RPG Maker Zine has left the purchase period and is now available to read for free! It's non profit zine containing over 80 pages of art by 70+ contributors for classic games, newer titles, and more niche releases!
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On the fourth floor of an apartment complex in Vienna, five people lead their lonely lives.
Behind door #3 lives the Unnamed, a 25-year-old shut-in:
A smoker, interested in bikes, books and music, in the grip of heavy anxiety and poverty.
By complete chance, the Unnamed would lock themself out of their apartment one fateful night, and be placed in your hands.
The night of the 14th of October 2017 was no ordinary night-
A heavy beating of strange wings filled the air with the scent of smoke, and covered the stars in an ink-like rot.
It is your mission to ensure the Unnamed's safety as the shadows close around them. Make certain they survive; choose their path carefully.
Finally posting my piece for @ophazines based on Quinn K's An Outcry🚬
I'm so glad i got to be a part of this zine and show my love for this game that I hold dear to my heart and feel incredibly honored I got to work with Quinn K themself for this zine!
I like games ! You know that ?! and I played a lot 2023! and I liked a lot :). They aren't in any specific order, it's just a little highlight of games that stood out to me this year. I've attempted to write a few thoughts on each so I hope take a look. I wrote playtimes for some also but that is very subjective.
-Ones that actually came out 2023-
Lunacid
https://store.steampowered.com/app/1745510/Lunacid/
I think I mentioned enjoying this in 2022 but it officially released so I can say it was one of my favorite games in 2023 :3! I like to feel around this game's walls for secrets. I like the npcs that are full of hope and whimsy despite the bleakness of its world. Chill and occasionally spooky first person dungeon crawling around moody caverns and ruins varying from underground forests to vampire castles and blood lake. (Blood lake!!!! Lake of blood!!! Big creature there.) Lots of fun weapons and spells to find, I like the one that lets you turn blood into coffins.
~20 hours
Orbo's Odyssey
https://feverdreamjohnny.itch.io/orbos-odyssey
If you played the massively popular demo for "Peeb Adventures" by feverdreamjohnny then you know that Johnny makes some fun and funny games and this is certainly one of them.
speedy and satisfying platforming! funny dracula moments! short and sweet.
~2 hours
A Walk in the Woods
https://mooncaller.itch.io/a-walk-in-the-woods
Quaint little GBStudio game :) Made by some friends of mine for a jam :) It's cute I like it. There's minigames where you catch bugs and birdwatch.
~30 minutes long
Undertale Yellow
https://gamejolt.com/games/UndertaleYellow/136925
I've only completed the pacifist run and checked out a neutral run so far. as the title somewhat implies, this is a prequel to Undertale where you play as the fallen human who had the yellow colored soul.
This Undertale fangame has a lot of charm!!! A lot of battles really feel like they could have been in the original, with quite a bit of extra flair in some circumstances.
~10 hours
vs really cool bird
https://bobacupcake.itch.io/vs-really-cool-bird
you know that really cool bird that rob bobacupcake made well you can fight it in undertale and it's really fun.
yeah two undertale fangames. . . wat of it …
~30 minutes
Misericorde: Volume One
https://xeecee.itch.io/misericorde
I wont lie the main draw for me into this was cute anime nuns I sure didn't know a whole lot else about it when I dug into it. But it's (the first part of) a VN murder mystery! And I enjoyed it a whole lot. All the characters are memorable and I really enjoy how all of them have differentiating designs. The protagonist is so failgirl. She sucks so much and I love her. I'm very intrigued by the mechanics of the game's world, it clues you in near the beginning to expect something a bit supernatural/fantastical, which gives you (and later the protagonist) a curiosity about what's real and what isn't. The music is all very impressive too, with the ost reaching past 100 tracks varying through post-rock, folk, drum & bass, and others. (Remembering when the track "Scandal" played and my friends and I took a moment to be like- okay hang on this track pwns.) Big fan of its haunting locals and how the aesthetic of the game fits them well. Also the humor is a lot of fun, and I love all the moments getting to know the different characters. Very excited to see the eventual continuation of this.
~12 hours
Absolutely Perfect Specimen
https://chambersoft.itch.io/absolutely-perfect-specimen
It seems like a lot of people are craving toxic horror yuri lately. Here's a recommendation.
It's a VN about the android maid "Pan" and the mad scientist girl who created her. Horrifying & gut wrenching & largely about having other people define you. The art and music is haunting & poignant and matches the ever increasing feeling of dread throughout. It's yuri with the chunks. Peak robotgirl horror for those who can stomach it.
~90 minutes
Wordhopper
https://kokoscript.itch.io/wordhopper
Very quaint word search type puzzle game for ms dos! I think its style is very slick and that's pretty impressive to see. Chill game with nice vibes and eyecandy visuals. also it was so cool to have played this and then ended up seeing the dev's booth at Vintage Computer Festival Midwest. I was like omg woah I just played this.
~bunny
Bossgame
https://lilyv.itch.io/bossgame
This game is yuriful as f*ck. Delightful humor and fun character dynamics! A simple-to-understand-difficult-to-master boss rush battle system that makes you satisfied to get it right, and enticing to get just a little farther if you get it wrong. There's a lot of detail and charm to this game's menus and dialogues and win screens, I remember noticing that once you beat a boss there would be some marquee text that would pass by with some prose on it. I love how it balances its silly moments with its heartfelt moments and its high octane moments. I like the character development and revelations had throughout the plot. & I like how good the protagonists are for each other :) It's very sweet. It's hype as hell. if you want some boss rush action paired well with that sweet sweet girl's love, you *will* play this game.
~5 hours
Elly's Adventure
https://bikwins.itch.io/ellys-adventure
Very cute and witchy!! You are the little witch girl "Elly" on an adventure to get your toys back!!
Feels like a pretty authentic gameboy type experience, it takes a lot of design cues from Kirby's adventure and the like. I am a big fan of how playful it feels.
~1 hour
Nour
https://store.steampowered.com/app/1141050/Nour_Play_with_Your_Food/
This was a treat for me, but I understand that not everybody is going to get it. It's a game where you play with food(and food accessories). And that's it. It knows what it was going for. I think a lot of people were expecting something else for some reason. It's a cute little toy game and I felt satisfied with my time with it.
~food
Hi-Fi Rush
https://store.steampowered.com/app/1817230/HiFi_RUSH/
Do I have to say this game is super fun? It's a big one everybody probably already knows it. This game's dopey humor made me laugh a lot and I'm not afraid to admit it.
~12 hours
WHISKEY.ST2007S
https://bonicle.itch.io/whiskey-st2007nes
One of the last games I played in the year because it released super last minute. Does anybody else get a rush when running a shopping cart down the parking lot? This emulates that feeling.
Short game where you collect whisky stones in the whisky stone dimension because you forgot to go christmas shopping until the very last minute. it rules.
It's very short you can go play it right now & get a highscore.
~5 minutes
re:curse
https://devpalmer.itch.io/re-curse
Discovered this one near the very end of the year also.
Fun little rpg maker horror/humor game about a weird scientist lady, her butch, and an evil clown computer virus that figured out how to warp reality.
I got a kick out of it. and also enjoyed digging through the game's files, which was actively encouraged by the dev, which I thought was very fun.
~90 minutes
-Didn't technically get to until 2024 but released last year-
SWOLLEN TO BURSTING UNTIL I AM DISAPPEARING ON PURPOSE
https://1207.itch.io/swollen-to-bursting-until-i-am-disappearing-on-purpose
People love to dunk on a lot of indie rpgs for being "quirky Earthbound inspired and about depression" or whatever. Earthbound's great. If people can nail the kind of humor and absurdity it likes to pull off while also balancing difficult topics I think that deserves a high mark.
SWOLLEN TO BURSTING was fun. Bizarre and charming places to explore & distressing secrets to find. I like how it blends meander-around-the-town gameplay with Yume Nikki sort of exploration and effects. Also I'm a big fan of the music. I like how it has the lofi sound which matches the early 3d look of the game.
~6 hours
HalOPE
https://starbage.itch.io/halope
Another for the fans of sweet little rpg maker games that have a lot of heart. HalOPE is about an incomplete little angel wondering through worlds. Each has a theme, usually to do with an emotion or feeling, and they do well at evoking that feeling as well as its antithesis. a lot of the music is very homey and charming at moments and unnerving at others, sometimes lonely, all doing well in their corresponding chapters to further the feeling of its specified theme. There are so many delightful characters and designs in this & I found myself feeling really attached to their tiny little stories. The narrative at the core of it all hit me. If I may be vulnerable, I cried a whole lot at various moments in this game. It was really cathartic. I feel very excited for people to experience this game.
~5 hours
-Favs I finally got around to that didn't come out 2023-
An Outcry
https://quinnk.itch.io/an-outcry
Kind of sad it took me so long to get to this one, but glad it meant I got to play the "definitive" updated version of it.
Apartment wandering RPG maker horror. Bum smokes from your neighbors and use them to save the game.
I wish I could unwrap a lot more of what I like about this game than I can without spoiling too much. But if I could, I'd probably go on for too long. Let me attempt to be succinct & not giving too much away. You can tell pretty early on that An Outcry is about taking action when necessary & not turning a blind eye. What it explores about player vs protagonist agency is very fascinating to me as well, and I enjoyed learning about the inspirations for why the game's narrative works the way it does. The character Anne is such a sweetie and I love her a whole lot. This game has a very tangible feeling, this apartment complex is dirty and crumby, it smells of smoke, and there's a surrounding desperation you can feel.
~5 hours
Pigments
https://punkcake.itch.io/pigments
Honestly I had gotten this game in a bundle and while I was playing it I hadn't looked at the name and I just kept calling it FRUIT.
On call with my friends I'd be like "hey im gonna play more FRUIT". I straight up didn't read the title screen.
But it's called Pigments. You play as a fruit and you try to paint the whole floor and not get sliced by buzzsaws. Fun little arcade type game.
~fruit
Bridge, October 3rd
https://lowpolis.itch.io/bridge-october-3rd
Very short vignette. I like it. It's what it says it is. I'm not going to overexplain.
~like a minute
-Other Games I Want To Mention-
Pseudoregalia
https://store.steampowered.com/app/2365810/Pseudoregalia/
I think a lot of people might have already known this one but I felt like it was a pretty fun 3d platformer. There were a few issues I had with it (boss fight at the beginning was frustrating, and I got lost a lot [but it looks like there's been a map patch by now, so, perhaps for some that is a fix]). I enjoyed it but sure felt weird that the only accessibility option was to give the protagonist pants. What kind of joke is that?
~5 hours
Mushroom Musume
https://mortallymoonstruckgames.itch.io/mushroom-musume
(Disclaimer, this game is still early access, but I saw a lot of people talking about it last year. SO I will mention here?)
Haven't played much of this yet, but I have enjoyed what I played so far!!
As of writing I've gone through 6 playthroughs, I feel like I've hardly scratched the surface and I've been so impressed by its depth.
It's very charming, you never know what sorts of fairytale shenanigans are going to happen, and it's very cool to see how your different stats will affect things.
It very much plays out like a roguelike vn. Which is not the sort of thing you may expect to make much sense but it pulls this off well.
Also all the mushroom girls are very cute and I love them very much. I hope the sad goopy one who had bugs in her skin rests in peace.
~mushroom
Knuckle Sandwich
https://andybrophy.itch.io/knuckle-sandwich
-_-
Hm. Where do I start with this one.
I was pretty excited for this one since the demo and kickstarter in 2018. I felt like the demo was a hell of a hook that got me curious & horrified. As time went on, it seemed to be shaping up into something really cool. turn based combat with action commands and wario-ware-type microgames?? with a banging soundtrack?? like, count me in!! Then it released and well, the gameplay, art, music all delivered. It was very fun and engaging in those aspects.
But the story… oh it just devolves into disappointing nonsensical randomness. The whole hook at the beginning seemed to be completely thrown away for the wild goose chase plot that ensues, leaving you to wonder if it was ever going to be relevant again. It felt like it had no idea what it was trying to say or do. It disappointed me that a game that has so much good in so much else about it gets brought down so much for me by this plot.
~12 hours
Rhythm Doctor
https://store.steampowered.com/app/774181/Rhythm_Doctor/
(Putting this one in mentions because it is early access.) I really enjoyed the act 5 release. When I first saw this game, I kind of shrugged it off, thinking "that base mechanic doesn't seem like it will last". I thought it was basically just that one ghost shooting game from Rhythm Heaven which I Hate. Well let's just say I am now seeking penitence for my previous transgressions. It's really fun. There's a lot more to it that I didn't know when I first took a look. Also, consistently amazed by people's custom levels, I had no idea that its level editor allows people to do so much in it, I look at some levels and think "This editor seems as complex as an industry standard video editor". I'm looking forward to what they're planning next, very curious how they could possibly one-up the last update.
~rhythm
El Paso Elsewhere
https://strangescaffold.itch.io/el-paso-elsewhere
This was really fun & funny so far but unfortunately I had been encountering an issue with a certain level where the game would crash. I reported the issue, got a response, and there has been an update since then so I think there's a possibility that it got fixed but I have not tried yet. I would like to return to this sometime but having to relearn controls midway through is always daunting to me.
~?
-Things that looked good but didn't get around to-
Cosmic Wheel Sisterhood
https://store.steampowered.com/app/1340480/The_Cosmic_Wheel_Sisterhood/
Still don't know a whole lot about this. But there are witches, and I like witches.
Casette Beasts
https://store.steampowered.com/app/1321440/Cassette_Beasts/
I haven't felt thrilled about Pokémon lately. I know a lot of people seemed to really enjoy this little monster-collecting-rpg. The style is appealing to me as a die-hard gen 5 fan. I started playing it but haven't set aside the dedicated time for it yet, but I'm excited to dig in more when I do.
Little Goody Two Shoes
https://store.steampowered.com/app/1812370/Little_Goody_Two_Shoes/
Started watching a friend play this, and I'm certainly curious.. Some sort of horror fairytale but also there's yuri? Yum. Enjoyed the style and animation in the nightmare segments that I saw.
Venba
https://store.steampowered.com/app/1491670/Venba/
I've picked this up a while ago but still haven't gotten around to it, but I'm eager to, I've heard nothing but good things.
Goodbye Volcano High
https://store.steampowered.com/app/1310330/Goodbye_Volcano_High/
I think there are gay dinosaurs in a band and it's going to be the apocalypse? I have also heard nothing but good things about this.
-Things I watched friends play-
Signalis
https://store.steampowered.com/app/1262350/SIGNALIS/
This was a pretty big one. You probably already know it, right?
Watched a friend play this and I missed various parts but I understood a solid bit of it.
hey. robotgirls are always getting put in these fucked up situations. have you noticed this? one time i got really high and cried about it. it isn't fair
Bomb Rush Cyberfunk
https://store.steampowered.com/app/1353230/Bomb_Rush_Cyberfunk/
This one was also probably big enough you don't need me to sing its praises. but it looked really neat. swag.
-Various Thoughts-
Lately I've been thinking more about design and narrative. I feel like I haven't been doing as much analysis as I should be when it comes to games. I want to dissect more what games are saying and figure out meaning. Also attempt to see how the mechanics aid in that. I feel like most of my own work is pretty abstract & random. I simply make what I like. While that's fun and all, I still want to improve in a lot of ways, especially in having more of a theme or message. Figuring out how other games accomplish this is obviously a good step toward this.
If you saw games here that interest you I highly urge you to take a look, many are pretty short, and I pretty explicitly wanted to highlight some smaller titles. If you know me you know I like to uplift small games. (Save for the occasional big game, but that's rare these days) I think it's healthy for you to play and support independently developed & published works. I don't want to ramble too much this time about why that's important, but I hope that you might have found something you may enjoy here and if not then I encourage you to find small stuff that you would like. And I would like to encourage everybody to share their findings as well! Little games need our help to be seen and talked about! They don't have the budgets the big ones do for advertising, and advertising on your own is a whole ton of work. If you like something, spread the word! I'm sure the developers would very much appreciate that.
I had this idea to make a list of all the games I played in 2022, half as a recommendation list, and half because I struggle to remember when I played what. I have a really bad time ranking stuff, so I'll just list them chronologically (or, as chronologically as I can remember).
Note: Sometimes I dont have a lot to say about a game, but that doesnt mean I didn't like it or that it isn't good.
So, with that being said:
1) Our Life: Beginnings and Always
This game has put visual novels on another level entirely. How must I go on knowing that I will never be treated like royalty by any other game like this did.
Our Life tells the story of your friendship and/or romance with Cove Holden, your new neighbor. This Visual Novel remembers an insane amount of stuff you choose, and it can put you in the state of mentioning something you did as a kid that you completely forgot about.
I actually really liked how you can go the entire game as just friends, or choose when your character develops romantic feelings. I cannot overstate how well made this entire thing is.
Can't wait to play the DLCs and for the sequel to be released.
Absolute recommend.
2) Iron Lung
If you have a computer, you can play it. It is not an option.
Claustrophobic above all, this game captures the pure dread of the unknown, building tension and atmosphere as you travel through this unknown planet's red sea. Highly recommended.
3) An Outcry
Amazing game that I don't see enough people talking about. The first game that made me actually physically ill while playing an alternative route. I don't know what hit me the most, the subject matter or the type of person I played in that route, a person I know exists and maybe I've met, a person I hope I never become.
I knew what the game was specifically referencing, but I found it good that it was able to trigger that response on someone who lives in an entirely different place, with different historical events, but with enough similarities that made the feeling of dread and disgust that much real.
Its message is clear and loud as it should be, and one that I think maybe now more than ever needs to be heard.
I cannot recommend this game enough.
4) Stillwater
Now this is a Visual Novel that I really liked and would have loved for it to be longer, but I love it as it is. It left me wanting more about the world and its characters, and I think that's a good thing.
It feels unfair that this is the one I typed the least about, knowing how much I liked it. It's really worth the read/play.
5) The Caribbean Sail
Have you ever wanted to be a sailor or a pirate? Have you ever wanted to grab a ship, sail into unknown destinations, encounter supernatural phenomenons and watch as your fellow crew members die of disentry five seconds after leaving your first port? Because if so, I have the perfect game for you.
It's inspired by the Oregon Trail game, and that's literally what the gameplay is like, except on the sea. Which was enough of a selling point for me.
6) Carrion
My child, it has every disease. Loved the concept when I saw the trailer, forgot I can actually buy games now, and then proceeded to do that. Being able to live my fantasies of being a flesh creature that destroys and eats everything in its path was a delight. The creature is my child and I love it very much.
We need more games that let you play as the monster, I'm serious.
7) The Life and Suffering of Sir Brante
This game is both my beloved and the thorn on my side. Who would have thought that in a game like this you would proceed to suffer through life? I said to myself as if I hadn't known what I was getting into. You'll experience loss, you'll struggle to make a name for yourself, your family will fall apart, and you may never kiss your best friend Tommas who gave you a totally platonic ring to commemorate your friendship because the game doesn't want you to.
Or you'll have a different experience than me on my first playthrough.
You follow the titular Sir Brante from the moment of his birth to his last breath, exploring the world he lives in, full of injustices that at times made me go "I do not care about the lots, give me a fucking gun so I can take you to the fucking Twins". There are many branches regarding life paths, the fate of your family and that of the entire city you live in.
But don't worry about it now, keep looking at those toy soldiers at the store as a little kid, I'm sure nothing will happen in the future.
8) Princess Maker 2 Refine
And apparently I didn't get enough of walking a kid through life.
Who looks at a game about raising a little girl by managing her monthly schedule and balancing her stats, health and money and says "yes, this is the game I'll play to destress"?
I do that. Don't ask why.
I have only reached two endings, in one my beautiful daughter became the royal painter, her art held as the most beautiful and inspiring in the entire world. In another, my girl made a name for herself by exploring the lands surrounding the kingdom, so fast on her feet nobody could even scratch her; she married a dragon prince and became the teacher of her own fighting school.
And even with all of that, her goddess mother was not happy.
So yes, this is the "divorced dad who got custody" experience.
9) Planescape: Torment
What can change the nature of a man? That is a question posed by one Ravel Puzzlewell, night hag of the Gray Wastes. It is one of the many questions that this game asks, intertwined by the many philosophies it presents. Planescape Torment does not stick to one question, it asks many, and it lets you answer.
It is a beautifully written game, one of the best I have ever read. There is one moment that I do not wish to spoil, but it still sticks to my head months after I experienced it. As a writer, I found myself fascinated by how a certain event was told, all because of the way it was presented.
It feels like an injustice to not talk in length about Planescape: Torment, but I seriously don't want to spoil anyone who hasn't played it yet. A blind experience is fully worth it.
All you need to know is that this is the game that made me post for the first time here, two dumb memes for myself and one short analysis that sometimes reminds me that yes, people can interact with it.
Shameless link to it here
10) Growing my Grandpa!
If I had to describe this game without saying too much, I would say it's "heartwarming horror". Two words that don't usually go together, but that they perfectly fit here.
The story is, like the title says, about growing your grandpa, more like helping a girl grow her grandpa, but still. Strangely sweet and unnerving, I was tense the entire time, and even when I had to replay it to get the second ending (this was entirely my fault, since I could have gotten it way easier) that tension never left.
11) FAITH: The Unholy Trinity
I don't remember how I found out about this game, but I remember waiting patiently for it to get a steam release so I could buy it and play its three chapters all together. The day finally came, and all that waiting was worth it.
The gameplay is simple, yet the developers found a way to have me both crying in fear and frothing by the mouth out of anger every time I saw the game over screen (affectionately). In terms of difficulty, I would say the game is easy until it isn't, looking at you Chapter 2 and 3 Final Bosses, you bastards. Then again, I saw people say they struggled in places I didn't, so I would say it depends on the player.
The story is so interesting and it's still marinating in my brain please I need people to talk about how the prologue of chapter 2 and the one note in chapter 3 relate please. The cutscenes are also so well done, and I had to restrain myself from using one as a second picture because I didn't want to spoil any of them.
All in all, a must play, fully recommend it.
And remember:
GARY LOVES YOU
12) Inmortal Mantis
This is a tricky one. On one hand, the game starts off by basically spelling out every action you have to do, and suddenly it goes full on "fuck around and find out" mode.
On the other, the game implements some interesting mechanics that I would love to see developed on a longer game, but I am not going to put the length against it while knowing how hard it is to make a game. And maybe being short plays in its favor.
13) Who's Lila?
This game is my King in Yellow. I cannot stop thinking about it. I finished it with all endings and achievements in a day, and it wont leave me alone. It is always there, forever crawling at the back of my head, stretching itself over my brain and weaving my thoughts into a spiral as easily as a spider weaves its thread. It made itself a home in my mind and I won't kick it out any time soon.
I played it because the concept of controlling a character's face in place of a dialogue wheel was interesting, and the story and the way it's presented (hand in hand with the gameplay) lured me deeper and deeper. I cannot even describe it without giving it the praise it deserves.
It takes full advantage of its medium. Playing this game is an experience that I can't recommend enough, and I'm surprised it hasn't gotten the recognition it deserves.
14) Someone stole MY LUNCH!
This visual novel is pure fun. The humor is so good I found myself reading the entire thing out loud while wheezing. I actually found out recently that it's made by the same people that made Stillwater, which, looking at it now I should have known.
It's good and I'm not still over not seeing that one joke coming; well played.
15) MILK INSIDE OF A BAG OF MILK INSIDE OF A BAG OF MILK INSIDE OF A BAG OF MILK INSIDE OF A BAG OF-
... INSIDE A BAG OF MILK is a short visual novel about a girl going to the grocery to buy milk, and the challenge this seemingly small action can be. It is your responsibility to help her through this.
The steam page description perfectly summarizes it: "This is an artistic manipulation with word and form, only then - a game."