Branching off this and this, (and also this a little), I do think that—with time—Color’s six souls could gradually become more and more unbalanced as time goes on in captivity.
Also in large part because, we know that Color’s body is only still physically moving around because the six souls’ magic keep it going (and their power can just easily cause it to crack splinter and dust if overused), but I also like to think about the way the souls’ traits adapt to situations in attempts to keep color alive—not only physically, but mentally, emotionally, and psychologically as well.
I’ve already briefly talked about how i think the influences of the Perseverance soul and the Patience soul are big reasons why Color managed to shoulder through the almost complete isolation of the Void, Patience the reason why Color has some level of emotional stability and regulation at all—Integrity holding up Color’s sense of self.
I’d imagine they’d all have different methods of keeping Color alive—even if it means smothering his mind in a haze, shoving any other trait down. Like, Kindness can shield and heal Color and others—it’s apart of the soul’s magic even—but Kindness never stops being kind, never stops Color from giving himself and everything he has away constantly.
Perhaps it thinks it’s helping Color, stopping him from being alone and forgotten and abandoned by being good enough to remember—or perhaps it’s not really developed enough to do much complex thinking, just doing what a child’s idea of what a kind soul is supposed to do—but it does that at the cost of Color’s physical health. His mental health, his emotional well being. Even his sense of self, his boundaries—his sense of right and wrong.
Some will push forward hard in captivity—like Kindness—some will linger in the background—Patience and Perseverance. Others start fading more and more with time—like Justice and Integrity.
Others will go completely silent, smothered so deeply under the stronger soul’s influence—Kindness—like a heavy, thick, fuzzy blanket—Bravery. Because Bravery’s influence becomes no longer beneficial in staying alive or safe, so it is smothered by the one that says hush, give, be good.
Kindness is the loudest and last to go quiet — precisely because it thrives under forced giving. It wants to soothe, it wants to fix, it wants to trade suffering for affection.
Nightmare loves this — he exploits it: the more Color is forced to heal, forgive, comfort, the more Kindness roots deeper. If anything, the endless cycle of softening and using actually strengthens Kindness’ influence.
When Color gets used up and breaks, Kindness pulls him back up: try again — be good again — give more. This is why it’s so strong when he’s freed too: it stayed alive by never shutting up.
Patience holds on second longest — it’s the quiet buffer. It numbs the worst parts, dulls the pain, lets Color wait out the nights when Killer doesn’t come, when Nightmare’s threats loom.
Patience is the trait that made Color survive the Void for decades. It’s survival through stillness. But unlike Kindness, Patience doesn’t push Color to act — it keeps him docile, compliant.
It doesn’t die, but under so much forced activity (the constant healing, forced touch), Patience can feel smothered — only flickering up when Color’s too exhausted to move.
Perseverance is stubborn — but ironically, it can turn inward to make Color keep enduring the same patterns.
Where Kindness says give, Perseverance says don’t break. They work well together — which is why Nightmare’s exploitation makes Perseverance blend into Kindness like a hidden spine.
It never fully goes out — but if Color stops believing there’s anything better at the end of the suffering, Perseverance can grow cold, just brute routine: breathe, exist, survive.
Bravery should fight back. It should drive Color to resist — lash out, escape, bite back. But in an environment like Nightmare’s castle, where every rebellion ends in horrific punishment or someone else paying the price — Bravery gets starved.
The more Color’s kindness is rewarded and his fight is punished, the more Bravery fades to a dull ember. It doesn’t vanish, but it gets buried under Kindness’s louder be soft, be good.
Sometimes, a sudden flare happens — a sharp tongue at Nightmare, or defending another prisoner — but it flickers fast, snuffed out by fear.
Justice hates Nightmare. Hates Killer’s submission. Hates how the rules are bent and broken. But Justice needs power to enforce itself — and Color has none in that cage.
So it tries at first: pushing Color to speak up, to heal the wrong people, to help other prisoners even when forbidden. But Nightmare’s punishments make Color too afraid to keep defying.
Gradually, Justice grows quiet. It might manifest in little sparks: telling the truth when lying would keep him safer. But mostly it goes dormant — waiting for a day when Color has the strength to balance the scales.
Integrity is the glue that should hold Color’s sense of self steady. But Nightmare’s entire exploitation is designed to shatter that self.
Every forced submission, every coerced affection — it all chips away at Color’s belief that he’s still himself inside.
Integrity tries to keep the pieces together — to remind Color: I am me. This is what I believe. This is who I am. But the constant breaking blurs the line: Is this me choosing? Or me being shaped?
Of all the souls, Integrity is the one that risks going silent — not dead, but muted — leaving Color unable to tell where the real him ends and the conditioned parts begin.
Because Nightmare feeds on helplessness.
Kindness, Patience, Perseverance — these make Color useful and pliant, so Nightmare nurtures them by rewarding their outcomes (obedience, healing, soft devotion).
Bravery, Justice, Integrity — these threaten the control, so they’re starved. Any flare of them is punished or twisted back against Color until the soul stops reaching for it.
When Color escapes — it’s Kindness that dominates at first. It floods Color with guilt for leaving, urges him to give himself to new protectors.
But in safety, the others can wake up again:
Justice first — seeing Nightmare’s crimes through clearer eyes. Bravery when someone reminds him he’s allowed to be angry.
Integrity most fragile — but if trusted people (like Delta, Epic) help him rebuild his sense of self, it can return as a spine under the soft skin Kindness left behind.
That being said, it’s quite possible that even when the other souls return—slowly waking up now that Color is safe, and they’re no longer being shoved down—that the others don’t trust Color, even more than Color no longer trust himself. Because he muffled them, muzzled them, allowed Kindness to hush them up.
Some may view it as Color choosing Killer over them—captivity with Killer, rather than risk freedom without Killer—so desperately not wanting to be alone again.