Since both of the Dinocembers I started this year are caught up, I decided to have them both be in the same entry, so welcome to double features.
For TheSavage_Mojo, we have a second Quetzalcoatlus entry this Dinocember, and this time, it seems to understand the treats that are candy canes, and for Myamaa0, a rather jolly Avaceratops was given an easily removable ugly Christmas sweater one Christmas Eve, and yes, its colors are based on the Jurassic Park Explorer, because the reference I used made it click in my mind. Enjoy!
Finished the first arc of the tabletop rpg game I’m GMing, I can finally post all the art! More about the worldbuilding under the cut:
Sauris is a white moon who’s visible surface is mostly composed of clouds. It orbeting around a gas giant, Caelophy. Millenias ago one of the pieces of the crust rolled over in the sea, exposing its side to the sunlight above, past the violent chemically active (and colorful) clouds inbetween. Life boomed on the continent, giving birth to complexe lifeforms such as plants and animals. Currently, civilisation is on the verge of an industrialisation, with a wide and diverse range of trades, for the first time spanning the massive and entire continent.
The active Inner Cloud layer, in an event called the Cloud’s Shift, can burst outwards. When it touches the continent it is believed to be the cause of creation of magic, causing all kinds of odds events as well, like making felines walk on two legs, plants change color, or give mysterious abilities to hidden creatures.
Any magic needs to be cast with a magic circle, each categorised by naturally occuring sigils at the centers. There is 13 known sigils, each named and tide to the planets and moons of Sauro. However tides are about to move, with a few wary travellers coming across a 14th unknown sigil, with the only proof of it being a reserved kid and a suspicious necklace.
Dinosaurs are the prominent life form on Sauris, with only a few mammals (mostly rodents and our beloved humanoids), fish in the rivers, and giant insects in the bogs. Here is a world where dinosaurs are found as locomotion, pets, food, and terrifying predators. It being very cold on Sauris, all year round, they also all rock some fluffy feather/proto-feathers coats.
The seasons no Sauris, are divided into two summers and two winters, spending a large portion of the year partially obscured of Sauro by Caelophy. The highest temperature is around 10°C , and the lowest -30°C
Here on the continent:
- The Tower of Almonious: A distant land discovered by a great sorcerer who has constructed a massive tower on top. Not much is known to the common people of Sauris, and stays inaccessible even today.
- Pol Malleo: An Active volcano, that unlike the ones on Earth does not eject lava, but a hot water-like liquid. Said liquid, named Azura, has a bright blue-turquoise color that glows a powerful green when it comes in contact with certain gases. The jets can go as high as 50 km high in the sky, forming a long colorful trail as it floats away.When an eruption occurs during Altieme, the droplets of liquid tend to freeze instantly in contact with the cold air, forming icicles that drop on the land below, often causing great problems as they bullet the surface.
- Tiacus Mire: It is currently the land in which resides the biggest city of Sauris; Aegyp. It also has the biggest lake: Great Ophora. During Primaestas, the majority of its land gets flooded, creating humid bogs, prospice to massive creatures, such as insects, Spinosaurus, and water dwellers like the massive mosasaurus.
- The Isles of Breviq: It probably has the most unique land shapes of the entire Continent. Long, relatively thin pillars of land have slowly come apart from the main land mass over many centuries, resulting in its numerous islands appearing to float between the clouds. The people of Breviq are known for having tamed the difficult beasts of the sky; riding pterosaurs.
- Pol Incus: The tallest mountain of Sauris, and so the tallest point of the entire moon. Its difficult climb has challenged many minds to reach its freezing top where the air grows thin. Temples and even old artefacts lie across the peaks or hidden under it’s rocks, proving the curiosity this mountain has always inspired.
- Thyreophor: The biggest land of Sauris. Thyreophor is most defined by its lush forests with massive trees and year-long colorful plants capable of holding under massive amounts of snow. It still holds the title of largest population in total.
- The Sdomorphia Wild Plains: Long stretches of grass and brush-like plants extend for as far as the eye can see. Sdomorphia is the land of nomads and the biggest of the animal kingdom: the Sauropods. It might not contain many streams or lakes, but it’s vast stretches borrow perfectly for herd hunting.
- The Austro Tundra: Unlike the other more South lands of Sauris, the Austro Tundra’s soil never melts away. Its rock-solid earth and ice makes it difficult to build houses on, but it has not stopped villages from sprouting even on the coldest land.The Austro Tundra is the land of Theropods, having the biggest number of raptors alike, many of which have prized feather coats.
- The Coelorus Coast: It has some of the biggest rate of precipitation of Sauris, standing on the right side of Pol Malleo against the strong air currents brushing the clouds below. Perhaps from the warmth created by Pol Malleo, the snow in Coelorus tends to melt a lot quicker than the other lands, and with the high amount of rivers and streams lining the soils, it also is one of the most fertile places. The steep sides of the volcano create perfect ranges for step agriculture, and primarily corn and rice.
- Cephalia: It currently has the title of the land with the biggest number of farm-land. Cephalia is often defined as the most friendly populace. With its loudest voices being farmers and workers, it has a particular streak of freedom and carelessness attached to its name.
- The Shantung Sway: A land carrying its own ecosphere, the people of Shantung have remained centuries without connection to the rest of Sauris. The current path to its land is extremely recent and trades have yet to be initiated. Apart from a very few explorers that have left Shantung to see the lands, and all described as fairly eccentric, interactions have been minimal so far.Shantung has been described as odd and fairy tale-like. With plants that glow in the dark, upside-down trees that prevent snow from reaching the ground, and weird spiky structured rocks. With bizarre animals, dinosaurs naked without feathers, small floating octopus creatures, and long leg-less organisms that slithered like tree branches.
- The Tenonto Canyon: The great divider between Malleo and Incus, the canyon expands down as far as can see, battered with wild winds and dangerous looking tornadoes beneath the clouds. A single bridge has been built on the closest edges, where the trade route quickly bustled with life, and ultimately created Mer, an unique city split in two across each side, one in the Tiacus Mire and the other in Thyreophor.
I’d like to say a big thank you to the players for being so patient and being so invested in this world i created, I love you guys. And thanks to anyone who actually read this!
I am ALSO looking to take dinosaur commissions! 3 slots, so as to not overwhelm myself!
if it’s a dinosaur that’s relatively out there, all i ask is that you provide references (like wiki pages and/or anatomy) so i can draw them as best as i can!
If you’re interested, please contact me here, my dA, or my Instagram!