TONIGHT: A public showing of GTMO 441: Games, Detention, Power, a study of resistance & psychological escape. In-Person (Dundee) and Online.

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TONIGHT: A public showing of GTMO 441: Games, Detention, Power, a study of resistance & psychological escape. In-Person (Dundee) and Online.
Serious Games Education Jobs Abroad
Serious Games Education Jobs Abroad: A Deep Job-Seeker’s Guide to Success If you are seriously pursuing Serious Games Education jobs abroad, this guide will take you by the hand and show you every step to understand the market, prepare your profile, intelligently search, and confidently apply—so that your application stands out and you avoid wasted effort. I am a senior international…
SGN launches Project Pathfinder: A new programme to make games an integral part of Scotland's digital and creative future (and offers a model for the wider UK).
The 'Play For Good' exhibition from Abertays Games Lab is a major part of the RSE's 2025 Curious festival in September 2025.
OUT NOW: Restore From Glitchers & Stirling University
Restore: from Glitchers & The University of Stirling enables players to simulate land management & generate data about land use & its impact.
The University of Stirling has teamed up with Edinburgh-based studio Glitchers to launch Restore, a new browser-based video game designed to give players a hands-on experience with environmental restoration while contributing to critical real-world research. The release of Restore highlights how video games can powerfully support real-world tasks and research into global challenges like…
Go Beyond Games
Beyond Games is a brand new event and website from Steel Media, which explores the impact of videogames on our wider creative world. (And we have an exclusive discount code for you).
Beyond Games is a brand new event from Steel Media, the company behind the hugely successful Pocket Gamer events, and website – and we have an exclusive discount for Scottish Games Network readers. The event takes an objective look at the ways in which the videogames industry is evolving and it’s ever greater convergence with other sectors, such as screen (film, TV, animation), literature…
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Nae Danger: New Game Tackles Knife Crime
Nae Danger is a new choose-your-own-adventure game aimed at schools and youth organisations across Scotland to help young people understand more about the dangers of carrying knives.
Nae Danger is a new choose-your-own-adventure game aimed at schools and youth organisations across Scotland to help young people understand more about the dangers of carrying knives. Created by Dundee-based Pocket Sized Hands, the game is based upon the No Knives Better Lives (NKBL) Nae Danger Bystander guide, which empowers young people to stand up, speak out and get help if a friend or someone…
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Game design, serious games, and game development processes
week 2
For this week we had a guest lecture who really helped open up my idea of games as I always assumed that games were just for entertainment, not that there's anything wrong with that but I never believed they could serve another purpose. We were introduced to the idea of applied games and how they can solve problems for the user or client. I believe that this lecture was quite beneficial for our understanding of games and how we can potentially design our own games which is also part of our project for this semester; Furthermore I quite enjoyed the fact that he had mentioned that in definition success for apple games it was more on the impact it had on its target audience and validation coming from them rather than just the idea of revenue. After this lecture it really made me consider the fact that we should be incorporating more games in our learning/teaching environment and allow it to serve as a different way of education.