crop top that says “the cleveland street scandal of july 1889 arrested men from a male brothel for homosexual activities” with a varsity jacket that says “sir arthur conan doyle pitched the sign of the four to dinner attendants in august 1889 which notably included oscar wilde” with matching booty shorts that say ““The division seems rather unfair,” I remarked. “You have done all the work in this business. I get a wife out of it, Jones gets the credit, pray what remains for you?” / “For me,” said Sherlock Holmes, “there still remains the cocaine-bottle.” And he stretched his long white hand up for it.”
how do you extract BB story mode sprites? I’ve been trying to get my hands on these sprites of Mu/Noel(?) for so long but no luck(not in it’s full body glory but yk..), all I know is that it appears in BBCS and maybe BBCP and BBCF too??
The files for this version of her story portraits were not in CF. I did find them in CS though. However, like all of the other story portrait files, they're broken up between a main body with no face and the facial expression images that they overlap on top of the body. So if you want a proper image, you'll need to use an image editor to layer the face on top of the body yourself.
However, I'll save you the time of extracting the files at least and simply did so myself and put them in a .zip in a Google Drive: https://drive.google.com/file/d/1e4zvkqXY8PH2XI5_XN-LA0snxglb0tMj/view?usp=sharing
However, if you actually are curious on how I extract files, I use this tool called, GeoArcSysAIOCLITool.
Added P4U2 (Steam) encryption support and new PAC and HIP options.
Credits to Lipsum for putting together the paths for P4U2 (Steam).
Found the story mode portrait files for Mu-12 in this directory within the game's installation folder:
"BlazBlue Chronophantasma Extend\data\Story\Avatar\mu"
Took the .pac files in that folder, put them in "GeoArcSysAIOCLITool\Batch\PAC\GeoArcSysAIOCLITool - PAC - Unpack Recursive.bat" to unpack all of the .pac files. And then that should produce a folder called "mu_unpack" which contains even more folders with .hip files in them, the image format ArcSys uses in BB games.
Then I placed that folder in "GeoArcSysAIOCLITool\Batch\GeoArcSysAIOCLITool - HIP.bat" to convert all of the .hips into .pngs. Then I just used the Windows Explorer search option to find all of the .pngs, pressed Ctrl+A and then saved them all into a .zip to put them into one place instead of digging through each folder.