Screen Gems’ studio closing card for Hanna-Barbera Productions, The Magilla Gorilla Show - 1964.

seen from United States
seen from Australia

seen from United States
seen from United States
seen from Spain
seen from United States
seen from United States
seen from Canada
seen from Thailand
seen from United States
seen from United States

seen from United States

seen from Brazil

seen from United States
seen from United States

seen from United States
seen from Japan
seen from Cambodia
seen from United States
seen from United States
Screen Gems’ studio closing card for Hanna-Barbera Productions, The Magilla Gorilla Show - 1964.
Everyone who’s willing to listen, it’s time stand up and support what you love, let’s make our Voices heard to as many people as possible and make sure that those corrupted by greed finally gets the message THAT THEY CANNOT JUST DO WHATEVER THEY WANT!!! LET’S MAKE A STANCE TOGETHER! WHO’S WITH ME!!? #IStandWithAnimation
Retta Scott (February 23, 1916 – August 26, 1990) was an American artist. She was the first woman to receive screen credit as an animator at the Walt Disney Animation Studios. via W
Ok I want to talk about the big news we got from the glitch direct
So glitch has stated that they are going to start helping fund other already existing indie projects under a new label called glitch presents which is honestly so fucking cool it incredible to see an animation studio lift up other artists in order to help them. Animation is extremely expensive to make especially high-quality . It can be a struggle for artists to get there shows running and. A lot of these artists can’t /don’t want to give up their rights to the big industry studios as a lot of these big animation studios have deciding they don’t want to make original and focusing on remakes and sequels that no one wants Along side them laying off artists in favour of generative ai. Glitch however doesn’t do that they’re always puts the creators and artists first and give them the creative freedom they deserve. Glitch is using their huge platform and fan base to help provide support artists need it. 
I feel like this is what the animation community needs right now. More animated projects made with creativity and without a stupid amount of censorship . Stories that are made with passion. And that is what Indie Studios do best. What glitch is doing will greatly help the Indie animation community. I believe that we are entering the Indie animation Renaissance era. And honestly I can’t wait to see what comes out of this. 
Would you trust ANY Korean studio for hand-drawn animation today? I ask because, when The Powerpuff Girls came back in 2016, I noticed how slow and stiff the Korean animation was. Since then, most Burbank cartoons animated in Korea, namely Cartoon Network shows, have been like that — mostly on 2s & with less inbetweening. Look at any Digital eMation episode of Victor and Valentino or Samurai Jack Season 5; do they animate as loosely and smoothly as Digital eMation episodes of Billy & Mandy do?
Sure I would. It would all depend on the studio and the circumstances. There are good studios and bad studios, and either of those will treat your show differently based on their perception of how valuable it is to their client. In the early 2000s Rough Draft was a top-notch studio. One of the reasons I switched over to eMation from Rough Draft was that I felt like Rough Draft was putting all of its resources into making Samurai Jack look beautiful, and we were still calling retakes on three year old issues. I knew we weren't a priority to Rough Draft, and I knew that stemmed from Cartoon Network's negotiations with them, so my griping was only going to get us so far. It seemed to me that I needed a studio that was smaller and scrappier like we were. We were putting in a lot of work on our end to make cool stuff and it wasn't ending up on the screen, so we needed people who were just as hungry on the back-end, and eMation stepped up.
There's also the fact, though, that animation itself has changed a lot in the last fifteen years. Powerpuff Girls and Samurai Jack's animation always seemed to have an air of "motion comics" to it. And frankly, that's part of what I love about it. It was all a throwback to the old UPA cartoons, which were built on strong, clear poses and made for the cost equivalent of a turkey dinner. Likewise, CN storyboard artists usually had around four weeks to write and draw their boards on paper, so there just wasn't time to take the effort to do anything too complex. It was all about snapping between those 300-ish storyboard drawings and momentarily savoring them for their humor and design mastery. Now we have tons of digital tools that make the basics of animation a lot more accessible to everyone, and have changed the entire studio pipeline. Things just won't look like they used to because nobody makes them that way anymore.
When I've had to choose an overseas animation studio, the network's production arm usually gives me one or three choices and tells me that's all there is. Deals have already been made. (Sometimes they make you pick two to save on costs, which (IMO) usually results in two studios that are less functional than any one of them would have been.) The studios usually have reels, so that gives you a basic idea of what they can do. You can (hopefully) find some other show creators who have worked with the studios and get an honest review. It's an important enough decision that it's worth whatever research you can put into it. Even over good bones, an ill-fitting skin can ruin the mood.
The most important thing to remember, I think, is that it's your job and your crew's job to make animating the show as easy as possible. Really, it's everyone's job to make the next person in line's job as simple as they can. Ideally, there shouldn't be a lot of questions because the materials you sent down the chain are clear.
So... yeah. I'd still trust Korean studios as much as I'd trust any overseas or domestic animation studio. You get out of them what you put into them by feeding them money and your own labor. It's quite possible that the shows you mentioned didn't do enough of either.
I imagine the overseas studios are hurting right now, so who knows what that landscape is even going to look like in a few years.
As with every step of the process making a TV show, you just sort of have to weigh your options and find the path.
Hmm. That got long.
Is Luxo Jr from Pixar a hear me out?
Yes
No
[Clarification; yes = yea, that's a choice & no = that's rather tame/vanilla pick]
[This poll was submitted. If you'd like to submit a character, please send it over here to the askbox]
[Only requirement for submissions is that the character is fictional]
Now I know in the past, I've done some takes regarding the outsourced animation for both Hazbin Hotel and Helluva Boss, but despite my thoughts on them, there are a few animation studios who I would like to see take a shot at animating these characters.
The first one I would like to see take a shot at animating for either show would be Titmouse, Inc., who have animated multiple animated shows over the years such as Animaniacs (2020 revival), Kiff, The Legend of Vox Machina, Star Trek: Lower Decks, as well as the animated Netflix movie, 'Arlo, the Alligator Boy', as well as it's follow up series 'I Heart Arlo'.
Another animation studio who I would like to see possibly take on either show would be Tonic DNA, who have produced glorious looking hand-drawn 2D animation in recent years for projects such as Looney Tunes Cartoons, Central Park, Disenchanted, Green Eggs and Ham, The Bob's Burgers Movie, and just recently, The Day Earth Blew Up - A Looney Tunes Movie (Which personally, I saw in theaters twice and enjoyed every moment of it, it's currently on digital, and is about to be released on Blu-Ray and DVD at the end of the month. Also ironically enough, one of the animation studios who worded on Hazbin, Dinamita Animacion, did additional clean up, color, and compositing on TDTEBU, don't worry they were all credited)
Another studio who I would like to see work on either show would be Mercury Filmworks, who have done marvoulous puppet rigging animation for shows such as the 2013 Mickey Mouse shorts, Wander Over Yonder (Season 1 only), Tangled: The Series, Centaurworld, and The Ghost and Molly McGee
Other honorable mentions include Lighthouse Studios (The Cuphead Show!), Wang Film Productions (Animaniacs, 1993), Synergy Animation (Phineas and Ferb), Studio Yotta (the Sonic Mania cutscenes), and Saerom Animation (Adventure Time, Amphibia)
Anyways, that's the end of my thoughts
Knowing Vivziepop, it sounds like a disaster waiting to happen if she touched any of these animation studios.