My base layout before Woolhaven RIP my grapes gonna die after 22th Jan lmao

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My base layout before Woolhaven RIP my grapes gonna die after 22th Jan lmao
factorio 900 SPM base tour ! (Nauvis)
here we have the smelting and oil processing as well as a part of the mall, a leftover of the even worse spaghetti this region had
second oldest science setup, pipe shibari included
THE oldest science setup
red and greens 900 SPM
Purple and black because they need stone and i couldn't be bothered i had a fluid bus
and here we have yellow and blue
foundries are OP this is insane
legendary fish reactor (btw fish plants can't have quality modules in them, because that's part of the challenge ig
cargo pad and concrete
lab stack so big it can't fit on the screen, also sorry for awful quality
Volcanus is going well, I tore down my Pure Unadulterated Spaghetti for something more workable
Site of my landing, and where I get lava from
Power gen too, although its wayyyy more than I need. As it turns out a recipe that makes 10k steam really cheaply lets you run power more efficiently than basically anything else at this point
Oil is weird
This thing's probably not efficient, I built it entirely on V i b e s
The rest is just normal ish factory stuff with foundries in places. Copper Wire foundries Rule though, oh my god
(Apologies for the muted video, my screen recording didn't capture it!)
A brief tour of New Haven's base in Cult of the Lamb on Day 100, with 50.5 hours in the game. From the left, is where the temple and residential area for the followers are. While to the right, are where my farms and resources are generated (I had forgotten to rebuild my lumberyard and mine, but they would be set between the propoganda speaker). "In game lore wise" and for farming-wise, I also put the infirmary to the right to isolate sick followers from the main residential area.
Below the shrine, is where my graveyard, Bishop trophies, and demon summoning circle (or how I've coined it, "the dungeon") lay. Not many people go in the dungeon nowadays, but I thought it would make sense for an intimidating and tucked away room ~.
Lastly, Narinder's own little nook in the corner of the base. As I had thought he'd want the space to himself, and I really wanted to decorate an area for him. Though I am tempted to nudge him closer to the temple...
With the main quest done, all there's left is to decorate and seek out the side quests that I may have missed!
Edit: I just realized I didn't really show my graveyard, so here's a screenshot!
Welcome to my crib
Old Solo Survival Multiplayer Base Tour (Part 2)
If you haven’t seen part 1, click here.
We left off at the storage area and how lets check out my farms. Now because of this server’s ban on most automatic farms and my general noobishness at the time, this place is a bit archaic.
This is the docking bay for the rail system. As you can see I have a monorail there as decoration to make ya think, “hey i’m gunna ride this monorail” still pretty proud of that cheeky detail years later. This room rook me a solid day to dig out, digging out holes is pretty tedious in minecraft if you don’t have beacons with haste. Turned off the shaders because the bottom of the room was pitch black with them.
At this point we reach the farming section of my base.
At one point I got tired of using the minecarts to travel through my base, so I just installed a nether portal instead that connected from one side of the base to the other.
The farming area is divided in half, one for livestock and one for crops.
Those mooshrooms were a pain to get. I didn’t know entities could travel through nether portals at this time, which was a feature that was added last halloween at that point, so I led them across 8,000 blocks in the overworld and only 2 ended up making it out of the 30 or so I started with. Yeah use the nether if transporting mobs over wide distances, it’s actually safer because skeletons and creepers won’t ruin your day Lava and ghasts won’t be a problem if you’re careful. Also as you can see I never actually farmed chickens or pigs but I just wanted farms of them for the sake of having them.
I have a lot of sheep of every color. I think I mined out 50,000 blocks making these sheep pens. It’s a shame I didn’t do more with my infinite supply of wool.
This is a train station for a train that was never built. I wanted to have some kind of villager breeder and this station would connect to a train that would go to some underground cave with a village in it where I would store all my villagers. But I just, never made it. Also that’s all the animals I farm so lets slide over to the vegetarian side of my farms.
Most automatic farms were disallowed at the time I started making this base, but they lightened up on those rules and eventually just stopped caring all together so there are a few here, but don’t expect any MumboJumbo factories.
As you can see some of these farms are pretty big for entirely being underground.
Since my base was so gigantic I just never cared if multiple people were going here just to use my farms, because I had so much I just couldn’t be bothered. I never interacted with the server’s economy and would always give away tons of stuff for free.
Automatic Melon, Sugarcane, Pumpkin, and Melon farms.
Partially automatic tree farms, one for every variation at the time.
Mushroom farm.
I don’t know what part of me thought it would be a good idea to make a area big enough to grow 4 jungle trees underground, but I did. I wanted this base to be so epic that I literally would not have an excuse to leave it. And I sort of accomplished that. If I were make a base like this again I would have definitely incorporated more automatic farms because in the last 6 years my play style has improved greatly.
There’s still more of this base to show but this post is getting too long again so I’ll just save that for another time.
Aight, until then, see ya.
Hey everyone. I’ve been doing a lot of streaming stuff lately and reached affiliate status on Twitch. In this video I present the final result of the ARK season, which became a Community Crunch ARKitekt winner!!!
So, 2nd part of the factorio base tour
(i goofed up my numbers and i'm closer to 2.5k eSPM base sciences)
Planet time
the one that makes a glebillion science packs (2500)
old science setup and rocket fuel + other intermediates
as seen from orbit
then we have Vulcanus
makes about 800 eSPM, and with enough buffers that suffices
foundries and science production + belts, soooo many belts
petrochem and this mall abomination
Then we have : Fulgora
i went the throw everything into logistic storage route cause couldn't be bothered
Science facilities + quality modules upcyclers
soooo many quality modules upcyclers
Behold, the messiest one
Aquilo
i had some issues with heat pipes but eventually figured it out
i think the chaos really shines with the map overlay
240 eSPM
so yeah, it's 2.5k eSPM but only on nauvis
am still proud of it tho
200 hours well spent
also i forgot :
The Funny