Rocking my #AGDQ2014 cat doll in the fire shirt by #theyetee #AGDQ #AGDQ2020 (at Skokie, Illinois) https://www.instagram.com/p/B68uvWNlwZ1/?igshid=12te1edngv0x8

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Rocking my #AGDQ2014 cat doll in the fire shirt by #theyetee #AGDQ #AGDQ2020 (at Skokie, Illinois) https://www.instagram.com/p/B68uvWNlwZ1/?igshid=12te1edngv0x8
Why would I enjoy the gameplay when there's good music?
dude playing monkeyball on agdq (ditto, so hard)
This is a tool-assisted speedrun of Super Mario World with interesting results.
Some background:
A speedrun is where a player will play through a game as quickly as possible, often by exploiting glitches to skip parts of or entire levels.
Awesome Games Done Quick (AGDQ) is a festival where said speedruns are performed live on actual hardware in order to raise money for charity.
A tool-assisted speedrun (TAS) is where emulator tools such as frame-by-frame recording are used to record a series of controller presses that are often not physically possible. Instead of starting the game and playing through with a controller, a TAS is essentially "power on the console, then press 'play' on the controller recording."
Usually a TAS has a character run through walls and do other crazy tricks that, while impossible for a human to perform with a normal controller, are still within the normal setting for the game.
And then there's this one.
Teaching the Player p2.2 - More on Reactive vs Planned Gameplay
Further exploring Reactive vs Planned Gameplay. New at GI. #gamedesign #gamedev #gaming #shovelknight #metroid
Previous posts in the Series Teaching the Player
And a link to the part 1
Running for Speed
The Speed Running community is a fantastic example of people who take every opportunity to transition all games from a Reaction to Planned Gameplay. They approach every game with its predefined rules and regardless of how well a game teaches you a mechanic, the speed runners put in the time to perfect the…
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COSMO ROFL JUST IGNORING HIM
Everything about this game is a masterpiece. At 11:05 I had tears in my eyes from laughing so hard.
Final Doom: Plutonia speedrun by Dime (45:29). This took place in this year's Awesome Games Done Quick a month and something ago. Very, very entertaining, to say the least. Also there was a donation incentive to play Go 2 It which got met, so you might want to stay after Dime finishes Plutonia. There's a couple of technical difficulties at the beginning and before the start of the Go 2 It challenge so you might want to take note of that
There was also a bid war between The Ultimate Doom and Doom 2 which ended up favoring Doom 2 by 8 dollars (!), which I will also be sharing here very soon