Hi Anathema devs! Will you be composing music for the game yourselves or will you be enlisting help from other content creators? And what kind of music will the game have?
Hi anon! Meishali here.
We’ll use free resources and buy royalty free pieces from a japanese composer I really like (I’ve already purchased the rights to several songs, and keep on doing so as patreon support money drops!). Keeping it quiet for now so people aren’t going to take a look, but I’d like to think he’s pretty popular to those who dig.
I doubt we will have a person on the music team; but perhaps for future projects…I’ve asked several acquaintances of mine looking to participate in such a project, but most appeared busy, or roughly uninterested. Perhaps one main theme would be good.
I’ve thought about learning how to compose, as I was inspired by several indie devs to make my own music. I think this is not something out of my reach, so I’m seriously considering it. I’ve had FL studio opened and studied some in the past months, but between learning code and having to write and draw, I feel like it’d make Anathema’s development very slow to push myself in learning something new ontop of everything else. But I’m seriously considering it. It’s still early, and it could still change.
For what was already bought: the game’s music will be pretty grand. Choir motifs, piano, violins, somber things. There’s very, very little uplifting themes to Anathema. It overall has a very regal and even cool feeling to it, to mirror the Main Character’s feelings regarding the palace and its political intrigue. There’s also pretty spooky strings in and about for bad endings and… Tense moments.











