
“Let’s take a bathroom break!”
You just bought yourself ten minutes to think up something cool.
Now that you have an emergency brake for when things start sliding out of your control, set yourself up to not need to use it, by PREPARING. Don’t strand yourself in a situation where you need to start making stuff up off the cuff! Stress test your own scenarios. What if the party starts a fight during this delicate negotiation? That’s not how you WANT the scene to go, but it MIGHT, so be sure you’re ready if it does. What if they trust a character you set up to be obviously shady, and end up trying to recruit this minor villain into the party? What if they distrust a character who was giving them good, “the plot is this way, dummies” information, and start wandering wildly off trajectory? Have some encounters in your back pocket that you can whip out to put them back on the right trajectory.
The ultimate tool for covering your butt, when the party has done something SO disruptive to your plans that you’re going to need the whole week before the next session to adjust for it, is to have a B-plot ready to go. They did some wild shit? Amazing, incredible, love it. Cliffhanger that until next week, and now here’s a different thing, that is intriguing and exciting and mysterious, featuring that character you all liked. Go! Fly!
It’s like using a laser pointer to get your cats off the bed.
I think something that will be very important in your group is keeping an eye on everyone’s comfort levels? Just because they don’t all know each other. If any of them are playing a tabletop game for the first time, that’s going to compound the awkwardness, but you should expect things to be a little awkward at first, because this whole hobby is a bit ridiculous. Like. Grown-ups don’t usually pretend to be elves. If your group of friends is old enough to drink, definitely crack into a bottle of wine before you start. But either way, do what you can to put people at ease. They’ll take their cue from you.
I get a bit of a red flag from that “jealous storyteller” thing. When you’re DMing, you have to be generous! You have to be prepared for the party to want things you never planned to include in your story. It has to be okay if they reject something that you thought was really important to the story. They are the main characters, not you. They are the party; you are hosting the party. And like any good host, you have to put their comfort and wishes ahead of your own.
If you want to tell a specific story in the world you’ve made up, and you think you’d have a hard time making major changes if the characters or players just weren’t that into it…man, like…write a book. Don’t bring that kind of energy to the table, you’ll just get frustrated with your players. And your players will only resent you.
I wouldn’t worry about being inexperienced. Just tell your players it’s your first time DMing, and I’m sure they will be patient and accept any mistakes you make in good faith. Tabletop gaming is hella fun, and DMing can be really rewarding, so I hope you give it a shot!