Exploring the missed potential of Anders' character
Anders was an interesting character with a backstory and a set of characteristics that would have been amazing if explored further, but I believe his character's potential was tragically squandered by bad narrative choices and poor writing.
Here's a list of how I think his narrative potential hadn't been fully explored:
His name really isn't "Anders" -- it was a name given to him when he arrived at the circle at age 12 and was so traumatized he refused to speak, not even to say his name. BioWare has never revealed Anders' birth name. We also know that he has Anderfels heritage on his father's side, who migrated to Ferelden as a boy. It could have been revealed, through his birth name, that he has some connection to an Anderfels-related plotline: he could be related to the First Warden, or his family could have prominence or influence in the Grey Wardens of Weisshaupt.
Anders is a mage, a Grey Warden, and a host to a Spirit of Justice. This combination of spirit healing (already a rare branch of magic), Blight magic, and a connection to a Spirit of the Fade has never occurred before in known canon. Anders being connected to the mages, the Circle, the Grey Wardens, the darkspawn, and Fade Spirits means that there is a whole world of possibilities to explore with that combination, so many things you could do with his character.
Leveraging off Anders' connection with Justice, a potential key to finding the cure for the Calling could have involved possession by a Fade Spirit. (We already know Fade Spirits are essential to curing Tranquility -- perhaps there's more we could do with that.)
Anders could potentially be a companion to both the Hero of Ferelden and the Champion of Kirkwall, depending on your World State. If your HoF didn't die during the Archdemon battle and continued to Amaranthine, Anders (together with Justice) is the only NPC companion who has traveled with both the HoF and Hawke, and is also a potential love interest to Hawke. (Zevran and Isabela also are NPCs acquainted with both the HoF and Hawke, but only Anders has been a party companion for both.)
Anders could potentially be the only known Grey Warden to have met both the Architect and Corypheus.
Anders could have potentially have battled demons in the Fade three times: his Harrrowing, the Blackmarsh sequence in DA Awakening, and the "Night Terrors" Feynriel rescue mission in DA2. Considering these experiences, plus the fact he has his own in-built Spirit GPS in the form of Justice to help him navigate the Fade, Anders has the highest potential to be the one to rescue Hawke/Stroud/Loghain/Alistair from the Fade (if left there in DAI and has the potential to be rescued).
Anders may have political connections to the throne of Ferelden, if Alistair was made King, and was present at and endorsed Anders' conscription into the Wardens.
If your Warden was Mahariel, Anders would have a common connection with Merrill. If your Warden was Amell, Anders could have an extra connection to Hawke, having known their relative. A Warden Amell or Surana could also have an added layer of their relationship with Anders, having grown up in the same Circle together. (Anders just has a lot of connections to famous people and an extensive network that would have made everyone on LinkedIn jealous, is what I'm sayin 😆)
Anders being a prominent figure in the mage rebellion could also have been explored further -- especially in relations to Fiona, who was coincidentally another mage advocating for mage freedom and with a connection to the Grey Wardens and Alistair.
I just think it's tragic that Anders had so much potential -- arguably one of the characters with the most potential in the overall plot -- and yet BioWare squandered all that potential to push their brand of "grey morality".
The narrative and writing could have framed Anders as a heroic character -- it would have been so easy, the chances were right there -- which would have opened up the chance to explore the potential of his character further in subsequent works, but instead in DAI, BioWare doubled down on slandering his character to drive the point home that he was a villain, and closing off further exploration of his character post DA2.














