Big Snolt — Yesterday at 11:20 PM a mr beast esque netflix flop called NEXT TIME that was a variety gameshow with matchmaking elements. it had one season of just a handful of episodes before being dropped entirely, but then a few years later something popped up on youtube called "NEXT TIME [SECOND INSTALLMENT]" [11:22 PM] second installment was not produced by the same team as next time. it seemingly wasnt produced by humans either [11:22 PM] the only human involvement with the "show" were the contestants, who were constantly on edge and looked to be trying to find a way out of their situation
Big Snolt — Yesterday at 11:28 PM about a year before second installment some kind of random email casting call was put out with only a few responses, most assuming it to be some scam. the responding individuals were informed that they would be considered for their roles, though it was hard to get that information from the followup emails as they were very garbled and vague. several people would soon state feelings of being watched, stalked, some even claiming to be the victims of poltergeists or alien interference. after 2 weeks of this, they would usually be reported missing by a family member- some even vanishing while just a room away [11:29 PM] the only thing connecting the victims were the emails and later their appearances in the uploads of second installment
Big Snolt — Yesterday at 11:41 PM second installment appeared to be composed of footage similar to that of cctv with the main difference being that these cameras would move along the walls to follow the individuals through game rooms that would quickly shift and build to suit the situation. the games were almost always incomprehensible, with unclear goals or mechanics. the rooms had no visible entrances or exits either, and the individuals would be moved between scenes by the same shifting that constructed the games. no two games were ever the same, but all utilized similar inspirations of competetive gameshow sets, board game-like patterns, water-based puzzles and floating toys, and bright colors. the most prominent color on the show was yellow, with nearly every wall in the structure being some shade of it with varying amounts of grime and occasional rust. what little "behind the scenes" footage there is (typically a wall camera following an individual who by accident wasnt correctly placed in the designated room) shows dim concrete corridors with faded yellow paint on some sections and a small number of pipes running along the ceiling
Big Snolt — Yesterday at 11:49 PM there was more emphasis on the "matchmaking" aspect in second installment, but without an understanding of what human relations are or what influences them. the word "love" would be used very loosely by the announcer/narrator, and for the most part contestants would be too uncomfortable or stressed to try and engage with anyone they met romantically. these matchmaking segments would be footage of contestants not currently part of a game room and instead in the "living space"- an area with an open floor plan with mattresses that individuals had moved to various corners of the structure that would give some semblance of privacy. there were no doors, every "room" or passage could be entered from at least 2 ways, and during the "night" the living space would change to intense blue lighting. because of leaked case files, it is believed that the mattresses and bedding (sheet, blanket, and 1 pillow or some stuffed object mistaken for a pillow) were taken from the contestants homes at the same time they were [11:54 PM] the contestants were apparently able to hear everything the announcer said, evidenced by discomfort and agitation during "matchmaking" when comments would be made trying to push them into making conversation over percieved shared interests or hobbies, or to complete a puzzle task together to form a bond of understanding. the only real bonding that seemed to take place was whenever the individuals would discuss plans to find a way out, usually whenever the announcer was speaking so as to go unheard by "it".
Big Snolt — Today at 12:05 AM the contestants were of varying background and age, one of them a young highschooler with a poor grasp on english who after reacting so badly to the first few game rooms would be passed over or ignored when players were chosen for subsequent games by the announcer- this, combined with the most effort put into self-isolation, would allow her to slip under the radar more often than the other contestants. another contestant, only slightly older than the highschooler, would try to engage more with the other players as well as the announcer. she was usually asking for detailed explanations in how the puzzles worked, and while the announcer would give frustratingly bizarre answers she used the conversations to consume runtime so as to allow other contestants to more freely interact and discuss their current situation without the announcer intervening. this had the added effect where the announcer would stumble over words and get confused as well, which would coinside with some of the game rooms structure being misplaced or moved improperly and allowing unintended access. the longer the announcer was distracted, the further she could wander into adjoining rooms and rarely to the behind-the-scenes areas [12:12 AM] there were no credits sequences to second installment, no staff names listed or locations. the announcers voice was unidentifiable as any one person, seeming more like a patchwork of gameshow host impersonations or recordings. after some uploads however one contestant called out to the announcer with a previously unheard name; Atrix. at first it was unknown if atrix actually referred to a team or organization rather than an individual, but several other references to "Atrix" in following uploads would seem to clarify several things
Big Snolt — Today at 12:17 AM 1) the announcer is Atrix, and is the only "staff member" of the entirety of second installment. Atrix is referred to as a "he", a "they", and an "it" by several different contestants and investigators. 2) Atrix is not human. Atrix may not be from, or even on, earth. Atrix has a distinct lack of empathy or knowledge of human social structures and psychology, second installment isnt made by a fan but rather is an imitation by an obsessive with no clear origin. [12:18 AM] 3) Atrix is believed to be evil.
Big Snolt — Today at 12:29 AM However, possibly due to its voice origin, Atrix has a startlingly open and lighthearted personality. It doesnt make any comments or jokes on the individuality of contestants at their expense, either out of respect or because it simply doesnt understand that type of humor commonly utilized in these types of shows. Atrix is known to become agitated when a mistake becomes apparent to them, such as a player sent to the wrong room or ignoring game room goals (and usually ignoring him as well), but is never shown causing the contestants to be physically harmed or punished. Atrix is actually very easily distracted and can be tricked into conversation (though typically his answers are obtuse and difficult to understand the meaning of). It wasnt until quite a number of uploads later that it was shown Atrix DOES have a physical form and is capable of interacting with contestants using the form if necessary
Big Snolt — Today at 1:03 AM I think atrix was accidentally inspired by worms from pathologic my god
Big Snolt — Today at 1:07 AM notable differences of his eyes looking moore embedded than sunken with the skin being pulled around them, and also that he has a mouth (or at least like. teeth. its unclear if theres a real orifice behind them)













