Marvel vs Capcom: Clash of Super Heroes Arcade 1998
seen from Sweden
seen from China

seen from United States

seen from Australia

seen from United States

seen from Australia
seen from Maldives

seen from Sweden
seen from Argentina

seen from United States

seen from Mexico

seen from Mexico
seen from China
seen from Russia

seen from Italy
seen from China

seen from Germany

seen from Malaysia
seen from Sweden
seen from China
Marvel vs Capcom: Clash of Super Heroes Arcade 1998
Drawing stuff for cons.
Marvel vs. Capcom: Clash of Super Heroes (1998) Capcom
Promotional artwork by Nishimura Kinu from the MvC Secret File
Namco × Capcom (2005)
MARVEL vs. CAPCOM Fighting Collection: Arcade Classics
Various arcade game fanart, submitted to Gamest magazine's Gals Island in 1993.
Gamest Magazine No. 87 - Gals Island 2 (Feb. 28, '93), pg. 118
'Captain Commando'
[ARC] [UK] [MAGAZINE] [1991]
"The game is set in the year 2026, in a crime-ridden city identified in secondary sources as being a future Metro City (the setting of Final Fight). Earth is suffering a wave of crimes perpetuated by criminals endowed with a secret hidden power (implied to be genetic tampering) which grants them abilities beyond that of ordinary mortals. The origin and leader of these so-called "Super Criminals" is Scumocide (known as Genocide in Japan), an evil genetic engineer aiming to rule not only Earth, but the whole galaxy. With Earth completely overrun by these scourge, Captain Commando and his three faithful "Commando Companions" rise up to erase this criminal enterprise from both planet Earth and the whole galaxy. Concept art and other sources expand a bit on the background story of the main characters, for example revealing that Scumocide was behind the death of Captain Commando's parents, the desctruction (sic) of Mack the Knife's home planet and the circunstances (sic) that led Baby Head to become a baby." ~Capcom Database
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Source: EuroSlot (December 1991, Vol. 01, #03) || Gaming Alexandria; Dustin Hubbard (via The Internet Archive)